Working bullet wrapper for 2.1

A place for users of OGRE to discuss ideas and experiences of utilitising OGRE in their games / demos / applications.
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Emersont1
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Joined: Sun Aug 16, 2015 9:16 pm

Working bullet wrapper for 2.1

Post by Emersont1 »

Does bullet have a working wrapper for 2.1 as after speaking to ogre bullet's author he does not intend to and btogre has not been updated since 2008. If someone has a library in their project or is willing to port an existing library to 2.1
Thanks in advance
Emersont1
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Kohedlo
Orc
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Location: Ukraine, Sumy
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Re: Working bullet wrapper for 2.1

Post by Kohedlo »

i try but not finished yet
c++ game developer.
current project: Imperial Game Engine 2.5
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