Hydrax v0.4 - New version released + Editor!

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Xavyiy
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Post by Xavyiy »

I've uploaded a preview demo of Hydrax 0.2.
More info in the first post of this thread:
http://www.ogre3d.org/phpBB2/viewtopic.php?t=38148

Hope you like it!
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IFASS
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Post by IFASS »

Looking good Xavyiy! Runs ~30 fps on my Ati X1400. I was wondering, are you going to release the editor along with the 0.2 release?
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Post by nullsquared »

Seems like you compiled with an extremely new version of DirectX, even my gaming rig isn't up to date enough :lol:. Missing d3dx_36.
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spookyboo
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Post by spookyboo »

Xavyiv, looks very good. It runs about 100 fps on my 8800gts (no AA and no VSync).
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Post by gugus »

On my 6100 it run 20 FPS,that's pretty good!

nullsquared:Yep,I had to download it too.
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Xavyiy
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Post by Xavyiy »

nullsquared wrote:Seems like you compiled with an extremely new version of DirectX, even my gaming rig isn't up to date enough :lol:. Missing d3dx_36.
There's the d3dx9_36.dll download link: http://www.dll-files.com/dllindex/dll-f ... l?d3dx9_36
IFASS wrote:Looking good Xavyiy! Runs ~30 fps on my Ati X1400. I was wondering, are you going to release the editor along with the 0.2 release?
I don't think because I've to rewritte the noise/module system and save/load from config file(generate by Hydrax editor) will have to be rewritte.., It will be release with Hydrax 0.3 I hope before this summer, and I've planed implementing underwater effects for the 0.4 release, in August/September. Sorry for the editor :S

About framerates, don't worry because the projected grid complexity in the demo binary is very high 256x256 and all Hydrax components are activated(foam, sun, smooth transitions, depth effects, caustics, etc..).

Xavi
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nullsquared
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Post by nullsquared »

Heh, thanks for the DLL!

Absolutely beautiful, that's really all I can say! :shock:

(~70-80 FPS with 8x AA, consistent FP, 1024x768 on a modded old-school 8800GTS)
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Post by Thrakbad »

That's absolutely stunning! :shock: :D
I get around 70 FPS running on two 7900 GS, 1280x960, 4xAA
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Post by eugen »

very nice, about 60fps on 7900gs 1280x1024, no aa, all clean and beautiful
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Re: Hydrax v0.1 [Updated: 0.2 demo available on fisrt post]

Post by altren »

Xavyiy wrote:Download: [Thanks to http://emmsoftware.net for hosting]
Why still 0.1? Is it old demos or wrong names?
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Post by mehdix »

" Click on the image for download! " :wink:

http://www.emmsoftware.net/blacksphere/ ... evdemo.rar
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Post by KungFooMasta »

Wow that looks awesome! I wonder how underwater viewing will be implemented, would probably take a lot of work.
Creator of QuickGUI!
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Post by DWORD »

Just want to say, thumbs up! It looks really good. :)
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ahmedismaiel
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Post by ahmedismaiel »

bandwidth exceeded ,can anyone please provide a mirror

i want to see it :cry:

keep up the good work man
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eXtreeme
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Post by eXtreeme »

Umm bandwidth exceeded, I second that! :cry:
Mirror would be nice..

Cheers,
-eXtreeme
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Xavyiy
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Post by Xavyiy »

Sorry for the bandwidth exceeded!, I've just returned of my holidays, there's the megaupload link:
http://www.megaupload.com/es/?d=8420O8S6

Thanks for opinions, tomorrow I want to release Hydrax 0.2 version.
KungFooMasta wrote:Wow that looks awesome! I wonder how underwater viewing will be implemented, would probably take a lot of work.
I think that I'm going to use a compositor, using the depth(& caustics) map to calculate depth colour and caustics and use a depth of field for blur the water, to be more realistic I think it would be nice distort the final image with a normal map to simulate water refraction. I haven't tried it before but I think it's a good start point.
altren wrote:Why still 0.1? Is it old demos or wrong names?
As some people say, at the moment there's only a preview demo of the 0.2 version, tomorrow all will be updated and 0.2 version will be released ;)

Xavi.
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Post by s0lidnuts »

Nooooo not megaupload. It sux for some countries ;D
Looks stunning but I can't really say without the demo :S

Please upload somewhere else or post bigger screenshots or vids ;D
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Post by Xavyiy »

s0lidnuts wrote:Nooooo not megaupload. It sux for some countries ;D
Looks stunning but I can't really say without the demo :S

Please upload somewhere else or post bigger screenshots or vids ;D
Rapidshare link:
http://rapidshare.com/files/100226286/H ... o.rar.html

;)
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Post by emmsoftware »

Hi!

Because of the good reception that Hydrax has had and the enormous number of downloads and visits, we must to close temporarily the access to the server for the great cost that this supposes. It will return to be available 5th of april.

In order that you get an idea of the matter, the bandwidth has risen around 420 % of the previous month.

Please, talk to Xavyiy to look for alternative ways of download.

Thanks to all.

EDIT: The service has been reestablished, :)
Last edited by emmsoftware on Tue Mar 25, 2008 12:52 am, edited 1 time in total.
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Xavyiy
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Post by Xavyiy »

Hi all!
Hydrax 0.2 has been released, more info on first post: http://www.ogre3d.org/phpBB2/viewtopic.php?t=38148

Hope you like it!
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Post by syedhs »

Thanks a lot!
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Post by Thrakbad »

yeah, thank you :D
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Post by gugus »

Thanks!
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eugen
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Post by eugen »

realy cool! is the design of the class supporting multiple water surfaces in a single scene manager? (using the same camera i suppose)
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Post by Beatnik Joe »

Very nice job! These effects are really looking great right now. That endless ocean effect is... hypnotic!

I was also wondering -- is the Demo sample project supposed to look the same as the downloadable binary? Mine looks very different (much, much darker and a lot less clear.) I might just have something misconfigured, but I was wondering if these two apps are basically the same thing.
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