Hello,
i want to change the parameters in a fragment shader of a manual object at runtime.
Like in this tutorial:
http://www.ogre3d.org/tikiwiki/tiki-ind ... e=Cookbook
ManualObject has no method named setCustomParameter(..). How can I set the parameters for a manual object?
Thanks in advance!
Anthea
setCustomParameter on ManualObject
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Re: setCustomParameter on ManualObject
Code: Select all
ManualObject::getSection(0)->setCustomParameter(....