Ogre 1.9, Problems with android

Problems building or running the engine, queries about how to use features etc.
Post Reply
User avatar
Corporal
Gnoblar
Posts: 22
Joined: Thu Aug 06, 2015 4:33 pm
Location: Russian Federation
x 1

Ogre 1.9, Problems with android

Post by Corporal »

I tried get shadows on my terrain but they not work.
Scene create code:

Code: Select all

void Application::createScene()
{
	Ogre::LogManager::getSingleton().logMessage("*** Create Scene ***");
	mSceneMng = mOgreRoot->createSceneManager(Ogre::SceneType::ST_GENERIC);
	mSceneMng->setShadowTechnique(Ogre::ShadowTechnique::SHADOWTYPE_TEXTURE_MODULATIVE);
	mSceneMng->setShadowFarDistance(3000.f);

	if (Ogre::RTShader::ShaderGenerator::initialize())
	{
		Ogre::RTShader::ShaderGenerator::getSingleton().setShaderCachePath(Ogre::String(mPathData).append("/cache/RTS"));
		Ogre::RTShader::ShaderGenerator::getSingleton().addSceneManager(mSceneMng);

		Ogre::RTShader::RenderState* pMainRenderState = Ogre::RTShader::ShaderGenerator::getSingleton().createOrRetrieveRenderState(Ogre::RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME).first;
		pMainRenderState->reset();

		//Ogre::RTShader::ShaderGenerator::getSingleton().addSubRenderStateFactory(new Ogre::RTShader::PerPixelLightingFactory);
		pMainRenderState->addTemplateSubRenderState(Ogre::RTShader::ShaderGenerator::getSingleton().createSubRenderState(Ogre::RTShader::PerPixelLighting::Type));

		Ogre::RTShader::ShaderGenerator::getSingleton().createShaderBasedTechnique("Examples/BeachStones", Ogre::MaterialManager::DEFAULT_SCHEME_NAME, Ogre::RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME);
	}

	Ogre::LogManager::getSingleton().logMessage("*** Loading resources ***");
	Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
	Ogre::LogManager::getSingleton().logMessage("*** Resources Loaded ***");

	Ogre::LogManager::getSingleton().logMessage("=> Create Main Camera <=");
	mMainCamera = mSceneMng->createCamera("MainCam");
	mMainCamera->setPosition(.0f, .0f, -50.f);
	mMainCamera->lookAt(Ogre::Vector3::ZERO);
	bool infiniteClip = mOgreRoot->getRenderSystem()->getCapabilities()->hasCapability(Ogre::RSC_INFINITE_FAR_PLANE);

	if (infiniteClip)
		mMainCamera->setFarClipDistance(.0f);
	else
		mMainCamera->setFarClipDistance(50000.f);

	mMainCamera->setNearClipDistance(.1f);

	Ogre::LogManager::getSingleton().logMessage("=> Create Viewport <=");
	Ogre::Viewport* vp = mRenderWnd->addViewport(mMainCamera);
	vp->setBackgroundColour(Ogre::ColourValue(.153f, .204f, .255f));
	vp->setMaterialScheme(Ogre::RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME);

	mMainCamera->setAspectRatio(Ogre::Real(vp->getActualWidth()) / Ogre::Real(vp->getActualHeight()));

	mNodeMainCamera = mSceneMng->getRootSceneNode()->createChildSceneNode();
	mNodeMainCamera->attachObject(mMainCamera);
	mNodeMainCamera->setPosition(.0f, 1000.f, .0f);

	Ogre::LogManager::getSingleton().logMessage("=> Create Ogre Head <=");
	// Create Scene
	Ogre::Entity* ogreEntity = mSceneMng->createEntity("ogrehead.mesh");

	Ogre::SceneNode* ogreNode = mSceneMng->getRootSceneNode()->createChildSceneNode();
	ogreNode->attachObject(ogreEntity);
	ogreNode->setPosition(.0f, 700.f, .0f);
	ogreNode->setDebugDisplayEnabled(true);
	ogreNode->setScale(4.f, 4.f, 4.f);
	//ogreNode->setOrientation(Ogre::Quaternion(80.f, .0f, 30.f, 5.f));

	Ogre::Plane vPlane(Ogre::Vector3::UNIT_Y, .0f);
	Ogre::MeshManager::getSingleton().createPlane("Plane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, vPlane, 1500, 1500, 200, 200, true, 1, 5, 5, Ogre::Vector3::UNIT_Z);
	Ogre::Entity* vPlaneEnt = mSceneMng->createEntity("FirstPlane", "Plane");
	auto nodePlane = mSceneMng->getRootSceneNode()->createChildSceneNode();
	nodePlane->attachObject(vPlaneEnt);
	nodePlane->setPosition(.0f, 690.f, .0f);
	vPlaneEnt->setMaterialName("Examples/BeachStones");

	Ogre::LogManager::getSingleton().logMessage("=> Install Ambient Light <=");
	mSceneMng->setAmbientLight(Ogre::ColourValue(.5f, .5f, .5f));

	Ogre::LogManager::getSingleton().logMessage("=> Create Main Light <=");
	Ogre::Light* light = mSceneMng->createLight("MainLight");
	light->setPosition(50.f, 700.f, .0f);
	mTerrainMng = new TerrainMng();
	Ogre::LogManager::getSingleton().logMessage("*** Scene Created ***");
}
And Terrain construct:

Code: Select all

TerrainMng::TerrainMng()
	: mTerrainGroup(NULL)
	, mTerrainGlobals(NULL)
{
	Ogre::LogManager::getSingleton().logMessage("*** Create Terrain ***");
	mTerrainGlobals = OGRE_NEW Ogre::TerrainGlobalOptions();
	mTerrainGroup = OGRE_NEW Ogre::TerrainGroup(
												&Application::getSingleton().getSceneMng(),
												Ogre::Terrain::ALIGN_X_Z,
												513, 12000.f);
	mTerrainGroup->setOrigin(Ogre::Vector3::ZERO);

	mTerrainGlobals->setMaxPixelError(32.f);
	mTerrainGlobals->setCompositeMapDistance(3000.f);
	mTerrainGlobals->setUseRayBoxDistanceCalculation(true);
	mTerrainGlobals->setCastsDynamicShadows(true);

	Ogre::Vector3 lightDir(.55f, -.3f, .75f);
	lightDir.normalise();

	Ogre::Light* light = Application::getSingleton().getSceneMng().createLight("TestLight");
	light->setType(Ogre::Light::LT_DIRECTIONAL);
	light->setDirection(lightDir);
	light->setDiffuseColour(Ogre::ColourValue::White);
	light->setSpecularColour(Ogre::ColourValue(.4f, .4f, .4f));
	light->setCastShadows(true);
	//Application::getSingleton().getSceneMng().getRootSceneNode()->createChildSceneNode()->attachObject(light);
	//Application::getSingleton().getSceneMng().setFog(Ogre::FOG_EXP2, Ogre::ColourValue(.153f, .204f, .255f), .001f);

	mTerrainGlobals->setLightMapDirection(light->getDerivedDirection());
	mTerrainGlobals->setCompositeMapAmbient(Application::getSingleton().getSceneMng().getAmbientLight());
	mTerrainGlobals->setCompositeMapDiffuse(light->getDiffuseColour());

	Ogre::Terrain::ImportData& importData = mTerrainGroup->getDefaultImportSettings();
	importData.terrainSize = 513;
	importData.worldSize = 12000.f;
	importData.inputScale = 600.f;
	importData.minBatchSize = 33;
	importData.maxBatchSize = 65;

	importData.layerList.resize(1);
	importData.layerList[0].worldSize = 50;
	importData.layerList[0].textureNames.push_back(
	"dirt_grayrocky_diffusespecular.dds");
	importData.layerList[0].textureNames.push_back(
	"dirt_grayrocky_normalheight.dds");
	/*importData.layerList[1].worldSize = 50;
	importData.layerList[1].textureNames.push_back(
	"grass_green-01_diffusespecular.dds");
	importData.layerList[1].textureNames.push_back(
	"grass_green-01_normalheight.dds");
	importData.layerList[2].worldSize = 10;
	importData.layerList[2].textureNames.push_back(
	"growth_weirdfungus-03_diffusespecular.dds");
	importData.layerList[2].textureNames.push_back(
	"growth_weirdfungus-03_normalheight.dds");*/

	Ogre::LogManager::getSingleton().logMessage("*** Define Terrains ***");
	for (Ogre::uint8 x = 0; x <= 0; ++x)
		for (Ogre::uint8 y = 0; y <= 0; ++y)
			defineTerrain(0, 0);

	Ogre::LogManager::getSingleton().logMessage("*** Load Terrains ***");
	mTerrainGroup->loadAllTerrains(true);
	Ogre::LogManager::getSingleton().logMessage("*** Terrains Loaded ***");

	/*Ogre::TerrainGroup::TerrainIterator ti = mTerrainGroup->getTerrainIterator();

	Ogre::LogManager::getSingleton().logMessage("*** Blend Terrains ***");
	while (ti.hasMoreElements())
	{
		Ogre::Terrain* t = ti.getNext()->instance;
		initBlendMaps(t);
	}*/

	Ogre::LogManager::getSingleton().logMessage("*** Blend OK ***");
	mTerrainGroup->freeTemporaryResources();
	Ogre::LogManager::getSingleton().logMessage("*** Terrain Created ***");
}
And screenshot of result:
Image

I created OgreHead mesh with scale 4x!! but I can't see him on the scene, because his does not exist. Why? And plane too..
Last edited by Corporal on Fri Apr 08, 2016 12:00 am, edited 1 time in total.
User avatar
Corporal
Gnoblar
Posts: 22
Joined: Thu Aug 06, 2015 4:33 pm
Location: Russian Federation
x 1

Re: Ogre 1.9, Problems with android

Post by Corporal »

Ogre.log:

Code: Select all

02:32:41: Creating resource group General
02:32:41: Creating resource group Internal
02:32:41: Creating resource group Autodetect
02:32:41: SceneManagerFactory for type 'DefaultSceneManager' registered.
02:32:41: Registering ResourceManager for type Material
02:32:41: Registering ResourceManager for type Mesh
02:32:41: Registering ResourceManager for type Skeleton
02:32:41: MovableObjectFactory for type 'ParticleSystem' registered.
02:32:41: ArchiveFactory for archive type FileSystem registered.
02:32:41: ArchiveFactory for archive type Zip registered.
02:32:41: ArchiveFactory for archive type EmbeddedZip registered.
02:32:41: DDS codec registering
02:32:41: FreeImage version: 3.15.3
02:32:41: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
02:32:41: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic
02:32:41: PVRTC codec registering
02:32:41: ETC codec registering
02:32:41: Registering ResourceManager for type HighLevelGpuProgram
02:32:41: Registering ResourceManager for type Compositor
02:32:41: MovableObjectFactory for type 'Entity' registered.
02:32:41: MovableObjectFactory for type 'Light' registered.
02:32:41: MovableObjectFactory for type 'BillboardSet' registered.
02:32:41: MovableObjectFactory for type 'ManualObject' registered.
02:32:41: MovableObjectFactory for type 'BillboardChain' registered.
02:32:41: MovableObjectFactory for type 'RibbonTrail' registered.
02:32:41: *-*-* OGRE Initialising
02:32:41: *-*-* Version 1.9.0 (Ghadamon)
02:32:41: Installing plugin: OpenGL ES 2.0 RenderSystem
02:32:41: OpenGL ES 2.x Rendering Subsystem created.
02:32:41: Plugin successfully installed
02:32:41: Installing plugin: Octree Scene Manager
02:32:41: Plugin successfully installed
02:32:41: CPU Identifier & Features
02:32:41: -------------------------
02:32:41:  *   CPU ID: ARMv7
02:32:41:  *      VFP: yes
02:32:41:  *     NEON: yes
02:32:41: -------------------------
02:32:41: Registering ResourceManager for type Texture
02:32:41: ArchiveFactory for archive type APKFileSystem registered.
02:32:41: ArchiveFactory for archive type APKZip registered.
02:32:41: *** Loading resources CFG ***
02:32:41: Creating resource group Essential
02:32:42: Added resource location '/thumbnails' of type 'APKFileSystem' to resource group 'Essential'
02:32:42: Added resource location '/packs/SdkTrays.zip' of type 'APKZip' to resource group 'Essential'
02:32:42: Creating resource group Fonts
02:32:42: Added resource location '/fonts' of type 'APKFileSystem' to resource group 'Fonts'
02:32:42: Added resource location '/' of type 'APKFileSystem' to resource group 'General'
02:32:42: Creating resource group Imagesets
02:32:43: Added resource location '/imagesets' of type 'APKFileSystem' to resource group 'Imagesets'
02:32:43: Creating resource group Layouts
02:32:43: Added resource location '/layouts' of type 'APKFileSystem' to resource group 'Layouts'
02:32:43: Creating resource group LookNFeel
02:32:43: Added resource location '/looknfeel' of type 'APKFileSystem' to resource group 'LookNFeel'
02:32:43: Creating resource group Popular
02:32:43: Added resource location '/materials/programs' of type 'APKFileSystem' to resource group 'Popular'
02:32:44: Added resource location '/materials/programs/GLSLES' of type 'APKFileSystem' to resource group 'Popular'
02:32:44: Added resource location '/materials/scripts' of type 'APKFileSystem' to resource group 'Popular'
02:32:44: Added resource location '/materials/textures' of type 'APKFileSystem' to resource group 'Popular'
02:32:45: Added resource location '/materials/textures/nvidia' of type 'APKFileSystem' to resource group 'Popular'
02:32:45: Added resource location '/materials/scripts/SSAO' of type 'APKFileSystem' to resource group 'Popular'
02:32:45: Added resource location '/materials/textures/SSAO' of type 'APKFileSystem' to resource group 'Popular'
02:32:45: Added resource location '/models' of type 'APKFileSystem' to resource group 'Popular'
02:32:46: Added resource location '/RTShaderLib' of type 'APKFileSystem' to resource group 'Popular'
02:32:46: Added resource location '/RTShaderLib/GLSLES' of type 'APKFileSystem' to resource group 'Popular'
02:32:46: Added resource location '/RTShaderLib/materials' of type 'APKFileSystem' to resource group 'Popular'
02:32:46: Added resource location '/packs/cubemap.zip' of type 'APKZip' to resource group 'Popular'
02:32:46: Added resource location '/packs/cubemapsJS.zip' of type 'APKZip' to resource group 'Popular'
02:32:46: Added resource location '/packs/dragon.zip' of type 'APKZip' to resource group 'Popular'
02:32:46: Added resource location '/packs/fresneldemo.zip' of type 'APKZip' to resource group 'Popular'
02:32:46: Added resource location '/packs/ogretestmap.zip' of type 'APKZip' to resource group 'Popular'
02:32:46: Added resource location '/packs/ogredance.zip' of type 'APKZip' to resource group 'Popular'
02:32:46: Added resource location '/packs/Sinbad.zip' of type 'APKZip' to resource group 'Popular'
02:32:46: Added resource location '/packs/skybox.zip' of type 'APKZip' to resource group 'Popular'
02:32:46: Creating resource group Schemes
02:32:46: Added resource location '/schemes' of type 'APKFileSystem' to resource group 'Schemes'
02:32:47: *** Setup Surface ***
02:32:47: GLES2RenderSystem::_createRenderWindow "Ogre3D Application", 0x0 windowed  miscParams: externalWindowHandle=1630885824 
02:32:47: GL_VERSION = OpenGL ES 2.0 build 1.9@2204701
02:32:47: GL_VENDOR = Imagination Technologies
02:32:47: GL_RENDERER = PowerVR SGX 544MP
02:32:47: GL_EXTENSIONS = GL_EXT_debug_marker GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_vertex_half_float GL_OES_texture_float GL_OES_texture_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_required_internalformat GL_OES_depth_texture GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_standard_derivatives GL_OES_vertex_array_object GL_OES_egl_sync GL_OES_texture_npot GL_EXT_multi_draw_arrays GL_EXT_texture_format_BGRA8888 GL_EXT_discard_framebuffer GL_EXT_shader_texture_lod GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc GL_IMG_texture_compression_pvrtc2 GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format GL_IMG_program_binary GL_IMG_uniform_buffer_object GL_IMG_multisampled_render_to_texture
02:32:47: EXT:GL_EXT_debug_marker
02:32:47: EXT:GL_OES_rgb8_rgba8
02:32:47: EXT:GL_OES_depth24
02:32:47: EXT:GL_OES_vertex_half_float
02:32:47: EXT:GL_OES_texture_float
02:32:47: EXT:GL_OES_texture_half_float
02:32:47: EXT:GL_OES_element_index_uint
02:32:47: EXT:GL_OES_mapbuffer
02:32:47: EXT:GL_OES_fragment_precision_high
02:32:47: EXT:GL_OES_compressed_ETC1_RGB8_texture
02:32:47: EXT:GL_OES_EGL_image
02:32:47: EXT:GL_OES_EGL_image_external
02:32:47: EXT:GL_OES_required_internalformat
02:32:47: EXT:GL_OES_depth_texture
02:32:47: EXT:GL_OES_get_program_binary
02:32:47: EXT:GL_OES_packed_depth_stencil
02:32:47: EXT:GL_OES_standard_derivatives
02:32:47: EXT:GL_OES_vertex_array_object
02:32:47: EXT:GL_OES_egl_sync
02:32:47: EXT:GL_OES_texture_npot
02:32:47: EXT:GL_EXT_multi_draw_arrays
02:32:47: EXT:GL_EXT_texture_format_BGRA8888
02:32:47: EXT:GL_EXT_discard_framebuffer
02:32:47: EXT:GL_EXT_shader_texture_lod
02:32:47: EXT:GL_IMG_shader_binary
02:32:47: EXT:GL_IMG_texture_compression_pvrtc
02:32:47: EXT:GL_IMG_texture_compression_pvrtc2
02:32:47: EXT:GL_IMG_texture_npot
02:32:47: EXT:GL_IMG_texture_format_BGRA8888
02:32:47: EXT:GL_IMG_read_format
02:32:47: EXT:GL_IMG_program_binary
02:32:47: EXT:GL_IMG_uniform_buffer_object
02:32:47: EXT:GL_IMG_multisampled_render_to_texture
02:32:47: **************************************
02:32:47: *** OpenGL ES 2.x Renderer Started ***
02:32:47: **************************************
02:32:47: GLSL ES support detected
02:32:47: Registering ResourceManager for type GpuProgram
02:32:47: GL ES 2: Using FBOs for rendering to textures
02:32:47: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S8 D16S0 D16S8 D24S0 D24S8 Packed-D24S8 
02:32:47: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S8 D16S0 D16S8 D24S0 D24S8 Packed-D24S8 
02:32:47: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S8 D16S0 D16S8 D24S0 D24S8 Packed-D24S8 
02:32:47: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S8 D16S0 D16S8 D24S0 D24S8 Packed-D24S8 
02:32:47: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D16S8 D24S0 D24S8 Packed-D24S8 
02:32:47: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D16S8 D24S0 D24S8 Packed-D24S8 
02:32:47: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D16S8 D24S0 D24S8 Packed-D24S8 
02:32:47: FBO PF_A8B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D16S8 D24S0 D24S8 Packed-D24S8 
02:32:48: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S8 D16S0 D16S8 D24S0 D24S8 Packed-D24S8 
02:32:48: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D16S8 D24S0 D24S8 Packed-D24S8 
02:32:48: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S8 D16S0 D16S8 D24S0 D24S8 Packed-D24S8 
02:32:48: [GLES2] : Valid FBO targets PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_A8B8G8R8 PF_B8G8R8A8 PF_X8R8G8B8 PF_SHORT_RGBA 
02:32:48: RenderSystem capabilities
02:32:48: -------------------------
02:32:48: RenderSystem Name: OpenGL ES 2.x Rendering Subsystem
02:32:48: GPU Vendor: imagination technologies
02:32:48: Device Name: PowerVR SGX 544MP
02:32:48: Driver Version: 0.0.0.0
02:32:48:  * Fixed function pipeline: no
02:32:48:  * Hardware generation of mipmaps: yes
02:32:48:  * Texture blending: yes
02:32:48:  * Anisotropic texture filtering: no
02:32:48:  * Dot product texture operation: yes
02:32:48:  * Cube mapping: yes
02:32:48:  * Hardware stencil buffer: yes
02:32:48:    - Stencil depth: 8
02:32:48:    - Two sided stencil support: yes
02:32:48:    - Wrap stencil values: yes
02:32:48:  * Hardware vertex / index buffers: yes
02:32:48:  * 32-bit index buffers: yes
02:32:48:  * Vertex programs: yes
02:32:48:  * Number of floating-point constants for vertex programs: 128
02:32:48:  * Number of integer constants for vertex programs: 128
02:32:48:  * Number of boolean constants for vertex programs: 128
02:32:48:  * Fragment programs: yes
02:32:48:  * Number of floating-point constants for fragment programs: 64
02:32:48:  * Number of integer constants for fragment programs: 64
02:32:48:  * Number of boolean constants for fragment programs: 64
02:32:48:  * Geometry programs: no
02:32:48:  * Number of floating-point constants for geometry programs: 0
02:32:48:  * Number of integer constants for geometry programs: 0
02:32:48:  * Number of boolean constants for geometry programs: 0
02:32:48:  * Tesselation Hull programs: no
02:32:48:  * Number of floating-point constants for tesselation hull programs: 33536
02:32:48:  * Number of integer constants for tesselation hull programs: 24276
02:32:48:  * Number of boolean constants for tesselation hull programs: 1
02:32:48:  * Tesselation Domain programs: no
02:32:48:  * Number of floating-point constants for tesselation domain programs: 0
02:32:48:  * Number of integer constants for tesselation domain programs: 49
02:32:48:  * Number of boolean constants for tesselation domain programs: 0
02:32:48:  * Compute programs: no
02:32:48:  * Number of floating-point constants for compute programs: 0
02:32:48:  * Number of integer constants for compute programs: 0
02:32:48:  * Number of boolean constants for compute programs: 0
02:32:48:  * Supported Shader Profiles: glsles
02:32:48:  * Texture Compression: yes
02:32:48:    - DXT: no
02:32:48:    - VTC: no
02:32:48:    - PVRTC: yes
02:32:48:    - ATC: no
02:32:48:    - ETC1: yes
02:32:48:    - ETC2: no
02:32:48:    - BC4/BC5: no
02:32:48:    - BC6H/BC7: no
02:32:48:  * Scissor Rectangle: yes
02:32:48:  * Hardware Occlusion Query: no
02:32:48:  * User clip planes: no
02:32:48:  * VET_UBYTE4 vertex element type: yes
02:32:48:  * Infinite far plane projection: yes
02:32:48:  * Hardware render-to-texture: yes
02:32:48:  * Floating point textures: yes
02:32:48:  * Non-power-of-two textures: no (limited)
02:32:48:  * 1d textures: yes
02:32:48:  * Volume textures: no
02:32:48:  * Multiple Render Targets: 1
02:32:48:    - With different bit depths: no
02:32:48:  * Point Sprites: yes
02:32:48:  * Extended point parameters: yes
02:32:48:  * Max Point Size: 0
02:32:48:  * Vertex texture fetch: no
02:32:48:  * Number of world matrices: 0
02:32:48:  * Number of texture units: 8
02:32:48:  * Stencil buffer depth: 8
02:32:48:  * Number of vertex blend matrices: 0
02:32:48:  * Render to Vertex Buffer : no
02:32:48:  * Hardware Atomic Counters: no
02:32:48:  * GL 1.5 without VBO workaround: no
02:32:48:  * Frame Buffer objects: yes
02:32:48:  * Frame Buffer objects (ARB extension): no
02:32:48:  * Frame Buffer objects (ATI extension): no
02:32:48:  * PBuffer support: no
02:32:48:  * GL 1.5 without HW-occlusion workaround: no
02:32:48:  * Vertex Array Objects: yes
02:32:48:  * Separate shader objects: no
02:32:48: DefaultWorkQueue('Root') initialising on thread 4010885c.
02:32:48: DefaultWorkQueue('Root')::WorkerFunc - thread 61541348 starting.
02:32:48: DefaultWorkQueue('Root')::WorkerFunc - thread 613589d8 starting.
02:32:48: DefaultWorkQueue('Root')::WorkerFunc - thread 61542260 starting.
02:32:48: DefaultWorkQueue('Root')::WorkerFunc - thread 613588b8 starting.
02:32:48: Particle Renderer Type 'billboard' registered
02:32:48: SceneManagerFactory for type 'OctreeSceneManager' registered.
02:32:48: *** Create Scene ***
02:32:48: Creating resource group ShaderGeneratorResourceGroup
02:32:48: Added resource location '/data/data/ru.DoubleLow.AMP/cache/RTS/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
02:32:48: *** Loading resources ***
02:32:48: Parsing scripts for resource group Autodetect
02:32:48: Finished parsing scripts for resource group Autodetect
02:32:48: Creating resources for group Autodetect
02:32:48: All done
02:32:48: Parsing scripts for resource group Essential
02:32:48: Parsing script SdkTrays.material
02:32:48: Finished parsing scripts for resource group Essential
02:32:48: Creating resources for group Essential
02:32:48: All done
02:32:48: Parsing scripts for resource group Fonts
02:32:48: Finished parsing scripts for resource group Fonts
02:32:48: Creating resources for group Fonts
02:32:48: All done
02:32:48: Parsing scripts for resource group General
02:32:48: Finished parsing scripts for resource group General
02:32:48: Creating resources for group General
02:32:48: All done
02:32:48: Parsing scripts for resource group Imagesets
02:32:48: Finished parsing scripts for resource group Imagesets
02:32:48: Creating resources for group Imagesets
02:32:48: All done
02:32:48: Parsing scripts for resource group Internal
02:32:48: Finished parsing scripts for resource group Internal
02:32:48: Creating resources for group Internal
02:32:48: All done
02:32:48: Parsing scripts for resource group Layouts
02:32:48: Finished parsing scripts for resource group Layouts
02:32:48: Creating resources for group Layouts
02:32:48: All done
02:32:48: Parsing scripts for resource group LookNFeel
02:32:48: Finished parsing scripts for resource group LookNFeel
02:32:48: Creating resources for group LookNFeel
02:32:48: All done
02:32:48: Parsing scripts for resource group Popular
02:32:48: Parsing script DualQuaternion.program
02:32:48: Parsing script Examples.program
02:32:48: Parsing script Instancing.program
02:32:48: Parsing script StdQuad_vp.program
02:32:48: Parsing script GBuffer.program
02:32:48: Parsing script ASCII.material
02:32:48: OGRE EXCEPTION(2:InvalidParametersException): Parameter called iNumTiles does not exist. Known names are: RT RT[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:48: Compiler error: invalid parameters in (41): setting of constant failed
02:32:48: OGRE EXCEPTION(2:InvalidParametersException): Parameter called iNumTiles2 does not exist. Known names are: RT RT[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:48: Compiler error: invalid parameters in (42): setting of constant failed
02:32:48: OGRE EXCEPTION(2:InvalidParametersException): Parameter called numTiles does not exist. Known names are: RT RT[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:48: Compiler error: invalid parameters in (43): setting of constant failed
02:32:48: OGRE EXCEPTION(2:InvalidParametersException): Parameter called lum does not exist. Known names are: RT RT[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:48: Compiler error: invalid parameters in (44): setting of constant failed
02:32:48: OGRE EXCEPTION(2:InvalidParametersException): Parameter called charBias does not exist. Known names are: RT RT[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:48: Compiler error: invalid parameters in (45): setting of constant failed
02:32:48: OGRE EXCEPTION(2:InvalidParametersException): Parameter called chars does not exist. Known names are: RT RT[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:48: Compiler error: invalid parameters in (47): setting of constant failed
02:32:48: Parsing script AdaptivePNTrianglesTessellation.material
02:32:48: Compiler error: unknown error in (128): token class, tessellation_hull_program, unrecognized.
02:32:48: Compiler error: unknown error in (140): token class, tessellation_domain_program, unrecognized.
02:32:48: Compiler error: unknown error in (176): token class, tessellation_hull_program_ref, unrecognized.
02:32:48: Compiler error: unknown error in (180): token class, tessellation_domain_program_ref, unrecognized.
02:32:48: Compiler error: unknown error in (199): token class, tessellation_hull_program, unrecognized.
02:32:48: Compiler error: unknown error in (225): token class, tessellation_hull_program_ref, unrecognized.
02:32:48: Compiler error: unknown error in (230): token class, tessellation_domain_program_ref, unrecognized.
02:32:48: Compiler error: unknown error in (265): token class, tessellation_hull_program, unrecognized.
02:32:48: Compiler error: unknown error in (279): token class, tessellation_domain_program, unrecognized.
02:32:48: Compiler error: unknown error in (325): token class, tessellation_hull_program_ref, unrecognized.
02:32:48: Compiler error: unknown error in (330): token class, tessellation_domain_program_ref, unrecognized.
02:32:48: Compiler error: unknown error in (176): token "tessellation_hull_program_ref" is not recognized
02:32:48: Compiler error: unknown error in (180): token "tessellation_domain_program_ref" is not recognized
02:32:48: Compiler error: unknown error in (225): token "tessellation_hull_program_ref" is not recognized
02:32:48: Compiler error: unknown error in (230): token "tessellation_domain_program_ref" is not recognized
02:32:48: Compiler error: unknown error in (325): token "tessellation_hull_program_ref" is not recognized
02:32:48: Compiler error: unknown error in (330): token "tessellation_domain_program_ref" is not recognized
02:32:48: Parsing script AtomicCounters.material
02:32:48: Compiler error: number expected in (3): true invalid - extra parameters to shared_param_named must be numbers
02:32:48: Compiler error: number expected in (14): false invalid - extra parameters to shared_param_named must be numbers
02:32:48: Parsing script BlackAndWhite.material
02:32:48: Parsing script Bloom.material
02:32:48: Parsing script Bloom2.material
02:32:48: Parsing script CompositorDemo.material
02:32:48: Parsing script Compute.material
02:32:48: Parsing script DOF.material
02:32:48: Parsing script DepthShadowmap.material
02:32:48: Parsing script Dither.material
02:32:48: Parsing script DualQuaternion.material
02:32:48: Parsing script Embossed.material
02:32:48: Parsing script Examples-Advanced.material
02:32:48: OGRE EXCEPTION(2:InvalidParametersException): Parameter called TextureArrayTex does not exist. Known names are:  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:48: Compiler error: invalid parameters in (934): setting of constant failed
02:32:48: Compiler error: object unsupported by render system in (945): , Shader name: Examples/TextureArrayPSasm
02:32:48: Parsing script Examples-DynTex.material
02:32:48: Parsing script Examples-Water.material
02:32:48: Parsing script Examples.material
02:32:48: Parsing script FluidSim.material
02:32:48: Parsing script Glass.material
02:32:48: Parsing script HWInstancing.material
02:32:48: Parsing script HW_VTFInstancing.material
02:32:48: Parsing script HW_VTF_LUTInstancing.material
02:32:48: Parsing script Hair.material
02:32:48: Parsing script Halftone.material
02:32:48: OGRE EXCEPTION(2:InvalidParametersException): Parameter called noise does not exist. Known names are: RT RT[0] iNumTiles iNumTiles2 iNumTiles2[0] iNumTiles[0] lum lum[0] numTiles numTiles[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:48: Compiler error: invalid parameters in (44): setting of constant failed
02:32:48: Parsing script HeatVision.material
02:32:48: Parsing script Hurt.material
02:32:48: Parsing script InstancingMisc.material
02:32:48: Parsing script Invert.material
02:32:48: Parsing script Island.material
02:32:48: Parsing script IsoSurf.material
02:32:48: Parsing script Laplace.material
02:32:48: Parsing script MRTtest.material
02:32:48: Parsing script MotionBlur.material
02:32:48: Parsing script NightVision.material
02:32:48: OGRE EXCEPTION(2:InvalidParametersException): Parameter called lum does not exist. Known names are: RT RT[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:48: Compiler error: invalid parameters in (35): setting of constant failed
02:32:48: OGRE EXCEPTION(2:InvalidParametersException): Parameter called time does not exist. Known names are: RT RT[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:48: Compiler error: invalid parameters in (36): setting of constant failed
02:32:48: OGRE EXCEPTION(2:InvalidParametersException): Parameter called noiseVol does not exist. Known names are: RT RT[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:48: Compiler error: invalid parameters in (38): setting of constant failed
02:32:48: Parsing script Ocean.material
02:32:49: Parsing script OffsetMapping.material
02:32:49: Compiler error: object unsupported by render system in (35): , Shader name: Examples/OffsetMappingPS/Asm
02:32:49: Parsing script Ogre.material
02:32:49: Parsing script OldMovie.material
02:32:49: Parsing script OldTV.material
02:32:49: OGRE EXCEPTION(2:InvalidParametersException): Parameter called Rand does not exist. Known names are: Image Image[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:49: Compiler error: invalid parameters in (27): setting of constant failed
02:32:49: OGRE EXCEPTION(2:InvalidParametersException): Parameter called Noise does not exist. Known names are: Image Image[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:49: Compiler error: invalid parameters in (28): setting of constant failed
02:32:49: OGRE EXCEPTION(2:InvalidParametersException): Parameter called distortionFreq does not exist. Known names are: Image Image[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:49: Compiler error: invalid parameters in (62): setting of constant failed
02:32:49: OGRE EXCEPTION(2:InvalidParametersException): Parameter called distortionScale does not exist. Known names are: Image Image[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:49: Compiler error: invalid parameters in (63): setting of constant failed
02:32:49: OGRE EXCEPTION(2:InvalidParametersException): Parameter called distortionRoll does not exist. Known names are: Image Image[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:49: Compiler error: invalid parameters in (64): setting of constant failed
02:32:49: OGRE EXCEPTION(2:InvalidParametersException): Parameter called interference does not exist. Known names are: Image Image[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:49: Compiler error: invalid parameters in (65): setting of constant failed
02:32:49: OGRE EXCEPTION(2:InvalidParametersException): Parameter called frameLimit does not exist. Known names are: Image Image[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:49: Compiler error: invalid parameters in (66): setting of constant failed
02:32:49: OGRE EXCEPTION(2:InvalidParametersException): Parameter called frameShape does not exist. Known names are: Image Image[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:49: Compiler error: invalid parameters in (67): setting of constant failed
02:32:49: OGRE EXCEPTION(2:InvalidParametersException): Parameter called frameSharpness does not exist. Known names are: Image Image[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:49: Compiler error: invalid parameters in (68): setting of constant failed
02:32:49: OGRE EXCEPTION(2:InvalidParametersException): Parameter called time_0_X does not exist. Known names are: Image Image[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:49: Compiler error: invalid parameters in (70): setting of constant failed
02:32:49: OGRE EXCEPTION(2:InvalidParametersException): Parameter called sin_time_0_X does not exist. Known names are: Image Image[0]  in GpuProgramParameters::_findNamedConstantDefinition at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramParams.cpp (line 1727)
02:32:49: Compiler error: invalid parameters in (71): setting of constant failed
02:32:49: Parsing script ParticleGS.material
02:32:49: Parsing script Penguin.material
02:32:49: Parsing script Posterize.material
02:32:49: Parsing script RZR-002.material
02:32:49: Parsing script RadialBlur.material
02:32:49: Parsing script RasterizationOrder.material
02:32:49: Parsing script ShaderInstancing.material
02:32:49: Parsing script ShaderSystem.material
02:32:49: Parsing script SharpenEdges.material
02:32:49: Parsing script Swizzle.material
02:32:49: Parsing script TerrainTessellation.material
02:32:49: Parsing script Tessellation.material
02:32:49: Compiler error: unknown error in (20): token class, tessellation_hull_program, unrecognized.
02:32:49: Compiler error: unknown error in (32): token class, tessellation_hull_program, unrecognized.
02:32:49: Compiler error: unknown error in (43): token class, tessellation_hull_program, unrecognized.
02:32:49: Compiler error: unknown error in (49): token class, tessellation_domain_program, unrecognized.
02:32:49: Compiler error: unknown error in (61): token class, tessellation_domain_program, unrecognized.
02:32:49: Compiler error: unknown error in (72): token class, tessellation_domain_program, unrecognized.
02:32:49: Compiler error: unknown error in (111): token class, tessellation_hull_program_ref, unrecognized.
02:32:49: Compiler error: unknown error in (116): token class, tessellation_domain_program_ref, unrecognized.
02:32:49: Compiler error: unknown error in (111): token "tessellation_hull_program_ref" is not recognized
02:32:49: Compiler error: unknown error in (116): token "tessellation_domain_program_ref" is not recognized
02:32:49: Parsing script Tiling.material
02:32:49: Parsing script VTFInstancing.material
02:32:49: Parsing script VarianceShadowmap.material
02:32:49: Parsing script facial.material
02:32:49: Parsing script hdr.material
02:32:49: Parsing script instancing.material
02:32:49: Parsing script pssm.material
02:32:49: Parsing script shadows.material
02:32:49: Parsing script sibenik.material
02:32:49: Parsing script smoke.material
02:32:49: Parsing script CreaseShading.material
02:32:49: Parsing script Crytek.material
02:32:49: Parsing script GBuffer.material
02:32:49: Parsing script HemisphereMC.material
02:32:49: Parsing script HorizonBased.material
02:32:49: Parsing script Modulate.material
02:32:49: Parsing script SSAOPost.material
02:32:49: Parsing script ShowDepth.material
02:32:49: Parsing script ShowNormals.material
02:32:49: Parsing script ShowViewPos.material
02:32:49: Parsing script UnsharpMask.material
02:32:49: Parsing script Volumetric.material
02:32:49: Parsing script DualQuaternionSkinning_Shadow.material
02:32:49: Parsing script HardwareSkinningShadow.material
02:32:49: Parsing script RTShaderSystem.material
02:32:49: Parsing script TriplanarTexturing.material
02:32:49: Parsing script RomanBath.material
02:32:49: Parsing script Sinbad.material
02:32:49: Parsing script Examples.compositor
02:32:49: Parsing script SSAO.compositor
02:32:49: Parsing script SSAOPost.compositor
02:32:49: Finished parsing scripts for resource group Popular
02:32:49: Creating resources for group Popular
02:32:49: All done
02:32:49: Parsing scripts for resource group Schemes
02:32:49: Finished parsing scripts for resource group Schemes
02:32:49: Creating resources for group Schemes
02:32:49: All done
02:32:49: Parsing scripts for resource group ShaderGeneratorResourceGroup
02:32:49: Finished parsing scripts for resource group ShaderGeneratorResourceGroup
02:32:49: Creating resources for group ShaderGeneratorResourceGroup
02:32:49: All done
02:32:49: *** Resources Loaded ***
02:32:49: => Create Main Camera <=
02:32:49: => Create Viewport <=
02:32:49: => Create Ogre Head <=
02:32:49: Mesh: Loading ogrehead.mesh.
02:32:49: GLES2Texture::create - Mip: 0 Name: GreenSkin.jpg ID: 9730139 Width: 256 Height: 256 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 1 Name: GreenSkin.jpg ID: 9730139 Width: 128 Height: 128 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 2 Name: GreenSkin.jpg ID: 9730139 Width: 64 Height: 64 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 3 Name: GreenSkin.jpg ID: 9730139 Width: 32 Height: 32 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 4 Name: GreenSkin.jpg ID: 9730139 Width: 16 Height: 16 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 5 Name: GreenSkin.jpg ID: 9730139 Width: 8 Height: 8 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 6 Name: GreenSkin.jpg ID: 9730139 Width: 4 Height: 4 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 7 Name: GreenSkin.jpg ID: 9730139 Width: 2 Height: 2 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 8 Name: GreenSkin.jpg ID: 9730139 Width: 1 Height: 1 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2HardwarePixelBuffer constructed for texture GreenSkin.jpg id 9730139 face 0 level 0: width=256 height=256 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture GreenSkin.jpg id 9730139 face 0 level 1: width=128 height=128 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture GreenSkin.jpg id 9730139 face 0 level 2: width=64 height=64 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture GreenSkin.jpg id 9730139 face 0 level 3: width=32 height=32 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture GreenSkin.jpg id 9730139 face 0 level 4: width=16 height=16 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture GreenSkin.jpg id 9730139 face 0 level 5: width=8 height=8 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture GreenSkin.jpg id 9730139 face 0 level 6: width=4 height=4 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture GreenSkin.jpg id 9730139 face 0 level 7: width=2 height=2 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture GreenSkin.jpg id 9730139 face 0 level 8: width=1 height=1 depth=1 format=PF_R8G8B8
02:32:49: Texture: GreenSkin.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_R8G8B8,256x256x1.
02:32:49: GLES2TextureBuffer::upload - ID: 9730139 Target: 3553 Format: PF_B8G8R8 Origin format: 6407 Data type: 5121
02:32:49: GLES2Texture::create - Mip: 0 Name: spheremap.png ID: 9800140 Width: 256 Height: 256 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 1 Name: spheremap.png ID: 9800140 Width: 128 Height: 128 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 2 Name: spheremap.png ID: 9800140 Width: 64 Height: 64 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 3 Name: spheremap.png ID: 9800140 Width: 32 Height: 32 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 4 Name: spheremap.png ID: 9800140 Width: 16 Height: 16 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 5 Name: spheremap.png ID: 9800140 Width: 8 Height: 8 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 6 Name: spheremap.png ID: 9800140 Width: 4 Height: 4 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 7 Name: spheremap.png ID: 9800140 Width: 2 Height: 2 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 8 Name: spheremap.png ID: 9800140 Width: 1 Height: 1 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2HardwarePixelBuffer constructed for texture spheremap.png id 9800140 face 0 level 0: width=256 height=256 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture spheremap.png id 9800140 face 0 level 1: width=128 height=128 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture spheremap.png id 9800140 face 0 level 2: width=64 height=64 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture spheremap.png id 9800140 face 0 level 3: width=32 height=32 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture spheremap.png id 9800140 face 0 level 4: width=16 height=16 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture spheremap.png id 9800140 face 0 level 5: width=8 height=8 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture spheremap.png id 9800140 face 0 level 6: width=4 height=4 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture spheremap.png id 9800140 face 0 level 7: width=2 height=2 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture spheremap.png id 9800140 face 0 level 8: width=1 height=1 depth=1 format=PF_R8G8B8
02:32:49: Texture: spheremap.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_R8G8B8,256x256x1.
02:32:49: GLES2TextureBuffer::upload - ID: 9800140 Target: 3553 Format: PF_B8G8R8 Origin format: 6407 Data type: 5121
02:32:49: GLES2Texture::create - Mip: 0 Name: tusk.jpg ID: 9870141 Width: 128 Height: 128 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 1 Name: tusk.jpg ID: 9870141 Width: 64 Height: 64 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 2 Name: tusk.jpg ID: 9870141 Width: 32 Height: 32 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 3 Name: tusk.jpg ID: 9870141 Width: 16 Height: 16 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 4 Name: tusk.jpg ID: 9870141 Width: 8 Height: 8 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 5 Name: tusk.jpg ID: 9870141 Width: 4 Height: 4 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 6 Name: tusk.jpg ID: 9870141 Width: 2 Height: 2 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 7 Name: tusk.jpg ID: 9870141 Width: 1 Height: 1 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2HardwarePixelBuffer constructed for texture tusk.jpg id 9870141 face 0 level 0: width=128 height=128 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture tusk.jpg id 9870141 face 0 level 1: width=64 height=64 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture tusk.jpg id 9870141 face 0 level 2: width=32 height=32 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture tusk.jpg id 9870141 face 0 level 3: width=16 height=16 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture tusk.jpg id 9870141 face 0 level 4: width=8 height=8 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture tusk.jpg id 9870141 face 0 level 5: width=4 height=4 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture tusk.jpg id 9870141 face 0 level 6: width=2 height=2 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture tusk.jpg id 9870141 face 0 level 7: width=1 height=1 depth=1 format=PF_R8G8B8
02:32:49: Texture: tusk.jpg: Loading 1 faces(PF_R8G8B8,128x128x1) with 7 hardware generated mipmaps from Image. Internal format is PF_R8G8B8,128x128x1.
02:32:49: GLES2TextureBuffer::upload - ID: 9870141 Target: 3553 Format: PF_B8G8R8 Origin format: 6407 Data type: 5121
02:32:49: GLES2Texture::create - Mip: 0 Name: BeachStones.jpg ID: 9940142 Width: 512 Height: 512 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 1 Name: BeachStones.jpg ID: 9940142 Width: 256 Height: 256 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 2 Name: BeachStones.jpg ID: 9940142 Width: 128 Height: 128 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 3 Name: BeachStones.jpg ID: 9940142 Width: 64 Height: 64 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 4 Name: BeachStones.jpg ID: 9940142 Width: 32 Height: 32 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 5 Name: BeachStones.jpg ID: 9940142 Width: 16 Height: 16 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 6 Name: BeachStones.jpg ID: 9940142 Width: 8 Height: 8 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 7 Name: BeachStones.jpg ID: 9940142 Width: 4 Height: 4 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 8 Name: BeachStones.jpg ID: 9940142 Width: 2 Height: 2 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2Texture::create - Mip: 9 Name: BeachStones.jpg ID: 9940142 Width: 1 Height: 1 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:49: GLES2HardwarePixelBuffer constructed for texture BeachStones.jpg id 9940142 face 0 level 0: width=512 height=512 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture BeachStones.jpg id 9940142 face 0 level 1: width=256 height=256 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture BeachStones.jpg id 9940142 face 0 level 2: width=128 height=128 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture BeachStones.jpg id 9940142 face 0 level 3: width=64 height=64 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture BeachStones.jpg id 9940142 face 0 level 4: width=32 height=32 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture BeachStones.jpg id 9940142 face 0 level 5: width=16 height=16 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture BeachStones.jpg id 9940142 face 0 level 6: width=8 height=8 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture BeachStones.jpg id 9940142 face 0 level 7: width=4 height=4 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture BeachStones.jpg id 9940142 face 0 level 8: width=2 height=2 depth=1 format=PF_R8G8B8
02:32:49: GLES2HardwarePixelBuffer constructed for texture BeachStones.jpg id 9940142 face 0 level 9: width=1 height=1 depth=1 format=PF_R8G8B8
02:32:49: Texture: BeachStones.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_R8G8B8,512x512x1.
02:32:49: GLES2TextureBuffer::upload - ID: 9940142 Target: 3553 Format: PF_B8G8R8 Origin format: 6407 Data type: 5121
02:32:49: => Install Ambient Light <=
02:32:49: => Create Main Light <=
02:32:49: *** Create Terrain ***
02:32:49: *** Define Terrains ***
02:32:49: *** Load Terrains ***
02:32:49: Terrain created; size=513 minBatch=33 maxBatch=65 treeDepth=4 lodLevels=5 leafLods=2
02:32:57: GLES2Texture::create - Mip: 0 Name: TerrBlend1 ID: 10010143 Width: 1024 Height: 1024 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:57: GLES2HardwarePixelBuffer constructed for texture TerrBlend1 id 10010143 face 0 level 0: width=1024 height=1024 depth=1 format=PF_A8B8G8R8
02:32:57: GLES2TextureBuffer::upload - ID: 10010143 Target: 3553 Format: PF_A8B8G8R8 Origin format: 6408 Data type: 5121
02:32:57: GLES2Texture::create - Mip: 0 Name: OgreTerrain/1427646333/nm ID: 10080144 Width: 1024 Height: 1024 Internal Format: 6407 Format: 6407 Datatype: 5121
02:32:57: GLES2HardwarePixelBuffer constructed for texture OgreTerrain/1427646333/nm id 10080144 face 0 level 0: width=1024 height=1024 depth=1 format=PF_R8G8B8
02:32:57: GLES2Texture::create - Mip: 0 Name: OgreTerrain/1427646333/lm ID: 10150145 Width: 1024 Height: 1024 Internal Format: 6409 Format: 6409 Datatype: 5121
02:32:57: GLES2HardwarePixelBuffer constructed for texture OgreTerrain/1427646333/lm id 10150145 face 0 level 0: width=1024 height=1024 depth=1 format=PF_L8
02:32:57: GLES2TextureBuffer::upload - ID: 10150145 Target: 3553 Format: PF_L8 Origin format: 6409 Data type: 5121
02:32:57: GLES2Texture::create - Mip: 0 Name: OgreTerrain/1427646333/comp ID: 10220146 Width: 1024 Height: 1024 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:57: GLES2HardwarePixelBuffer constructed for texture OgreTerrain/1427646333/comp id 10220146 face 0 level 0: width=1024 height=1024 depth=1 format=PF_A8B8G8R8
02:32:57: GLES2TextureBuffer::upload - ID: 10220146 Target: 3553 Format: PF_A8B8G8R8 Origin format: 6408 Data type: 5121
02:32:59: GLES2Texture::create - Mip: 0 Name: dirt_grayrocky_diffusespecular.dds ID: 10290147 Width: 1024 Height: 1024 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 1 Name: dirt_grayrocky_diffusespecular.dds ID: 10290147 Width: 512 Height: 512 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 2 Name: dirt_grayrocky_diffusespecular.dds ID: 10290147 Width: 256 Height: 256 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 3 Name: dirt_grayrocky_diffusespecular.dds ID: 10290147 Width: 128 Height: 128 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 4 Name: dirt_grayrocky_diffusespecular.dds ID: 10290147 Width: 64 Height: 64 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 5 Name: dirt_grayrocky_diffusespecular.dds ID: 10290147 Width: 32 Height: 32 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 6 Name: dirt_grayrocky_diffusespecular.dds ID: 10290147 Width: 16 Height: 16 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 7 Name: dirt_grayrocky_diffusespecular.dds ID: 10290147 Width: 8 Height: 8 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 8 Name: dirt_grayrocky_diffusespecular.dds ID: 10290147 Width: 4 Height: 4 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 9 Name: dirt_grayrocky_diffusespecular.dds ID: 10290147 Width: 2 Height: 2 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 10 Name: dirt_grayrocky_diffusespecular.dds ID: 10290147 Width: 1 Height: 1 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_diffusespecular.dds id 10290147 face 0 level 0: width=1024 height=1024 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_diffusespecular.dds id 10290147 face 0 level 1: width=512 height=512 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_diffusespecular.dds id 10290147 face 0 level 2: width=256 height=256 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_diffusespecular.dds id 10290147 face 0 level 3: width=128 height=128 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_diffusespecular.dds id 10290147 face 0 level 4: width=64 height=64 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_diffusespecular.dds id 10290147 face 0 level 5: width=32 height=32 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_diffusespecular.dds id 10290147 face 0 level 6: width=16 height=16 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_diffusespecular.dds id 10290147 face 0 level 7: width=8 height=8 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_diffusespecular.dds id 10290147 face 0 level 8: width=4 height=4 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_diffusespecular.dds id 10290147 face 0 level 9: width=2 height=2 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_diffusespecular.dds id 10290147 face 0 level 10: width=1 height=1 depth=1 format=PF_A8B8G8R8
02:32:59: Texture: dirt_grayrocky_diffusespecular.dds: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8B8G8R8,1024x1024x1.
02:32:59: GLES2TextureBuffer::upload - ID: 10290147 Target: 3553 Format: PF_A8B8G8R8 Origin format: 6408 Data type: 5121
02:32:59: GLES2Texture::create - Mip: 0 Name: dirt_grayrocky_normalheight.dds ID: 10360148 Width: 1024 Height: 1024 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 1 Name: dirt_grayrocky_normalheight.dds ID: 10360148 Width: 512 Height: 512 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 2 Name: dirt_grayrocky_normalheight.dds ID: 10360148 Width: 256 Height: 256 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 3 Name: dirt_grayrocky_normalheight.dds ID: 10360148 Width: 128 Height: 128 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 4 Name: dirt_grayrocky_normalheight.dds ID: 10360148 Width: 64 Height: 64 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 5 Name: dirt_grayrocky_normalheight.dds ID: 10360148 Width: 32 Height: 32 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 6 Name: dirt_grayrocky_normalheight.dds ID: 10360148 Width: 16 Height: 16 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 7 Name: dirt_grayrocky_normalheight.dds ID: 10360148 Width: 8 Height: 8 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 8 Name: dirt_grayrocky_normalheight.dds ID: 10360148 Width: 4 Height: 4 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 9 Name: dirt_grayrocky_normalheight.dds ID: 10360148 Width: 2 Height: 2 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2Texture::create - Mip: 10 Name: dirt_grayrocky_normalheight.dds ID: 10360148 Width: 1 Height: 1 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_normalheight.dds id 10360148 face 0 level 0: width=1024 height=1024 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_normalheight.dds id 10360148 face 0 level 1: width=512 height=512 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_normalheight.dds id 10360148 face 0 level 2: width=256 height=256 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_normalheight.dds id 10360148 face 0 level 3: width=128 height=128 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_normalheight.dds id 10360148 face 0 level 4: width=64 height=64 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_normalheight.dds id 10360148 face 0 level 5: width=32 height=32 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_normalheight.dds id 10360148 face 0 level 6: width=16 height=16 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_normalheight.dds id 10360148 face 0 level 7: width=8 height=8 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_normalheight.dds id 10360148 face 0 level 8: width=4 height=4 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_normalheight.dds id 10360148 face 0 level 9: width=2 height=2 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2HardwarePixelBuffer constructed for texture dirt_grayrocky_normalheight.dds id 10360148 face 0 level 10: width=1 height=1 depth=1 format=PF_A8B8G8R8
02:32:59: Texture: dirt_grayrocky_normalheight.dds: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8B8G8R8,1024x1024x1.
02:32:59: GLES2TextureBuffer::upload - ID: 10360148 Target: 3553 Format: PF_A8B8G8R8 Origin format: 6408 Data type: 5121
02:32:59: GLES2Texture::create - Mip: 0 Name: SceneManagerInstance2/compRTT ID: 10430149 Width: 1024 Height: 1024 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2HardwarePixelBuffer constructed for texture SceneManagerInstance2/compRTT id 10430149 face 0 level 0: width=1024 height=1024 depth=1 format=PF_A8B8G8R8
02:32:59: GLES2TextureBuffer::upload - ID: 10220146 Target: 3553 Format: PF_A8B8G8R8 Origin format: 6408 Data type: 5121
02:32:59: *** Terrains Loaded ***
02:32:59: *** Blend OK ***
02:32:59: *** Terrain Created ***
02:32:59: *** Scene Created ***
02:32:59: *** Surface OK ***
02:32:59: *** Load GUI ***
02:32:59: GLES2Texture::create - Mip: 0 Name: _cegui_ogre_0 ID: 10500150 Width: 1 Height: 1 Internal Format: 6408 Format: 6408 Datatype: 5121
02:32:59: GLES2HardwarePixelBuffer constructed for texture _cegui_ogre_0 id 10500150 face 0 level 0: width=1 height=1 depth=1 format=PF_A8B8G8R8
02:33:00: GLES2Texture::create - Mip: 0 Name: _cegui_ogre_0 ID: 10570151 Width: 256 Height: 256 Internal Format: 6408 Format: 6408 Datatype: 5121
02:33:00: GLES2HardwarePixelBuffer constructed for texture _cegui_ogre_0 id 10570151 face 0 level 0: width=256 height=256 depth=1 format=PF_A8B8G8R8
02:33:00: GLES2TextureBuffer::upload - ID: 10570151 Target: 3553 Format: PF_A8B8G8R8 Origin format: 6408 Data type: 5121
02:33:00: *** GUI Loaded ***
02:33:00: OGRE EXCEPTION(5:ItemIdentityException): Unable to locate vertex program called Ogre/StencilShadowModulationPassVs. in GpuProgramUsage::setProgramName at D:\PRJs16\Ogre3D\Default-branch\OgreMain\src\OgreGpuProgramUsage.cpp (line 93)
02:33:00: GLES2Texture::create - Mip: 0 Name: spot_shadow_fade.png ID: 10640152 Width: 128 Height: 128 Internal Format: 6407 Format: 6407 Datatype: 5121
02:33:00: GLES2Texture::create - Mip: 1 Name: spot_shadow_fade.png ID: 10640152 Width: 64 Height: 64 Internal Format: 6407 Format: 6407 Datatype: 5121
02:33:00: GLES2Texture::create - Mip: 2 Name: spot_shadow_fade.png ID: 10640152 Width: 32 Height: 32 Internal Format: 6407 Format: 6407 Datatype: 5121
02:33:00: GLES2Texture::create - Mip: 3 Name: spot_shadow_fade.png ID: 10640152 Width: 16 Height: 16 Internal Format: 6407 Format: 6407 Datatype: 5121
02:33:00: GLES2Texture::create - Mip: 4 Name: spot_shadow_fade.png ID: 10640152 Width: 8 Height: 8 Internal Format: 6407 Format: 6407 Datatype: 5121
02:33:00: GLES2Texture::create - Mip: 5 Name: spot_shadow_fade.png ID: 10640152 Width: 4 Height: 4 Internal Format: 6407 Format: 6407 Datatype: 5121
02:33:00: GLES2Texture::create - Mip: 6 Name: spot_shadow_fade.png ID: 10640152 Width: 2 Height: 2 Internal Format: 6407 Format: 6407 Datatype: 5121
02:33:00: GLES2Texture::create - Mip: 7 Name: spot_shadow_fade.png ID: 10640152 Width: 1 Height: 1 Internal Format: 6407 Format: 6407 Datatype: 5121
02:33:00: GLES2HardwarePixelBuffer constructed for texture spot_shadow_fade.png id 10640152 face 0 level 0: width=128 height=128 depth=1 format=PF_R8G8B8
02:33:00: GLES2HardwarePixelBuffer constructed for texture spot_shadow_fade.png id 10640152 face 0 level 1: width=64 height=64 depth=1 format=PF_R8G8B8
02:33:00: GLES2HardwarePixelBuffer constructed for texture spot_shadow_fade.png id 10640152 face 0 level 2: width=32 height=32 depth=1 format=PF_R8G8B8
02:33:00: GLES2HardwarePixelBuffer constructed for texture spot_shadow_fade.png id 10640152 face 0 level 3: width=16 height=16 depth=1 format=PF_R8G8B8
02:33:00: GLES2HardwarePixelBuffer constructed for texture spot_shadow_fade.png id 10640152 face 0 level 4: width=8 height=8 depth=1 format=PF_R8G8B8
02:33:00: GLES2HardwarePixelBuffer constructed for texture spot_shadow_fade.png id 10640152 face 0 level 5: width=4 height=4 depth=1 format=PF_R8G8B8
02:33:00: GLES2HardwarePixelBuffer constructed for texture spot_shadow_fade.png id 10640152 face 0 level 6: width=2 height=2 depth=1 format=PF_R8G8B8
02:33:00: GLES2HardwarePixelBuffer constructed for texture spot_shadow_fade.png id 10640152 face 0 level 7: width=1 height=1 depth=1 format=PF_R8G8B8
02:33:00: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 7 hardware generated mipmaps from Image. Internal format is PF_R8G8B8,128x128x1.
02:33:00: GLES2TextureBuffer::upload - ID: 10640152 Target: 3553 Format: PF_B8G8R8 Origin format: 6407 Data type: 5121
02:33:00: GLES2Texture::create - Mip: 0 Name: Ogre/ShadowTexture0 ID: 10710153 Width: 512 Height: 512 Internal Format: 6408 Format: 6408 Datatype: 5121
02:33:00: GLES2HardwarePixelBuffer constructed for texture Ogre/ShadowTexture0 id 10710153 face 0 level 0: width=512 height=512 depth=1 format=PF_A8B8G8R8
02:33:00: GLES2Texture::create - Mip: 0 Name: Ogre/ShadowTextureNull1 ID: 10780154 Width: 1 Height: 1 Internal Format: 6408 Format: 6408 Datatype: 5121
02:33:00: GLES2HardwarePixelBuffer constructed for texture Ogre/ShadowTextureNull1 id 10780154 face 0 level 0: width=1 height=1 depth=1 format=PF_A8B8G8R8
02:33:00: GLES2TextureBuffer::upload - ID: 10780154 Target: 3553 Format: PF_A8B8G8R8 Origin format: 6408 Data type: 5121
02:33:01: GLES2Texture::create - Mip: 0 Name: _cegui_ogre_1 ID: 10850155 Width: 1 Height: 1 Internal Format: 6408 Format: 6408 Datatype: 5121
02:33:01: GLES2HardwarePixelBuffer constructed for texture _cegui_ogre_1 id 10850155 face 0 level 0: width=1 height=1 depth=1 format=PF_A8B8G8R8
02:33:01: GLES2Texture::create - Mip: 0 Name: _cegui_ogre_1 ID: 10920156 Width: 256 Height: 256 Internal Format: 6408 Format: 6408 Datatype: 5121
02:33:01: GLES2HardwarePixelBuffer constructed for texture _cegui_ogre_1 id 10920156 face 0 level 0: width=256 height=256 depth=1 format=PF_A8B8G8R8
02:33:01: GLES2TextureBuffer::upload - ID: 10920156 Target: 3553 Format: PF_A8B8G8R8 Origin format: 6408 Data type: 5121
02:33:05: GLES2HardwarePixelBuffer constructed for texture  id 10990157 face 0 level 0: width=1024 height=1024 depth=1 format=PF_R8G8B8
02:33:05: GLES2TextureBuffer::upload - ID: 10990157 Target: 3553 Format: PF_B8G8R8 Origin format: 6407 Data type: 5121
02:37:50: DefaultWorkQueue('Root') shutting down on thread 4010885c.
02:37:50: DefaultWorkQueue('Root')::WorkerFunc - thread 613588b8 stopped.
02:37:50: DefaultWorkQueue('Root')::WorkerFunc - thread 61541348 stopped.
02:37:50: DefaultWorkQueue('Root')::WorkerFunc - thread 613589d8 stopped.
Post Reply