Code: Select all
09:54:49: Creating resource group General
09:54:49: Creating resource group Internal
09:54:49: Creating resource group Autodetect
09:54:49: SceneManagerFactory for type 'DefaultSceneManager' registered.
09:54:49: Registering ResourceManager for type Material
09:54:49: Registering ResourceManager for type Mesh
09:54:49: Registering ResourceManager for type Skeleton
09:54:49: MovableObjectFactory for type 'ParticleSystem' registered.
09:54:49: OverlayElementFactory for type Panel registered.
09:54:49: OverlayElementFactory for type BorderPanel registered.
09:54:49: OverlayElementFactory for type TextArea registered.
09:54:49: Registering ResourceManager for type Font
09:54:49: ArchiveFactory for archive type FileSystem registered.
09:54:49: ArchiveFactory for archive type Zip registered.
09:54:49: FreeImage version: 3.9.3
09:54:49: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
09:54:49: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
09:54:49: DDS codec registering
09:54:49: Registering ResourceManager for type HighLevelGpuProgram
09:54:49: Registering ResourceManager for type Compositor
09:54:49: MovableObjectFactory for type 'Entity' registered.
09:54:49: MovableObjectFactory for type 'Light' registered.
09:54:49: MovableObjectFactory for type 'BillboardSet' registered.
09:54:49: MovableObjectFactory for type 'ManualObject' registered.
09:54:49: MovableObjectFactory for type 'BillboardChain' registered.
09:54:49: MovableObjectFactory for type 'RibbonTrail' registered.
09:54:49: Loading library /usr/local/lib/OGRE/RenderSystem_GL.so
09:54:49: Installing plugin: GL RenderSystem
09:54:49: OpenGL Rendering Subsystem created.
09:54:49: Plugin successfully installed
09:54:49: Loading library /usr/local/lib/OGRE/Plugin_ParticleFX.so
09:54:49: Installing plugin: ParticleFX
09:54:49: Particle Emitter Type 'Point' registered
09:54:49: Particle Emitter Type 'Box' registered
09:54:49: Particle Emitter Type 'Ellipsoid' registered
09:54:49: Particle Emitter Type 'Cylinder' registered
09:54:49: Particle Emitter Type 'Ring' registered
09:54:49: Particle Emitter Type 'HollowEllipsoid' registered
09:54:49: Particle Affector Type 'LinearForce' registered
09:54:49: Particle Affector Type 'ColourFader' registered
09:54:49: Particle Affector Type 'ColourFader2' registered
09:54:49: Particle Affector Type 'ColourImage' registered
09:54:49: Particle Affector Type 'ColourInterpolator' registered
09:54:49: Particle Affector Type 'Scaler' registered
09:54:49: Particle Affector Type 'Rotator' registered
09:54:49: Particle Affector Type 'DirectionRandomiser' registered
09:54:49: Particle Affector Type 'DeflectorPlane' registered
09:54:49: Plugin successfully installed
09:54:49: Loading library /usr/local/lib/OGRE/Plugin_BSPSceneManager.so
09:54:49: Installing plugin: BSP Scene Manager
09:54:49: Plugin successfully installed
09:54:49: Loading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager.so
09:54:49: Installing plugin: Octree & Terrain Scene Manager
09:54:49: Plugin successfully installed
09:54:49: Loading library /usr/local/lib/OGRE/Plugin_CgProgramManager.so
09:54:49: Installing plugin: Cg Program Manager
09:54:49: Plugin successfully installed
09:54:49: *-*-* OGRE Initialising
09:54:49: *-*-* Version 1.4.7 (Eihort)
09:54:49: Creating resource group Bootstrap
09:54:49: Added resource location '../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
09:54:49: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
09:54:49: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
09:54:49: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
09:54:49: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
09:54:49: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'
09:54:49: Added resource location '../../Media/packs/SkyBoxes.zip' of type 'Zip' to resource group 'General'
09:54:49: Creating resource group Hydrax
09:54:49: Added resource location '../../Media/Hydrax' of type 'FileSystem' to resource group 'Hydrax'
09:54:53: CPU Identifier & Features
09:54:53: -------------------------
09:54:53: * CPU ID: AuthenticAMD: AMD Athlon(tm) XP 2600+
09:54:53: * SSE: yes
09:54:53: * SSE2: no
09:54:53: * SSE3: no
09:54:53: * MMX: yes
09:54:53: * MMXEXT: yes
09:54:53: * 3DNOW: yes
09:54:53: * 3DNOWEXT: yes
09:54:53: * CMOV: yes
09:54:53: * TSC: yes
09:54:53: * FPU: yes
09:54:53: * PRO: yes
09:54:53: * HT: no
09:54:53: -------------------------
09:54:53: ******************************
*** Starting GLX Subsystem ***
******************************
09:54:53: GLRenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed miscParams: FSAA=0 title=OGRE Render Window
09:54:53: GLXWindow::create
09:54:53: Parsing miscParams
09:54:53: GLXWindow::create -- Best visual is 36
09:54:54: GL_VERSION = 2.1.2 NVIDIA 169.12
09:54:54: GL_VENDOR = NVIDIA Corporation
09:54:54: GL_RENDERER = GeForce 7800 GS/AGP/SSE/3DNOW!
09:54:54: GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
09:54:54: ***************************
09:54:54: *** GL Renderer Started ***
09:54:54: ***************************
09:54:54: Registering ResourceManager for type GpuProgram
09:54:54: GLSL support detected
09:54:54: GL: Using PBuffers for rendering to textures
09:54:54: RenderSystem capabilities
09:54:54: -------------------------
09:54:54: * Hardware generation of mipmaps: yes
09:54:54: * Texture blending: yes
09:54:54: * Anisotropic texture filtering: yes
09:54:54: * Dot product texture operation: yes
09:54:54: * Cube mapping: yes
09:54:54: * Hardware stencil buffer: yes
09:54:54: - Stencil depth: 8
09:54:54: - Two sided stencil support: yes
09:54:54: - Wrap stencil values: yes
09:54:54: * Hardware vertex / index buffers: yes
09:54:54: * Vertex programs: yes
09:54:54: - Max vertex program version: vp40
09:54:54: * Fragment programs: yes
09:54:54: - Max fragment program version: fp40
09:54:54: * Texture Compression: yes
09:54:54: - DXT: yes
09:54:54: - VTC: yes
09:54:54: * Scissor Rectangle: yes
09:54:54: * Hardware Occlusion Query: yes
09:54:54: * User clip planes: yes
09:54:54: * VET_UBYTE4 vertex element type: yes
09:54:54: * Infinite far plane projection: yes
09:54:54: * Hardware render-to-texture: yes
09:54:54: * Floating point textures: yes
09:54:54: * Non-power-of-two textures: yes
09:54:54: * Volume textures: yes
09:54:54: * Multiple Render Targets: 1
09:54:54: * Point Sprites: yes
09:54:54: * Extended point parameters: yes
09:54:54: * Max Point Size: 63.375
09:54:54: * Vertex texture fetch: yes
09:54:54: - Max vertex textures: 4
09:54:54: - Vertex textures shared: yes
09:54:54: Registering ResourceManager for type Texture
09:54:54: Using FSAA from GL_ARB_multisample extension.
09:54:54: ResourceBackgroundQueue - threading disabled
09:54:54: Particle Renderer Type 'billboard' registered
09:54:54: SceneManagerFactory for type 'BspSceneManager' registered.
09:54:54: Registering ResourceManager for type BspLevel
09:54:54: SceneManagerFactory for type 'OctreeSceneManager' registered.
09:54:54: SceneManagerFactory for type 'TerrainSceneManager' registered.
09:54:54: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
09:54:54: Parsing scripts for resource group Autodetect
09:54:54: Finished parsing scripts for resource group Autodetect
09:54:54: Parsing scripts for resource group Bootstrap
09:54:54: Parsing script OgreCore.material
09:54:54: Parsing script OgreProfiler.material
09:54:54: Parsing script Ogre.fontdef
09:54:54: Parsing script OgreDebugPanel.overlay
09:54:54: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
09:54:54: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
09:54:54: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
09:54:54: Font BlueHighwayusing texture size 512x512
09:54:54: Info: Freetype returned null for character 127 in font BlueHighway
09:54:54: Info: Freetype returned null for character 128 in font BlueHighway
09:54:54: Info: Freetype returned null for character 129 in font BlueHighway
09:54:54: Info: Freetype returned null for character 130 in font BlueHighway
09:54:54: Info: Freetype returned null for character 131 in font BlueHighway
09:54:54: Info: Freetype returned null for character 132 in font BlueHighway
09:54:54: Info: Freetype returned null for character 133 in font BlueHighway
09:54:54: Info: Freetype returned null for character 134 in font BlueHighway
09:54:54: Info: Freetype returned null for character 135 in font BlueHighway
09:54:54: Info: Freetype returned null for character 136 in font BlueHighway
09:54:54: Info: Freetype returned null for character 137 in font BlueHighway
09:54:54: Info: Freetype returned null for character 138 in font BlueHighway
09:54:54: Info: Freetype returned null for character 139 in font BlueHighway
09:54:54: Info: Freetype returned null for character 140 in font BlueHighway
09:54:54: Info: Freetype returned null for character 141 in font BlueHighway
09:54:54: Info: Freetype returned null for character 142 in font BlueHighway
09:54:54: Info: Freetype returned null for character 143 in font BlueHighway
09:54:54: Info: Freetype returned null for character 144 in font BlueHighway
09:54:54: Info: Freetype returned null for character 145 in font BlueHighway
09:54:54: Info: Freetype returned null for character 146 in font BlueHighway
09:54:54: Info: Freetype returned null for character 147 in font BlueHighway
09:54:54: Info: Freetype returned null for character 148 in font BlueHighway
09:54:54: Info: Freetype returned null for character 149 in font BlueHighway
09:54:54: Info: Freetype returned null for character 150 in font BlueHighway
09:54:54: Info: Freetype returned null for character 151 in font BlueHighway
09:54:54: Info: Freetype returned null for character 152 in font BlueHighway
09:54:54: Info: Freetype returned null for character 153 in font BlueHighway
09:54:54: Info: Freetype returned null for character 154 in font BlueHighway
09:54:54: Info: Freetype returned null for character 155 in font BlueHighway
09:54:54: Info: Freetype returned null for character 156 in font BlueHighway
09:54:54: Info: Freetype returned null for character 157 in font BlueHighway
09:54:54: Info: Freetype returned null for character 158 in font BlueHighway
09:54:54: Info: Freetype returned null for character 159 in font BlueHighway
09:54:54: Info: Freetype returned null for character 160 in font BlueHighway
09:54:54: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
09:54:54: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
09:54:54: Parsing script OgreLoadingPanel.overlay
09:54:54: Finished parsing scripts for resource group Bootstrap
09:54:54: Parsing scripts for resource group General
09:54:54: Parsing script Examples.program
09:54:54: GLSL compiling: Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
09:54:54: GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
09:54:54: GLSL compiling: Ogre/HardwareSkinningTwoWeightsGLSL
09:54:54: GLSL compiled : Ogre/HardwareSkinningTwoWeightsGLSL
09:54:54: Parsing script StdQuad_vp.program
09:54:54: Parsing script Hurt.material
09:54:54: Parsing script RZR-002.material
09:54:54: Parsing script Plateau.material
09:54:54: Parsing script hdr.material
09:54:54: GLSL compiling: Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
09:54:54: GLSL compiled : Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
09:54:54: GLSL compiling: Ogre/Compositor/StdQuad_GLSL_vp
09:54:54: GLSL compiled : Ogre/Compositor/StdQuad_GLSL_vp
09:54:54: GLSL compiling: Ogre/Compositor/HDR/downscale3x3GLSL_fp
09:54:54: GLSL compiled : Ogre/Compositor/HDR/downscale3x3GLSL_fp
09:54:54: GLSL compiling: Ogre/Compositor/HDR/utils_fp
09:54:54: GLSL compiled : Ogre/Compositor/HDR/utils_fp
09:54:54: GLSL compiling: Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
09:54:54: GLSL compiled : Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
09:54:54: GLSL compiling: Ogre/Compositor/HDR/bloomGLSL_fp
09:54:54: GLSL compiled : Ogre/Compositor/HDR/bloomGLSL_fp
09:54:54: GLSL compiling: Ogre/Compositor/HDR/utils_fp
09:54:54: GLSL compiled : Ogre/Compositor/HDR/utils_fp
09:54:54: GLSL compiling: Ogre/Compositor/HDR/finaltonemappingGLSL_fp
09:54:54: GLSL compiled : Ogre/Compositor/HDR/finaltonemappingGLSL_fp
09:54:54: Parsing script Embossed.material
09:54:54: Parsing script HeatVision.material
09:54:54: Parsing script Example-Water.material
09:54:54: Parsing script Ocean.material
09:54:54: GLSL compiling: GLSL/OceanVS
09:54:54: GLSL compiled : GLSL/OceanVS
09:54:54: GLSL compiling: GLSL/OceanFS
09:54:54: GLSL compiled : GLSL/OceanFS
09:54:54: GLSL compiling: GLSL/Ocean2VS
09:54:54: GLSL compiled : GLSL/Ocean2VS
09:54:54: GLSL compiling: GLSL/Ocean2FS
09:54:54: GLSL compiled : GLSL/Ocean2FS
09:54:54: Parsing script Example-DynTex.material
09:54:54: Parsing script Laplace.material
09:54:54: Parsing script BlackAndWhite.material
09:54:54: Parsing script smoke.material
09:54:54: Parsing script Examples-Advanced.material
09:54:55: Parsing script Tiling.material
09:54:55: Parsing script VarianceShadowmap.material
09:54:55: Parsing script instancing.material
09:54:55: GLSL compiling: InstancingGLSL
09:54:55: GLSL compiled : InstancingGLSL
09:54:55: GLSL compiling: InstancingShadowCasterGLSL
09:54:55: GLSL compiled : InstancingShadowCasterGLSL
09:54:55: GLSL compiling: CrowdGLSL
09:54:55: GLSL compiled : CrowdGLSL
09:54:55: GLSL compiling: CrowdShadowCasterGLSL
09:54:55: GLSL compiled : CrowdShadowCasterGLSL
09:54:55: Parsing script Bloom.material
09:54:55: GLSL compiling: Blur_ps_glsl
09:54:55: GLSL compiled : Blur_ps_glsl
09:54:55: GLSL compiling: Blur0_vs_glsl
09:54:55: GLSL compiled : Blur0_vs_glsl
09:54:55: GLSL compiling: Blur1_vs_glsl
09:54:55: GLSL compiled : Blur1_vs_glsl
09:54:55: Parsing script SharpenEdges.material
09:54:55: Parsing script tempbot.material
09:54:55: Parsing script female.material
09:54:55: Parsing script SkyBox.material
09:54:55: Parsing script OldMovie.material
09:54:55: Parsing script DepthShadowmap.material
09:54:55: GLSL compiling: Ogre/DepthShadowmap/CasterVP_GLSL
09:54:55: GLSL compiled : Ogre/DepthShadowmap/CasterVP_GLSL
09:54:55: GLSL compiling: Ogre/DepthShadowmap/ReceiverVP_GLSL
09:54:55: GLSL compiled : Ogre/DepthShadowmap/ReceiverVP_GLSL
09:54:55: GLSL compiling: Ogre/DepthShadowmap/ReceiverFP_GLSL
09:54:55: GLSL compiled : Ogre/DepthShadowmap/ReceiverFP_GLSL
09:54:55: GLSL compiling: Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
09:54:55: GLSL compiled : Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
09:54:55: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
09:54:55: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
09:54:55: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
09:54:55: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
09:54:55: GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
09:54:55: GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
09:54:55: GLSL compiling: Ogre/DepthShadowmap/CasterFP_GLSL
09:54:55: GLSL compiled : Ogre/DepthShadowmap/CasterFP_GLSL
09:54:55: Parsing script DOF.material
09:54:55: Parsing script facial.material
09:54:55: Parsing script OldTV.material
09:54:55: Parsing script Example.material
09:54:55: GLSL compiling: Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
09:54:55: GLSL compiled : Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
09:54:55: Parsing script Invert.material
09:54:55: Parsing script Glass.material
09:54:55: Parsing script MotionBlur.material
09:54:55: Parsing script rbcity.material
09:54:55: Parsing script Posterize.material
09:54:55: Parsing script OffsetMapping.material
09:54:55: GLSL compiling: Examples/OffsetMappingIntegratedShadowsFPglsl
09:54:55: GLSL compiled : Examples/OffsetMappingIntegratedShadowsFPglsl
09:54:55: GLSL compiling: Examples/OffsetMappingIntegratedShadowsVPglsl
09:54:55: GLSL compiled : Examples/OffsetMappingIntegratedShadowsVPglsl
09:54:55: Parsing script Ogre.material
09:54:55: Parsing script Examples.compositor
09:54:55: Finished parsing scripts for resource group General
09:54:55: Parsing scripts for resource group Hydrax
09:54:55: Finished parsing scripts for resource group Hydrax
09:54:55: Parsing scripts for resource group Internal
09:54:55: Finished parsing scripts for resource group Internal
09:54:55: Texture: ct_fr.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
09:54:55: Texture: ct_bk.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
09:54:55: Texture: ct_lf.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
09:54:55: Texture: ct_rt.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
09:54:55: Texture: ct_up.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
09:54:55: Texture: ct_dn.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
09:54:55: [Hydrax] Hydrax object created.
09:54:55: [Hydrax] Module set.
09:54:55: [Hydrax] Creating module.
09:54:55: [Hydrax] Creating PerlinPGModule module.
09:54:55: [Hydrax] PerlinPGModule created.
09:54:55: [Hydrax] Module created.
09:54:55: [Hydrax] Creating materials,
09:54:55: [Hydrax] Creating water material...
09:54:55: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Reflection' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:55: Error loading texture Reflection. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Reflection' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:55: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Refraction' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:55: Error loading texture Refraction. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Refraction' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:55: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Depth' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:55: Error loading texture Depth. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Depth' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:55: Texture: Fresnel.bmp: Loading 1 faces(PF_L8,256x1x1) with 5 hardware generated mipmaps from Image. Internal format is PF_L8,256x1x1.
09:54:55: Texture: Foam.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
09:54:55: [Hydrax] Water material created.
09:54:55: [Hydrax] Creating depth material...
09:54:56: Texture: Caustics_0.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_1.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_2.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_3.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_4.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_5.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_6.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_7.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_8.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_9.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_10.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_11.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_12.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_13.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_14.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_15.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_16.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_17.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_18.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_19.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_20.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_21.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_22.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_23.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_24.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_25.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_26.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_27.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_28.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_29.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_30.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: Texture: Caustics_31.bmp: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:54:56: [Hydrax] Depth material created.
09:54:56: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Reflection' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: Error loading texture Reflection. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Reflection' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Refraction' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: Error loading texture Refraction. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Refraction' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Depth' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: Error loading texture Depth. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'Depth' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'HydraxReflectionMap' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: Error loading texture HydraxReflectionMap. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'HydraxReflectionMap' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'HydraxRefractionMap' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: Error loading texture HydraxRefractionMap. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'HydraxRefractionMap' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'HydraxDepthMap' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: Error loading texture HydraxDepthMap. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(2:InvalidParametersException): Unable to load image file 'HydraxDepthMap' - invalid extension. in GLTexture::loadImpl at OgreGLTexture.cpp (line 253)
09:54:56: [Hydrax] Materials created.
09:54:56: [Hydrax] Creating water mesh.
09:54:56: WARNING: Mesh instance 'HydraxMesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
09:54:56: [Hydrax] Water mesh created
09:54:56: [Hydrax] Creating RTListeners.
09:54:56: GLXPBuffer::PBuffer chose format configID=264 visualID=144 bufferSize=32 level=0 doubleBuffer=0 stereo=0 auxBuffers=4 renderType=1 redSize=8 greenSize=8 blueSize=8 alphaSize=8 depthSize=24 stencilSize=8 accumRedSize=16 accumGreenSize=16 accumBlueSize=16 accumAlphaSize=16 drawableType=5 caveat=32781 maxPBufferWidth=4096 maxPBufferHeight=4096 maxPBufferPixels=16777216
09:54:56: GLXPBuffer::PBuffer created -- Real dimensions 1024x1024, number of bits is 8, floating point is false
09:54:56: Creating viewport on target 'rtt/HydraxRefractionMap/160198240', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
09:54:56: Creating viewport on target 'rtt/HydraxReflectionMap/159901344', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
09:54:56: Creating viewport on target 'rtt/HydraxDepthMap/160216072', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
09:54:56: WARNING: Texture instance 'HydraxReflectionMap' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
09:54:56: WARNING: Texture instance 'HydraxRefractionMap' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
09:54:56: WARNING: Texture instance 'HydraxDepthMap' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
09:54:56: [Hydrax] RTListeners created
09:54:56: [Hydrax] Registring device restored listener
09:54:56: [Hydrax] Device restored listener registred
09:54:56: Mesh: Loading Island.mesh.
09:54:56: Can't assign material Material #25 to SubEntity of Island because this Material does not exist. Have you forgotten to define it in a .material script?
09:54:56: Texture: rockwall_NH.tga: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
09:54:56: Texture: rockwall.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
09:54:56: *** Initializing OIS ***
09:54:56: *** Initializing OIS ***
That's using Linux (Ubuntu 7.10 Gutsy), a Nvidia7800GS on a single core Athlon XP 2600+ and the nVidia drivers 169.12.
I also set SM_CG as shader model, as the others won't even go that far.