Hi Guys,
I'm getting a strange Error Message trying to set up the Ogre Tutorial Framework.
Windows 7
MS VS 2012
Radeon 270 Graphics
Edit: Error does not occur if I choose DX9
Any help appreciated.
Shaders don't get loaded "An exeption has occurred!"
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- Gnoblar
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- Joined: Mon Jun 08, 2015 10:18 pm
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- Gnoblar
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Re: Shaders don't get loaded "An exeption has occurred!"
Hi, I'm not into DirectX, but I think there is no more fixed function pipeline in DirectX 11.
I guess the easier way to switch from fixed-function to a shader based API is to set, for your materials, a default material script named "1 - Default" which is using shaders for his render passes.
I guess the easier way to switch from fixed-function to a shader based API is to set, for your materials, a default material script named "1 - Default" which is using shaders for his render passes.