[SOLVED] Ogre 1.9 Tessellation Sample does not run

Problems building or running the engine, queries about how to use features etc.
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Nomk
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[SOLVED] Ogre 1.9 Tessellation Sample does not run

Post by Nomk »

Hi,
as mentioned in the title, I'm having problems running the TessellationSample in the Ogre 1.9 SDK.
It compiles fine, but when trying to start it from the sample-viewer, it returns an error-message
stating that my graphics card does not support tesselation.

I chose the OpenGL Rendersystem and I have a Nvidia GTX 960 which is supposed to support OpenGL 4.0.
(Which again, if you believe the OpenGL-Wiki (https://www.opengl.org/wiki/Tessellation), supports Tessellation.)
So i went and checked the available OpenGL extensions and GLSL version via the OpenGL Extension Viewer:

Image

Am I missing something here?
Last edited by Nomk on Thu Apr 21, 2016 1:21 pm, edited 2 times in total.
BrazilRules
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Re: Ogre 1.9 Tessellation Sample does not run

Post by BrazilRules »

If i am not mistaken. Ogre 1.9 OpenGL plugin is an implementation of OpenGL 2
The only plugin able to do tesselation is Directx 11
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TheOnlyJoey
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Re: Ogre 1.9 Tessellation Sample does not run

Post by TheOnlyJoey »

If you want to use a modern OpenGL, use the Gl3.3+ renderer of Ogre 1.10, or Ogre 2.1
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Nomk
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Re: Ogre 1.9 Tessellation Sample does not run

Post by Nomk »

DX11 Rendersystem works, but sadly I am bound to use Ogre 1.9 :(
Thanks for your replies.
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