Own fbx converter

Problems building or running the engine, queries about how to use features etc.
Post Reply
HawkDeath
Gnoblar
Posts: 15
Joined: Thu Oct 30, 2014 3:14 pm

Own fbx converter

Post by HawkDeath »

Hi,
I want build own fbx file converter to mesh file. My question is how look mesh file structure (header).
PS. Sory for my English.
User avatar
Daixiwen
Greenskin
Posts: 105
Joined: Fri Feb 08, 2013 11:30 am
Location: Oslo
x 16

Re: Own fbx converter

Post by Daixiwen »

Instead of writing the file structure yourself, I think it would be better to directly use Ogre's MeshSerializer class:
http://www.ogre3d.org/docs/api/1.9/clas ... lizer.html
That way you ensure that you are using the correct format, without bugs, and it is more future proof in case the format changes.
Hardware, n.: part of the computer you can kick
Post Reply