Hydrax v0.4 - New version released + Editor!
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There's the d3dx9_36.dll download link: http://www.dll-files.com/dllindex/dll-f ... l?d3dx9_36nullsquared wrote:Seems like you compiled with an extremely new version of DirectX, even my gaming rig isn't up to date enough . Missing d3dx_36.
I don't think because I've to rewritte the noise/module system and save/load from config file(generate by Hydrax editor) will have to be rewritte.., It will be release with Hydrax 0.3 I hope before this summer, and I've planed implementing underwater effects for the 0.4 release, in August/September. Sorry for the editor :SIFASS wrote:Looking good Xavyiy! Runs ~30 fps on my Ati X1400. I was wondering, are you going to release the editor along with the 0.2 release?
About framerates, don't worry because the projected grid complexity in the demo binary is very high 256x256 and all Hydrax components are activated(foam, sun, smooth transitions, depth effects, caustics, etc..).
Xavi
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Re: Hydrax v0.1 [Updated: 0.2 demo available on fisrt post]
Why still 0.1? Is it old demos or wrong names?Xavyiy wrote:Download: [Thanks to http://emmsoftware.net for hosting]
- Hydrax/Demo sources and media files(*): http://emmsoftware.net/Hydrax-v0.1.zip
- Precompiled demo: http://emmsoftware.net/Hydrax-v0.1_Demo1.rar
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Wow that looks awesome! I wonder how underwater viewing will be implemented, would probably take a lot of work.
Creator of QuickGUI!
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Sorry for the bandwidth exceeded!, I've just returned of my holidays, there's the megaupload link:
http://www.megaupload.com/es/?d=8420O8S6
Thanks for opinions, tomorrow I want to release Hydrax 0.2 version.
Xavi.
http://www.megaupload.com/es/?d=8420O8S6
Thanks for opinions, tomorrow I want to release Hydrax 0.2 version.
I think that I'm going to use a compositor, using the depth(& caustics) map to calculate depth colour and caustics and use a depth of field for blur the water, to be more realistic I think it would be nice distort the final image with a normal map to simulate water refraction. I haven't tried it before but I think it's a good start point.KungFooMasta wrote:Wow that looks awesome! I wonder how underwater viewing will be implemented, would probably take a lot of work.
As some people say, at the moment there's only a preview demo of the 0.2 version, tomorrow all will be updated and 0.2 version will be releasedaltren wrote:Why still 0.1? Is it old demos or wrong names?
Xavi.
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Rapidshare link:s0lidnuts wrote:Nooooo not megaupload. It sux for some countries ;D
Looks stunning but I can't really say without the demo :S
Please upload somewhere else or post bigger screenshots or vids ;D
http://rapidshare.com/files/100226286/H ... o.rar.html
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Hi!
Because of the good reception that Hydrax has had and the enormous number of downloads and visits, we must to close temporarily the access to the server for the great cost that this supposes. It will return to be available 5th of april.
In order that you get an idea of the matter, the bandwidth has risen around 420 % of the previous month.
Please, talk to Xavyiy to look for alternative ways of download.
Thanks to all.
EDIT: The service has been reestablished,
Because of the good reception that Hydrax has had and the enormous number of downloads and visits, we must to close temporarily the access to the server for the great cost that this supposes. It will return to be available 5th of april.
In order that you get an idea of the matter, the bandwidth has risen around 420 % of the previous month.
Please, talk to Xavyiy to look for alternative ways of download.
Thanks to all.
EDIT: The service has been reestablished,
Last edited by emmsoftware on Tue Mar 25, 2008 12:52 am, edited 1 time in total.
- Xavyiy
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Hi all!
Hydrax 0.2 has been released, more info on first post: http://www.ogre3d.org/phpBB2/viewtopic.php?t=38148
Hope you like it!
Hydrax 0.2 has been released, more info on first post: http://www.ogre3d.org/phpBB2/viewtopic.php?t=38148
Hope you like it!
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Very nice job! These effects are really looking great right now. That endless ocean effect is... hypnotic!
I was also wondering -- is the Demo sample project supposed to look the same as the downloadable binary? Mine looks very different (much, much darker and a lot less clear.) I might just have something misconfigured, but I was wondering if these two apps are basically the same thing.
I was also wondering -- is the Demo sample project supposed to look the same as the downloadable binary? Mine looks very different (much, much darker and a lot less clear.) I might just have something misconfigured, but I was wondering if these two apps are basically the same thing.