Add Ogre::RenderWindow::hasFocus()

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RandomCitizen
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Add Ogre::RenderWindow::hasFocus()

Post by RandomCitizen »

Currently there's no way to get to know, whether the render window has the focus or not.

There's an event, but it comes without the information whether the windows has now the foxus or not.
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Klaim
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Re: Add Ogre::RenderWindow::hasFocus()

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