D4MD (deformed) was a 2 person effort to produce a car simulation game supporting geometric deformation.
This was developed as our final year project in computer engineering.
As main interest points we have:
- Dynamic geometric deformation as result of collisions
- Realistc car mechanical simulation
- Multiplayer mode
- Immersive interface mode (CAVE - no head tracking)
We went to Valencia (Spain) last month and presented it in the ACM ACE 2005 conference, were we had the opportunity to convince some people to start using OGRE for their projects
Here are some pics:
And a small video (~10MB):
http://pwp.netcabo.pt/0175938601/d4md/d4md_lowqual_mpg4.avi
Hope you like it.
Tiago R. /
Rui P.









