I have to say: Ogre rocks! Thanks to sinbad and his crew!
Who remembers the old game "Gravity Wars" on Amiga?
You shot turn wise with space ships but planets affect the shot's path with their gravity...
Here is its 3D-version: Gravity Clash!
-Home brewed application framework
-Ode/OgreOde for precise collision detection
-SDL (for input)
-Blender for creating models
-VC++ 2005 SP1 Express runtime libs (get them here
-mid/old-gen gfxcard (GeForce4 or higher)
-DX9.0c / OpenGL
-1.5 GHz / 128 MB
Download demo from website:
See http://www.ogre3d.org/phpBB2/viewtopic. ... 305#229305
If you encounter any problems please post here!