Hey all,
Been working on some small assets for Torchlight 2 and want to try get them in game. Unfortunately after following the instructions listed on several sites for enabling Ogre .mesh files import/export in Blender, I still can't get the option to appear in order to enable it in the Preferences > Addons list. I'm pretty sure I've linked everything to the right directories, ogre_xml, etc. but still not really working.
Using Blender 2.66a. Any info would be great, thanks!
Enabling Ogre .mesh file import/export for Blender
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- Gnoblar
- Posts: 1
- Joined: Tue Aug 27, 2013 9:23 pm