I made this tutorial with review on this page and this forum-post.
1. Dependencies:
build-essential (, cvs)
automake(1.9)
libtool
libcppunit-1.12-0, libcppunit-dev
libzzip-dev
libxt-dev
libxaw7-dev
libxxf86vm-dev
libxrandr-dev
libfreetype6, libfreetype6-dev
libpcre3-dev
libjpeg62-dev
freeglut3-dev
After installing the above dependencies you con build the other Eihort Dependencies:
OIS 1.0
FreeImage 3.9 is strongly suggested (required for VC8 and gcc 4.1+), 3.8 may work on other platforms/compilers
CEGui 0.5.0: http://www.cegui.org.uk/wiki/index.php/ ... oads_0.5.0
Now you will need to install a certain Cg Toolkit from nVidia. You can find it here:
http://developer.nvidia.com/object/cg_toolkit.html
After you tar the file .tar.bz2 file, you'll be left with a /usr directory which you will need to merge with your own. If you don't have Cg Toolkit set up when you ' ./configure', it will tell you so. Note that you can always not download the Cg Toolkit and run './configure --without-cg', but this will break some of the ogre examples and other functions. This is not advised, not have I tried this.
2. Get the Ogre3D package
from here: http://www.ogre3d.org/index.php?option= ... Itemid=132
3. Installing Ogre3D
Browse in the console to your ogrenew-directory. Then type:
aclocal
./bootstrap
./configure
make
sudo make install (or checkinstall)
That should it be! If somethings wrong or missing please tell me!






