Aladrin wrote: (Unless you get specific permission, of course.)
this is mostly the point. if someone wants to use my work by licence, i would prefer to do it by being contacted, instead of just throwing my work out for anyone to do as they like with. mainly so i can see what they are doing with it, so i can include their uses within my showreel. it is no use me saying "i put out loads of cool free stuff, it has had loads of downloads, and people are happy with it", in a showreel. i need to be able to say, "my work was used in these games, and these mods", and be able to show it.
i will look into the link on putting my work out for comercial, but i am very sceptical. i downloaded the page to read later. (no broadband, have to use another machine which is not mine for net)
anyway, really thanks for taking an interest in helping me understand about licencing a bit more. i admit i have not put much effort into it so far, as i really didn't expect it to matter so much.
on the subject of my work being modified for use in games, and being used in "middleware" type stuff. no way. that is totally not what it is for. want it modified, ask. i will probably do it for you if i like your work so far. i will probably give permission unless someone is tryin to pull the piss.
and as for, my work being used as part of a "middleware" style release, it was not intended for that at all, and before i give release for that kind of thing i will want to know how they will be redistributed, and what kind of licencing is agreed by the END USERS. the point being, it is no good, my credit going in a dev kit, if it is not included as asset creator in the end product.
anyway, thanks. now i think i need to study up a bit on licensing my self.