Code: Select all
Ogre::ManualObject *mManualObject = graphicsSystem->getSceneManager()->createManualObject(Ogre::SCENE_DYNAMIC);
mManualObject->begin("Default", Ogre::OT_POINT_LIST);
mManualObject->position(Ogre::Vector3(0,0 ,0));
mManualObject->colour(Ogre::ColourValue(0.5f, 0.5f, 0.5f));
mManualObject->index(0);
mManualObject->position(Ogre::Vector3(0,1 ,0));
mManualObject->colour(Ogre::ColourValue(0.5f, 0.5f, 0.5f));
mManualObject->index(1);
mManualObject->position(Ogre::Vector3(1,0 ,0));
mManualObject->colour(Ogre::ColourValue(0.5f, 0.5f, 0.5f));
mManualObject->index(2);
mManualObject->end();
mManualObject->setVisibilityFlags(0x000000002);