Hi,
I downloaded the latest version of Ogre for VS 2008 64 bit. I followed the installation guide from the wiki (Env var etc) and then loaded the VS Solution as instructed. I tried "build all" but I am getting constant errors related to the <boost/unordered> dir not being present. I checked the dir structure and sure enough there is no "unordered" dir. I'm sure I'm not the only one having this issue, what is the solution?
Thanks
Chris Harvey
Problem building
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- Greenskin
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Re: Problem building
Which boost version are you trying to build Ogre with? Do you really need VS 2008 BTW? I'd go with VS 2010 if your computer is too slow, otherwise just use one of the latest Ogre (1.9/1.10/2.0/2.1) with VS 2013.
Check out my projects: https://github.com/NotCamelCase
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- Minaton
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Re: Problem building
http://www.ogre3d.org/forums/viewtopic.php?t=69274NotCamelCase wrote:I'd go with VS 2010 if your computer is too slow, otherwise just use one of the latest Ogre (1.9/1.10/2.0/2.1) with VS 2013.
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- Bronze Sponsor
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Re: Problem building
Hi guys,
I am using 2008 because I am making an updated version of an old game and it was built in 2008. Can you tell me the process for installing boost so it works with ogre3d?
The "Getting Started" guide mentioned nothing about boost.
Thanks
CH
I am using 2008 because I am making an updated version of an old game and it was built in 2008. Can you tell me the process for installing boost so it works with ogre3d?
The "Getting Started" guide mentioned nothing about boost.
Thanks
CH
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- Minaton
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Re: Problem building
That's no reason not to upgrade to a new version of Visual Studio.swuth wrote:I am using 2008 because I am making an updated version of an old game and it was built in 2008.
The 64 bit download on http://www.ogre3d.org/download/sdk is the unstable RC1 version of Ogre 1.9! You can rebuild boost with the code from http://www.boost.org/users/history/version_1_53_0.html, because the unstable version was built with boost 1.53. If it does not fit you must recompile Ogre, too.swuth wrote:Can you tell me the process for installing boost so it works with ogre3d?
Still, I would recommend you to upgrade to a new version of Visual Studio and use a prebuild SDK from the forum.