New FBX exporter for Ogre

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New FBX exporter for Ogre

Postby dpakatheman » Wed Aug 08, 2012 3:58 am

Hi everyone,

I wanted to share the FBX->Ogre exporter that we've developed here at FaceFX. It has helped us drastically simplify FaceFX 2013 and I hope it can do the same for your Ogre projects.

source code: https://bitbucket.org/oc3/fxogrefbx
video: https://www.youtube.com/watch?v=UHpLvygnIvA

If you want to take a look at the binary version, please try it as part of our FaceFX 2013 Beta:
http://www.facefx.com/content/facefx-2013-beta-release

You don't need to know how to use FaceFX, just drag your FBX files onto the application, and see if the exporter is correctly getting the content into the Ogre viewport. Like Unity's FBX pipeline, if you have other FBX animations in the base_name@anim_name.fbx format, we'll add those bone and morph animations to the .SKELETON and .MESH files.

Ideally we can iron out any kinks before we release FaceFX 2013, so let us know if you get results that we should know about (crashes, FBX files that import well in other places, but not FaceFX, etc).
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Re: New FBX exporter for Ogre

Postby Wolfmanfx » Fri Aug 10, 2012 10:54 am

Thats looks great! Do you know if fbx supports cgfx?
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Re: New FBX exporter for Ogre

Postby dpakatheman » Fri Aug 10, 2012 4:51 pm

It seems that FBX supports it, yes.

http://download.autodesk.com/us/fbx/201 ... er=d0e7849

But it isn't supported by FxOgreFBX currently.
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Re: New FBX exporter for Ogre

Postby tbz » Mon Apr 29, 2013 2:59 pm

It would appear that Ogre 1.8.1 cannot load any mesh that I convert using this tool. OgreMeshy crashes as well as my own apps!
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Re: New FBX exporter for Ogre

Postby jessome » Wed May 15, 2013 5:37 pm

I appreciate that this topic is old, but I'm fighting with the same issue as tbz and wondering if there's been an update. The FBX tool claims to finish converting correctly, but the resultant files crash Meshy.
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Re: New FBX exporter for Ogre

Postby dpakatheman » Sun Sep 08, 2013 10:39 pm

We use Ogre 1.8.1 internally in FaceFX, so I know that FxOgreFBX works with 1.8.1. Anything interesting in the log file? If you think it is an issue with FxOgreFBX, post a message to https://bitbucket.org/oc3/fxogrefbx with the required reproduction files and steps and we'll take a look.
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