Hi,
I'm trying to get the maximum texture size available on the graphic card.
This is possible in DirectX or OpenGL, but is there a way to do this with Ogre?
Thanks,
Kryx
Maximum texture Size
- dark_sylinc
- OGRE Team Member
- Posts: 5299
- Joined: Sat Jul 21, 2007 4:55 pm
- Location: Buenos Aires, Argentina
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Re: Maximum texture Size
I remember in Ogre 2.1 RenderSystemCapabilities added getMaximumResolution2D / getMaximumResolution3D / getMaximumResolutionCubemap
But I don't remember if they were ported back to 1.10 / 2.0
But I don't remember if they were ported back to 1.10 / 2.0
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- Kobold
- Posts: 31
- Joined: Wed Apr 29, 2015 12:30 am
Re: Maximum texture Size
Nice, thx!
The problem is that my project use Ogre 1.9 :/
But I will see if I can implement it by myself with the code of 2.0
Thanks for your help
The problem is that my project use Ogre 1.9 :/
But I will see if I can implement it by myself with the code of 2.0
Thanks for your help