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3D Graphics Programmer (paid, full time, San Diego)

A place for employers, project leaders etc to post if they are looking for people to assist with an Ogre-based project. Please only post in this area if you have a _serious_ project proposition for which you already have something to show for.

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3D Graphics Programmer (paid, full time, San Diego)

Postby mostly random » Wed Mar 14, 2007 1:13 am

Hi there! My company www.areae.net is hiring a graphics programmer. Take a look and see if it sounds like fun!

http://www.areae.net/?page_id=45

Areae is a unique new company on a mission to revolutionize virtual worlds and MMOs. We’re a venture-backed company in beautiful San Diego, and our investors share our passion and vision for the future of online gaming. Our core team includes veteran MMO developers with deep experience from online leaders like EA, Sony Online, and NC Soft, and we have developed and launched some of the world’s most successful online games to date including Ultima Online, Star Wars Galaxies and EQ2. We are currently looking for a senior 3D Client Engineer to join our team and help develop the next generation of online gaming.

The Senior Client Engineer will have proven experience in client programming, strong math skills, and a passion for massively multiplayer games. Responsibilities will include:

- Lead the development of a cross-platform 3D client.
- Create a robust tool suite for artists and world builders to develop virtual worlds.
- Develop an avatar customization system, working closely with the lead programmer and art director on requirements and implementation strategy.
- Develop an animation system for user avatars.

Requirements
- 4+ years of C/C++ and object oriented design experience
- Strong 2D and 3D math skills
- Experience developing an exporter for a 3D modeling program (such as max and maya)
- Ability to implement an animation system
- Able to develop both 2D and 3D game clients
- Experience with DirectX
- Experience with Collada
- Experience with Mac development beneficial
- Experience developing for an MMOG beneficial
- Experience with shader development beneficial

Areae is an early-stage company and the candidate must thrive in a fast-paced, entrepreneurial environment and be willing to take on a variety of responsibilities.

If you’re interested in revolutionizing online gaming, we want to hear from you. Please send an email with your cover letter and resume to jobs@areae.net. We offer a competitive benefits package, including stock options.
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Postby xavier » Wed Mar 14, 2007 1:37 am

Does this project involve Ogre in any way other than "it might do so"?
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Using Ogre

Postby mostly random » Wed Mar 14, 2007 2:31 am

At the moment we're currently using Ogre as our graphics engine solution. Honestly, we aren't sure that's our final solution or not - it's likely highly dependent on the person we hire. If the perfect person comes along and they have deeper experience with a different engine and want us to switch, we will.

John
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Postby sinbad » Wed Mar 14, 2007 12:19 pm

Good luck, I sincerely hope you manage to recruit someone who's happy to continue with OGRE.

Please tell Raph I really enjoyed his book :)
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