This usually means your external python is not setup in a way, that it is recognised by Blender. The glob module is part of the stand-alone python installation. Make sure you setup your PYTHONPATH environment variable as described in the Blender documentation.
Soon. I have a bit time again now. But I have to use it on two projects, and Blender Importer doesn't come first here. I can't give you a specific date though. Some of my test skeletons are imported correctly right now, some are not. I still have to figure out why. And then I have to do the vertex group assignmenment, whic is not even started.
The only importer I can get, is version 0.4 05/11/05, which doesn't import skeletons - do you have any newer, Haffax?
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Well. replace too with even. Mine hasn't, 3dmanzone's has.
I have an only almost working with skeleton version. I really, really am going to finish it, but not now. My other task takes longer than I thought it would and I want to finish it before doing something different.
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How's this going? Really would love to see skeleton and animation imported. MAX is giving me headache with their lousy vertices weld (Making stencil shadow leak). And I'm lazy to rig and animate my character again.
lf3thn4d, sorry have hands full with getting Rastullahs Lockenpracht techdemo2 out of the door. I haven't touched the importer in a while and I even didn't come around yet to test, whether the script works in Blender 2.42.
Did you try 3dmanzone's script, he posted a few posts above, it supports skeleton import.