FSAA and Compositors

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ChristophLGDV
Gnoblar
Posts: 18
Joined: Mon Jun 01, 2015 3:09 pm

FSAA and Compositors

Post by ChristophLGDV »

Hi,

I would like an example on how to use FSAA with compositor textures.

The snippets I have found so far do not satisfy me.

I have the rendertarget on which the Compositor is based on and enabled FSAA on it.

How do I have to configure the textures in .compositor and .material scripts. And what to put in my glsl shader.

Best Regards
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