Hello all,
I have been following ogre for a while and seen some cool things come of it, but I have not used it myself.
Addionally I have seen over the years that getting into consoles is expensive. It has kept a fairly elite crowd doing elite things for a long time. You may be able to break into the computer gaming world but not nearly as much on consoles, as far as I can tell. Only after you have done stellar work on the PC do you get *asked* to play on consoles.
Now... Has anybody really looked at the data available from IBM/Sony which seems to indicate that making a successful port of OGRE to the PS3 is reasonable? It looks that way to me, but I am far from a 3d programming/Ogre/Cell/RSX expert.
After taking a long look, and breathing a while, and then thinking some more about it I have reached a conclusion:
Is seems that Sony/IBM/Toshiba are trying to _maybe_, just maybe, create a plaform which will allow indies to churn out real work.
http://www.alphaworks.ibm.com/topics/cell
http://cell.scei.co.jp/
http://en.wikipedia.org/wiki/PlayStatio ... evelopment
http://www.bsc.es/projects/deepcomputing/linuxoncell/
http://www-128.ibm.com/developerworks/power/cell/
Thoughts?
Thank for the time,
Matt
P.S.
Assuming (gulp) that everything above leads to "Yes, you could realisticly port Ogre and the other open systems over to make a great game" does this mean that you could buy one of these beasties and then churn out a dvd to test with (yes it seems to read regular dvd's too)? Again it looks like a firm maybe to me... but wouldn't that be cool?!







