And here's the link to the video:
www.MooProductions.org/TwOgre.avi
Moderators: OGRE Team, Moderators




redmonk wrote:Nice! Really nice GUI compare to CEGUI!
Absolutely true! This fills a different need than CEGUI, BetaGUI and SimpleGUI, it's not terribly pretty, but is very easy to set up and has great flexibility as far as how to group things and collapse groups, etc.nikki wrote:I think it is better off used for tweaking (hence its name) and quick adjustment of variables like in test applications and level editors, whereas CEGUI has more features such as buttons, dialogs etc. So, we really can't compare them.


Line 38 / OgreApp.cpp:
Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
Error dialog:
Unhandled exception at 0x106ea7d6 in Example_WorldEditor.exe: 0xC0000005: Access violation reading location 0x0000005c.
Ogre.log:
12:19:13: *-*-* OGRE Initialising
12:19:13: *-*-* Version 1.4.0 (Eihort)
12:19:13: Creating resource group Bootstrap
12:19:13: Added resource location 'media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
12:19:13: Added resource location 'media' of type 'FileSystem' to resource group 'General'
12:19:13: Added resource location 'media/fonts' of type 'FileSystem' to resource group 'General'
12:19:13: Added resource location 'media/materials/programs' of type 'FileSystem' to resource group 'General'
12:19:13: Added resource location 'media/materials/scripts' of type 'FileSystem' to resource group 'General'
12:19:13: Added resource location 'media/materials/textures' of type 'FileSystem' to resource group 'General'
12:19:13: Added resource location 'media/models' of type 'FileSystem' to resource group 'General'
12:19:13: Added resource location 'media/overlays' of type 'FileSystem' to resource group 'General'
12:19:13: Added resource location 'media/particle' of type 'FileSystem' to resource group 'General'
12:19:13: Added resource location 'media/gui' of type 'FileSystem' to resource group 'General'
12:19:13: Added resource location 'media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
12:19:13: Added resource location 'media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
12:19:13: Added resource location 'media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
12:19:13: Added resource location 'media/packs/dragon.zip' of type 'Zip' to resource group 'General'
12:19:13: Added resource location 'media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
12:19:13: Added resource location 'media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
12:19:13: Added resource location 'media/packs/skybox.zip' of type 'Zip' to resource group 'General'
12:19:14: Parsing scripts for resource group Autodetect
12:19:14: Finished parsing scripts for resource group Autodetect
12:19:14: Parsing scripts for resource group Bootstrap
12:19:14: Parsing script OgreCore.material
12:19:14: Parsing script OgreProfiler.material
12:19:14: Parsing script Ogre.fontdef
12:19:14: Parsing script OgreDebugPanel.overlay...
if(mInputManager->numMice() > 0)
...
if(mInputManager->numKeyboards() > 0)

Doh, sorry about that's because I am using the CVS Head version of OIS. I'll fix that. And good catch on the plugins.cfg, I'll put that in the original post. You can add Keyboard shortcuts, I forgot about that, I'll update the example tonight.syedhs wrote:Your OIS version is not the same as mine, not sure which is more recent.
And in plugins.cfg, change the pluginfolder to wherever you store it.
Nice! Btw, cant we edit the value using keyboard directly?

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