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Ogre::WireBoundingBox papercut

Posted: Tue Sep 27, 2011 7:40 am
by JohnBoyMan
Hello. I was was given a link here for a question i had int he help forums. It was about shadows being casted by my nodes bounding box.

someone told me this
"
The bounding box is displayed using an Ogre::WireBoundingBox object, which inherits from SimpleRenderable/Movable, which sets CastShadows to true by default. The WireBoundingBox object in scene node is protected, hence not accessible from the outside.
"
The solution would be that WireBoundingBox should default to CastShadows = false.

Take it or leave it. thanks

Re: Ogre::WireBoundingBox papercut

Posted: Tue Sep 27, 2011 11:41 am
by jacmoe
JohnBoyMan wrote:Take it or leave it. thanks
Take it = ticket in Mantis tracker.
Leave it = no ticket in tracker.
It's up to you. :wink: