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Ubuntu 8.04->install script + precompiled debs

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Ubuntu 8.04->install script + precompiled debs

Postby cdkeito » Mon Apr 21, 2008 12:52 am

The new Ogre script all in one to make yours debs:

AUTOMATED SCRIPT (for testers):
http://www.mediafire.com/?yxxje4zt1zw

/*look into the script for full list deps and how to install them*/
a_Preview deb(libois1.2, nvidia-cg-toolkit2.1) {
http://www.mediafire.com/?nbedmpbhjhz
// with no deps set... only libogremain-1.6.0
}

From contributor
andrewfenn:
https://launchpad.net/~andrewfenn/+archive
-

___________________________________________________________

Advise:
Remeber, it will install into /usr/libs/Ogre (rember to set this correct!)


Tested only on x86_64s.

You can find always the last version on my personal website. DON'T hard link it. thank you.

PM me if files are no more online, i'll repost them.
Last edited by cdkeito on Wed Nov 26, 2008 8:40 pm, edited 16 times in total.
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Postby milliams » Mon Apr 21, 2008 10:34 am

Assuming you mean that you want to create a .deb package for OGRE for xUbuntu 8.04, there's already one available http://packages.ubuntu.com/hardy/libogre14
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Postby sinbad » Mon Apr 21, 2008 12:11 pm

Yep - we welcome people making packages for Linux but we don't have the resources / expertise to handle it ourselves really.
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Postby leon » Mon Apr 21, 2008 12:41 pm

I'll look into it if you want. The problem with Ubuntu at the moment is the version of cegui. I don't know what version 8.04 will have though.
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Postby cdkeito » Mon Apr 21, 2008 3:43 pm

yes, there is the 1.4.5, made about a year ago.

i can easily compile it too (see my yake installer script, for the automatic installation/compilation (in dev)),
but
here i'm talking about a "nice" package or a elegant graphic installer.
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Postby sinbad » Mon Apr 21, 2008 4:20 pm

I'm happy to publish them if someone wants to do one, but it's got to be done regularly along with every release we do, preferably scripted.
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Postby cdkeito » Mon Apr 21, 2008 7:07 pm

ok, lets see if it can be done.

how do you want to install ogre? in local like the default setting or in the more standard /usr/libs/

what is the most appropriate description to put in the deb?

do you want to include cegui or shipping only ogre?

do you prefer:
- ogre libs (release) + ogre devel (headers + debug libs)
or
- ogre libs (release) + ogre devel (headers) + ogre debug libs (debug libs)
or
... ?

ogre's install don't "install" the "authors" and license file, do you want to add them ?


After this data collection, we can start making the script, the same for every one (we could use mine or a better one) -> packages

The nice installer will came after.
_____________________________________________
PS: a little google search:
last libogre ->1.4.6
more common -> 1.0.6
source installer -> none (sigh mine is no there...)
a serious page -> https://launchpad.net/ogre/

PS: do you want to ship it with a modified version of Ogre.zip ?
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Postby reptor » Mon Apr 21, 2008 9:54 pm

Maybe you should look how Ubuntu/Debian does Ogre3D packages and not deviate from that.

And I think it should be ensured that Ogre3D (or related packages you are going to re-invent) isn't installed twice or more into the same system.
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Postby cdkeito » Mon Apr 21, 2008 11:25 pm

obviously,

S T A B L E

libogre-dev 1.0.6-1.4 -> http://packages.debian.org/etch/libogre-dev
desc: Object-oriented Graphics Rendering Engine (development files)

Ogre is a complete object-oriented 3D rendering engine. It supports different rendering subsystems but only the OpenGL system is useful for Linux.

This package contains the headers and static libraries needed to develop with Ogre.

libogre5c2a 1.0.6-1.4 -> http://packages.debian.org/etch/libogre5c2a
desc: Ogre is a complete object-oriented 3D rendering engine. It supports different rendering subsystems but only the OpenGL system is useful for Linux.

This package contains the Ogre library and plugins.

http://packages.debian.org/etch/libogre5c2a-dbg
http://packages.debian.org/etch/ogre-doc

U N S T A B L E

libogre-dev 1.4.6 -> http://packages.debian.org/sid/libogre-dev
desc: Ogre is a complete object-oriented 3D rendering engine. It supports different rendering subsystems but only the OpenGL system is useful for Linux.

This package contains the headers and static libraries needed to develop with Ogre.

http://packages.debian.org/sid/libogremain-1.4.6
http://packages.debian.org/sid/libogremain-1.4.6-dbg
http://packages.debian.org/sid/ogre-doc
http://packages.debian.org/sid/ogre-plu ... rammanager
http://packages.debian.org/sid/ogre-plu ... anager-dbg

they are using : (the same for ubuntu packets, they only differ for some deps' deps)
/usr/lib/OGRE/
/usr/lib/debug/usr/lib/OGRE/ (instead of using the _d)
/usr/include/OGRE/

is this it ?
is ok the following desc ?
"Ogre is a complete object-oriented 3D rendering engine. It supports different rendering subsystems but only the OpenGL system is useful for Linux."
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Postby cdkeito » Mon Apr 21, 2008 11:47 pm

why not use this one instead (as desc):
http://linux.softpedia.com/get/GAMES-EN ... 5602.shtml
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Postby sinbad » Tue Apr 22, 2008 2:14 pm

Description there is basically copied from our site, so yeah it's fine.
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Postby cdkeito » Sun Apr 27, 2008 8:21 pm

Here i'm: script + test debs (ois and ogre)

EDIT: moved to the 1st post
Last edited by cdkeito on Fri May 02, 2008 10:30 pm, edited 2 times in total.
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Postby cdkeito » Tue Apr 29, 2008 10:33 am

so?
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Postby SomeFusion » Tue Apr 29, 2008 4:04 pm

Hmm where's the difference between your packages and the Ogre package I can grad from the official servers using apt-get? The official ones are Ogre 1.4.5.
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Postby cdkeito » Tue Apr 29, 2008 5:31 pm

don't you like an updated one? (7 month have passed from 1.4.5)
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Postby cdkeito » Wed Apr 30, 2008 4:10 pm

The above script is updated: solved a few bugs and added doc-pak.
the debs are not, only a deps problem.
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Postby cdkeito » Fri May 02, 2008 10:39 pm

Moved the script to the 1st post.
Solved some problem...
Added debug
Added eye candies

need tester (tried on 3 pc, without problems)
as i can, i'll build/post new packets
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Postby andik » Sat May 03, 2008 6:00 pm

The script worked for me using Ubuntu 8.04, thanks!
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Postby cdkeito » Sat May 03, 2008 6:58 pm

glad to see it working, do you mind publish yours debs ?

perhaps, if you installed the debug ones, you'll want to link dbg versions to /usr/libs/*_d.so
sorry, i still have to add it.
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Postby andik » Sun May 04, 2008 8:10 am

cdkeito wrote:glad to see it working, do you mind publish yours debs ?

I've uploaded the deb files on rapidshare:
http://rapidshare.com/files/112407301/l ... 6.deb.html
http://rapidshare.com/files/112407466/l ... 6.deb.html
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Postby cdkeito » Sun May 04, 2008 1:11 pm

thanks, i've moved those link in the 1st post
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Postby cdkeito » Mon May 05, 2008 6:24 pm

amd64 packets refreshed.
As i can, i'll set it to make a dev pack apart, not including it in libogre as now
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Postby cdkeito » Thu May 08, 2008 12:59 am

no contributors for PowerPC ?
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Postby sinbad » Thu May 08, 2008 8:35 pm

I'm guessing PPC is pretty niche these days, is this something you might get a better response to in the Ubuntu community, if it's just a build job?

Thanks for taking the time with this.
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Postby cdkeito » Sat May 10, 2008 1:41 pm

thank you, i've already contacted some apples, but ...
...sorry for now no ppc debs.
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