[SOLVED] Some of the Samples crash

Problems building or running the engine, queries about how to use features etc.
Post Reply
skullmunky
Gnoblar
Posts: 20
Joined: Wed Jun 13, 2007 6:09 am

[SOLVED] Some of the Samples crash

Post by skullmunky »

i just built Eihort from the tarball, on ubuntu feisty i386, nvidia quadrofx 1400 card. most of the sample apps work great, but a a few crash and i'm not sure why:

Compositor
An exception has occured: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CEGUIConfig.xsd in resource group General or any other group. in ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 603)Unregistering ResourceManager for type BspLevel

Crowd
terminate called after throwing an instance of 'CEGUI::FileIOException'

FacialAnimation
Can't assign material drbunsen_eye to SubEntity of Head because this Material does not exist. Have you forgotten to define it in a .material script?
terminate called after throwing an instance of 'CEGUI::FileIOException'

Gui
Texture: TaharezLook.tga: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
terminate called after throwing an instance of 'CEGUI::FileIOException'

Instancing
Texture: TaharezLook.tga: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
terminate called after throwing an instance of 'CEGUI::FileIOException'

OceanDemo
no errors, quits immediately

Shadows
Texture: TaharezLook.tga: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
terminate called after throwing an instance of 'CEGUI::FileIOException'

i installed CEGUI from synaptic - do i need to recompile that from scratch, or is there just a config file messed up somewhere, or maybe something in the wrong directory?

thanks for any suggestions. ...

--skullmunky

These all work fine:
Bezier
CameraTrack
CelShader
CubeMapping
DeferredShading
Dot3Bump
DynText
EnvMapping
Fresnel
Grass
Lighting
ParticleFLX
RenderToTexture
SkeletalAnimation
SkyBox
SkyDome
SkyPlane
Smoke
Terrain
TextureFX
Transparency
VolumeTex
Water
Last edited by skullmunky on Sun Jul 15, 2007 9:47 pm, edited 1 time in total.
User avatar
Jon
Goblin
Posts: 227
Joined: Mon Oct 10, 2005 5:07 am
Location: Texas

Post by Jon »

Off the top of my head, it sounds like a resource path isn't set correctly.

I would start by making a list of each resource (ie material) which isn't found, and then looking to see where they are on disk. Then update the appropriate resource path.

The last clean install I did was in April, but I do recall changing resource paths although it may have been just to remove redundant ones.
skullmunky
Gnoblar
Posts: 20
Joined: Wed Jun 13, 2007 6:09 am

Post by skullmunky »

i think at least one problem may have to do with CEGUI. a lot of these are errors after loading TaharezLook.tga. i'm running it from

~/src/ogre/ogrenew/Samples/Common/bin

in resources.cfg:

FileSystem=../../Media/gui

TaharezLook.tga is in

~/src/ogre/ogrenew/Samples/Media/gui

so it should be finding it ok.

i also get errors trying to run the examples from CEGUI. all the Samples give me this output:

-- CEGUI Sample Application Framework --
Please select a renderer:
1. OpenGL GUI Renderer.
Picked the only renderer. Starting...
Segmentation fault (core dumped)

i'd post this in the cegui forum but it's not sending me the activation link to register :(

some excerpts from the cegui log:


Attempting to create an Imageset from the information specified in file 'TaharezLook.imageset'.
XercesParser::initialiseSchema - Attempting to load schema from file 'Imageset.xsd'.
Exception: DefaultResourceProvider::load - Imageset.xsd does not exist
XercesParser::initialiseSchema - Attempting to load schema from file 'Imageset.xsd'.
XercesParser::initialiseSchema - XML schema file 'Imageset.xsd' has been initialised.
Started creation of Imageset from XML specification:
---- CEGUI Imageset name: TaharezLook
me this output:

-- CEGUI Sample Application Framework --
Please select a renderer:
1. OpenGL GUI Renderer.
Picked the only renderer. Starting...
Segmentation fault (core dumped)

i'd post this in the cegui forum but it's not sending me the activation link to register :(

some excerpts from the cegui log:


Attempting to create an Imageset from the information specified in file 'TaharezLook.imageset'.
XercesParser::initialiseSchema - Attempting to load schema from file 'Imageset.xsd'.
Exception: DefaultResourceProvider::load - Imageset.xsd does not exist
XercesParser::initialiseSchema - Attempting to load schema from file 'Imageset.xsd'.
XercesParser::initialiseSchema - XML schema file 'Imageset.xsd' has been initialised.
Started creation of Imageset from XML specification:
---- CEGUI Imageset name: TaharezLook
---- Source texture file: TaharezLook.tga in resource group: (Default)

it's segfaulting on this line from CEGUIImageset_xmlHandler.cpp:

d_imageset->d_texture = System::getSingleton().getRenderer()->createTexture(
filename, resourceGroup.empty() ? Imageset::getDefaultResourceGroup() : resourceGroup);

i've heard other people have had trouble with DEVIL; but the DEVIL opengl test works fine, for example.
User avatar
xavier
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 9481
Joined: Fri Feb 18, 2005 2:03 am
Location: Dublin, CA, US
x 22

Post by xavier »

Please do us a favor:

1) post the whole of the log file (you're not going to overflow the server)

2) post both CEGUI.log and Ogre.log

3) Use the code tags when posting code or log files.

We don't need to see the ones where it works -- just the ones where it doesn't (which are all demos that use CEGUI, btw).

Did you install/build CEGUI yourself, or did it already exist on the system? If already existing, try building it from source instead (un-install whatever CEGUI package first).

[Edit: nm, I just saw that you used a pre-compiled build -- I always strongly advise *against* that because for stuff like this there is no telling who is maintaining it or what state it's in -- prebuilds on Windows are one thing; on Linux, it's a whole 'nother anarchical ballgame...]
Do you need help? What have you tried?

Image

Angels can fly because they take themselves lightly.
skullmunky
Gnoblar
Posts: 20
Joined: Wed Jun 13, 2007 6:09 am

Post by skullmunky »

i figured the precompiled build of CEGUI was a likely problem. scratched that and rebuilt from src. after setting the default codec to TGA instead of Devil, all the CEGUI samples now work.

redid configure, make, and make install for ogre; then make and make install for Samples. still same errors.

should i have to sudo make install for the Ogre Samples?

here's the output from Gui:

Code: Select all

Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
FreeImage version: 3.9.3
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
DDS codec registering
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
Loading library /usr/local/lib/OGRE/RenderSystem_GL.so
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library /usr/local/lib/OGRE/Plugin_ParticleFX.so
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Loading library /usr/local/lib/OGRE/Plugin_BSPSceneManager.so
Installing plugin: BSP Scene Manager
Plugin successfully installed
Loading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager.so
Installing plugin: Octree & Terrain Scene Manager
Plugin successfully installed
Loading library /usr/local/lib/OGRE/Plugin_CgProgramManager.so
Installing plugin: Cg Program Manager
Plugin successfully installed
*-*-* OGRE Initialising
*-*-* Version 1.4.2 (Eihort)
Creating resource group Bootstrap
Added resource location '../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
Added resource location '../../Media' of type 'FileSystem' to resource group 'General'
Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General'
Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'
Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General'
Added resource location '../../Media/particle' of type 'FileSystem' to resource group 'General'
Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General'
Added resource location '../../Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
Added resource location '../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
Added resource location '../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General'
Added resource location '../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
Added resource location '../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
Added resource location '../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General'
X Error: BadDevice, invalid or uninitialized input device 169
  Major opcode:  147
  Minor opcode:  3
  Resource id:  0x0
Failed to open device
X Error: BadDevice, invalid or uninitialized input device 169
  Major opcode:  147
  Minor opcode:  3
  Resource id:  0x0
Failed to open device
CPU Identifier & Features
-------------------------
 *   CPU ID: AuthenticAMD: AMD Athlon(tm) 64 X2 Dual Core Processor 4400+
 *      SSE: yes
 *     SSE2: yes
 *     SSE3: yes
 *      MMX: yes
 *   MMXEXT: yes
 *    3DNOW: yes
 * 3DNOWEXT: yes
 *     CMOV: yes
 *      TSC: yes
 *      FPU: yes
 *      PRO: yes
 *       HT: no
-------------------------
******************************
*** Starting GLX Subsystem ***
******************************
GLRenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed  miscParams: FSAA=0 title=OGRE Render Window
GLXWindow::create
Parsing miscParams
GLXWindow::create -- Best visual is 36
GL_VERSION = 2.1.0 NVIDIA 96.31
GL_VENDOR = NVIDIA Corporation
GL_RENDERER = Quadro FX 1400/PCI/SSE2/3DNOW!
GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
***************************
*** GL Renderer Started ***
***************************
Registering ResourceManager for type GpuProgram
GLSL support detected
GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0
FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0
FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0
FBO PF_R8G8B8 depth/stencil support: D0S0 D24S0 D32S0
FBO PF_B8G8R8 depth/stencil support: D0S0 D24S0 D32S0
FBO PF_A8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8
FBO PF_B8G8R8A8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8
FBO PF_A2R10G10B10 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8
FBO PF_A2B10G10R10 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_RGB depth/stencil support: D0S0
FBO PF_FLOAT16_RGBA depth/stencil support: D0S0
FBO PF_FLOAT32_RGB depth/stencil support: D0S0
FBO PF_FLOAT32_RGBA depth/stencil support: D0S0
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D24S0 D32S0 Packed-D24S8
FBO PF_SHORT_RGBA depth/stencil support: D0S0 D24S0 D32S0
FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0
FBO PF_SHORT_RGB depth/stencil support: D0S0 D24S0 D32S0
[GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_SHORT_RGB
RenderSystem capabilities
-------------------------
 * Hardware generation of mipmaps: yes
 * Texture blending: yes
 * Anisotropic texture filtering: yes
 * Dot product texture operation: yes
 * Cube mapping: yes
 * Hardware stencil buffer: yes
   - Stencil depth: 8
   - Two sided stencil support: yes
   - Wrap stencil values: yes
 * Hardware vertex / index buffers: yes
 * Vertex programs: yes
   - Max vertex program version: vp40
 * Fragment programs: yes
   - Max fragment program version: fp40
 * Texture Compression: yes
   - DXT: yes
   - VTC: yes
 * Scissor Rectangle: yes
 * Hardware Occlusion Query: yes
 * User clip planes: yes
 * VET_UBYTE4 vertex element type: yes
 * Infinite far plane projection: yes
 * Hardware render-to-texture: yes
 * Floating point textures: yes
 * Non-power-of-two textures: yes
 * Volume textures: yes
 * Multiple Render Targets: 4
 * Point Sprites: yes
 * Extended point parameters: yes
 * Max Point Size: 63.375
 * Vertex texture fetch: yes
   - Max vertex textures: 4
   - Vertex textures shared: yes
Registering ResourceManager for type Texture
ResourceBackgroundQueue - threading disabled
Particle Renderer Type 'billboard' registered
SceneManagerFactory for type 'OctreeSceneManager' registered.
SceneManagerFactory for type 'TerrainSceneManager' registered.
SceneManagerFactory for type 'BspSceneManager' registered.
Registering ResourceManager for type BspLevel
Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Parsing scripts for resource group Bootstrap
Parsing script OgreCore.material
Parsing script OgreProfiler.material
Parsing script Ogre.fontdef
Parsing script OgreDebugPanel.overlay
Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Font BlueHighwayusing texture size 512x512
Info: Freetype returned null for character 127 in font BlueHighway
Info: Freetype returned null for character 128 in font BlueHighway
Info: Freetype returned null for character 129 in font BlueHighway
Info: Freetype returned null for character 130 in font BlueHighway
Info: Freetype returned null for character 131 in font BlueHighway
Info: Freetype returned null for character 132 in font BlueHighway
Info: Freetype returned null for character 133 in font BlueHighway
Info: Freetype returned null for character 134 in font BlueHighway
Info: Freetype returned null for character 135 in font BlueHighway
Info: Freetype returned null for character 136 in font BlueHighway
Info: Freetype returned null for character 137 in font BlueHighway
Info: Freetype returned null for character 138 in font BlueHighway
Info: Freetype returned null for character 139 in font BlueHighway
Info: Freetype returned null for character 140 in font BlueHighway
Info: Freetype returned null for character 141 in font BlueHighway
Info: Freetype returned null for character 142 in font BlueHighway
Info: Freetype returned null for character 143 in font BlueHighway
Info: Freetype returned null for character 144 in font BlueHighway
Info: Freetype returned null for character 145 in font BlueHighway
Info: Freetype returned null for character 146 in font BlueHighway
Info: Freetype returned null for character 147 in font BlueHighway
Info: Freetype returned null for character 148 in font BlueHighway
Info: Freetype returned null for character 149 in font BlueHighway
Info: Freetype returned null for character 150 in font BlueHighway
Info: Freetype returned null for character 151 in font BlueHighway
Info: Freetype returned null for character 152 in font BlueHighway
Info: Freetype returned null for character 153 in font BlueHighway
Info: Freetype returned null for character 154 in font BlueHighway
Info: Freetype returned null for character 155 in font BlueHighway
Info: Freetype returned null for character 156 in font BlueHighway
Info: Freetype returned null for character 157 in font BlueHighway
Info: Freetype returned null for character 158 in font BlueHighway
Info: Freetype returned null for character 159 in font BlueHighway
Info: Freetype returned null for character 160 in font BlueHighway
Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Parsing script OgreLoadingPanel.overlay
Finished parsing scripts for resource group Bootstrap
Parsing scripts for resource group General
Parsing script StdQuad_vp.program
Parsing script Examples.program
GLSL compiling: Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSL
GLSL compiling: Ogre/HardwareSkinningTwoWeightsGLSL
GLSL compiled : Ogre/HardwareSkinningTwoWeightsGLSL
Parsing script deferred_post_debug.hlsl.program
Parsing script deferred_post_onepass.glsl.program
GLSL compiling: DeferredShading/post/glsl/vs
GLSL compiled : DeferredShading/post/glsl/vs
GLSL compiling: DeferredShading/post/glsl/SinglePass_ps
GLSL compiled : DeferredShading/post/glsl/SinglePass_ps
Parsing script deferred_post_debug.glsl.program
GLSL compiling: DeferredShading/post/glsl/ShowNormal_ps
GLSL compiled : DeferredShading/post/glsl/ShowNormal_ps
GLSL compiling: DeferredShading/post/glsl/ShowDS_ps
GLSL compiled : DeferredShading/post/glsl/ShowDS_ps
GLSL compiling: DeferredShading/post/glsl/ShowColour_ps
GLSL compiled : DeferredShading/post/glsl/ShowColour_ps
Parsing script deferred_post_minilight.hlsl.program
Parsing script deferred.glsl.program
GLSL compiling: DeferredShading/material/glsl/ps
GLSL compiled : DeferredShading/material/glsl/ps
GLSL compiling: DeferredShading/material/glsl/notex_ps
GLSL compiled : DeferredShading/material/glsl/notex_ps
GLSL compiling: DeferredShading/material/glsl/nm_ps
GLSL compiled : DeferredShading/material/glsl/nm_ps
GLSL compiling: DeferredShading/material/glsl/nm_notex_ps
GLSL compiled : DeferredShading/material/glsl/nm_notex_ps
Parsing script deferred_post_onepass.hlsl.program
Parsing script deferred_post_minilight.glsl.program
GLSL compiling: DeferredShading/post/glsl/LightMaterial_vs
GLSL compiled : DeferredShading/post/glsl/LightMaterial_vs
GLSL compiling: DeferredShading/post/glsl/LightMaterial_ps
GLSL compiled : DeferredShading/post/glsl/LightMaterial_ps
Parsing script deferred_post_multipass.glsl.program
GLSL compiling: DeferredShading/post/glsl/Ambient_ps
GLSL compiled : DeferredShading/post/glsl/Ambient_ps
GLSL compiling: DeferredShading/post/glsl/GlobalLight_ps
GLSL compiled : DeferredShading/post/glsl/GlobalLight_ps
Parsing script deferred.hlsl.program
Parsing script deferred_post_multipass.hlsl.program
Parsing script DOF.material
Parsing script OldTV.material
Parsing script MotionBlur.material
Parsing script Bloom.material
GLSL compiling: Blur_ps_glsl
GLSL compiled : Blur_ps_glsl
GLSL compiling: Blur0_vs_glsl
GLSL compiled : Blur0_vs_glsl
GLSL compiling: Blur1_vs_glsl
GLSL compiled : Blur1_vs_glsl
Parsing script Posterize.material
Parsing script OffsetMapping.material
GLSL compiling: Examples/OffsetMappingIntegratedShadowsFPglsl
GLSL compiled : Examples/OffsetMappingIntegratedShadowsFPglsl
GLSL compiling: Examples/OffsetMappingIntegratedShadowsVPglsl
GLSL compiled : Examples/OffsetMappingIntegratedShadowsVPglsl
Parsing script Invert.material
Parsing script Example-DynTex.material
Parsing script Example.material
GLSL compiling: Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
GLSL compiled : Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
Parsing script instancing.material
GLSL compiling: InstancingGLSL
GLSL compiled : InstancingGLSL
GLSL compiling: InstancingShadowCasterGLSL
GLSL compiled : InstancingShadowCasterGLSL
GLSL compiling: CrowdGLSL
GLSL compiled : CrowdGLSL
GLSL compiling: CrowdShadowCasterGLSL
GLSL compiled : CrowdShadowCasterGLSL
Parsing script facial.material
Parsing script DepthShadowmap.material
GLSL compiling: Ogre/DepthShadowmap/CasterVP_GLSL
GLSL compiled : Ogre/DepthShadowmap/CasterVP_GLSL
GLSL compiling: Ogre/DepthShadowmap/ReceiverVP_GLSL
GLSL compiled : Ogre/DepthShadowmap/ReceiverVP_GLSL
GLSL compiling: Ogre/DepthShadowmap/ReceiverFP_GLSL
GLSL compiled : Ogre/DepthShadowmap/ReceiverFP_GLSL
GLSL compiling: Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
GLSL compiled : Ogre/DepthShadowmap/ReceiverFPPCF_GLSL
GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverVP_GLSL
GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFP_GLSL
GLSL compiling: Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
GLSL compiled : Ogre/DepthShadowmap/NormalMapReceiverFPPCF_GLSL
GLSL compiling: Ogre/DepthShadowmap/CasterFP_GLSL
GLSL compiled : Ogre/DepthShadowmap/CasterFP_GLSL
Parsing script RZR-002.material
Parsing script HeatVision.material
Parsing script Ogre.material
Parsing script VarianceShadowmap.material
Parsing script OldMovie.material
Parsing script BlackAndWhite.material
Parsing script Embossed.material
Parsing script SharpenEdges.material
Parsing script hdr.material
GLSL compiling: Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
GLSL compiled : Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp
GLSL compiling: Ogre/Compositor/StdQuad_GLSL_vp
GLSL compiled : Ogre/Compositor/StdQuad_GLSL_vp
GLSL compiling: Ogre/Compositor/HDR/downscale3x3GLSL_fp
GLSL compiled : Ogre/Compositor/HDR/downscale3x3GLSL_fp
GLSL compiling: Ogre/Compositor/HDR/utils_fp
GLSL compiled : Ogre/Compositor/HDR/utils_fp
GLSL compiling: Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
GLSL compiled : Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp
GLSL compiling: Ogre/Compositor/HDR/bloomGLSL_fp
GLSL compiled : Ogre/Compositor/HDR/bloomGLSL_fp
GLSL compiling: Ogre/Compositor/HDR/utils_fp
GLSL compiled : Ogre/Compositor/HDR/utils_fp
GLSL compiling: Ogre/Compositor/HDR/finaltonemappingGLSL_fp
GLSL compiled : Ogre/Compositor/HDR/finaltonemappingGLSL_fp
Parsing script Glass.material
Parsing script Laplace.material
Parsing script Ocean.material
GLSL compiling: GLSL/OceanVS
GLSL compiled : GLSL/OceanVS
GLSL compiling: GLSL/OceanFS
GLSL compiled : GLSL/OceanFS
GLSL compiling: GLSL/Ocean2VS
GLSL compiled : GLSL/Ocean2VS
GLSL compiling: GLSL/Ocean2FS
GLSL compiled : GLSL/Ocean2FS
Parsing script Tiling.material
Parsing script smoke.material
Parsing script Hurt.material
Parsing script Example-Water.material
Parsing script Examples-Advanced.material
Parsing script deferreddemo.material
Error at line 22 of deferreddemo.material: parent material: DeferredShading/Material/TexturedPhong not found for new material:Test13/Ground
Error at line 47 of deferreddemo.material: parent material: DeferredShading/Material/TexturedNormalMapped not found for new material:Test13/RockWall
Error at line 81 of deferreddemo.material: parent material: DeferredShading/Material/UntexturedNormalMapped not found for new material:Test13/DeferredAthena
Error in material Test13/DeferredAthena at line 91 of deferreddemo.material: Invalid fragment_program_ref entry - fragment program  has not been defined.
Error in material Test13/DeferredAthena at line 105 of deferreddemo.material: Invalid fragment_program_ref entry - fragment program  has not been defined.
Error at line 114 of deferreddemo.material: parent material: DeferredShading/Material/TexturedPhong not found for new material:Test13/DeferredOgre/Skin
Error at line 141 of deferreddemo.material: parent material: DeferredShading/Material/UntexturedPhong not found for new material:Test13/DeferredOgre/EarRing
Error in material Test13/DeferredOgre/EarRing at line 147 of deferreddemo.material: Invalid fragment_program_ref entry - fragment program  has not been defined.
Error in material Test13/DeferredOgre/EarRing at line 158 of deferreddemo.material: Invalid fragment_program_ref entry - fragment program  has not been defined.
Error at line 166 of deferreddemo.material: parent material: DeferredShading/Material/TexturedPhong not found for new material:Test13/DeferredOgre/Tusks
Error in material Test13/DeferredOgre/Tusks at line 172 of deferreddemo.material: Invalid fragment_program_ref entry - fragment program  has not been defined.
Error in material Test13/DeferredOgre/Tusks at line 186 of deferreddemo.material: Invalid fragment_program_ref entry - fragment program  has not been defined.
Error at line 197 of deferreddemo.material: parent material: DeferredShading/Material/TexturedPhong not found for new material:Test13/DeferredOgre/Eyes
Error in material Test13/DeferredOgre/Eyes at line 203 of deferreddemo.material: Invalid fragment_program_ref entry - fragment program  has not been defined.
Error in material Test13/DeferredOgre/Eyes at line 217 of deferreddemo.material: Invalid fragment_program_ref entry - fragment program  has not been defined.
Parsing script deferred.material
GLSL compiling: DeferredShading/material/glsl/vs
GLSL compiled : DeferredShading/material/glsl/vs
GLSL compiling: DeferredShading/material/glsl/nm_vs
GLSL compiled : DeferredShading/material/glsl/nm_vs
Parsing script deferred_post_debug.material
Parsing script deferred_post_multipass.material
Parsing script deferred_post_onepass.material
Parsing script deferred_post_minilight.material
Parsing script RomanBath.material
Parsing script Examples.compositor
Parsing script sample.fontdef
Parsing script smoke.particle
Parsing script Example-Water.particle
Parsing script Example.particle
Parsing script emitted_emitter.particle
Parsing script Compositor.overlay
Parsing script Example-CubeMapping.overlay
Parsing script Example-DynTex.overlay
Parsing script DP3.overlay
Parsing script Example-Water.overlay
Parsing script Shadows.overlay
Finished parsing scripts for resource group General
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Texture: clouds.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Mesh: Loading ogrehead.mesh.
Texture: WeirdEye.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: GreenSkin.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: spheremap.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: dirt01.jpg: Loading 1 faces(PF_R8G8B8,96x96x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,96x96x1.
WARNING: Texture instance 'RttTex' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
Creating viewport on target 'RttTex/0/0/0', rendering from camera 'RttCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
Viewport for camera 'RttCam', actual dimensions L: 0 T: 0 W: 512 H: 512
Texture: TaharezLook.tga: Loading 1 faces(PF_A8R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
terminate called after throwing an instance of 'CEGUI::FileIOException'
Aborted (core dumped)

here's my ogre config summary:

Code: Select all

-------=== Configuration summary ===--------
    Target platform                 : GLX
    OpenGL Ogre support             : GLX
    GUI library to use              : gtk
    Use double precision arithmetic : no
    Support for threading           : no
    Use STLport                     : no
    Use FreeType                    : yes
    Use FreeImage                   : yes
    Use DevIL                       : no
    Build OGRE demos                : yes
    Build CEGUI demos               : true
    Build the OpenEXR plugin        : no
    Build the Cg plugin             : yes
    Build the DirectX 9 plugin      : no
--------===============================--------

thanks!
User avatar
xavier
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 9481
Joined: Fri Feb 18, 2005 2:03 am
Location: Dublin, CA, US
x 22

Post by xavier »

YW. :)

Actually I was hoping to see the CEGUI log as well.
Do you need help? What have you tried?

Image

Angels can fly because they take themselves lightly.
skullmunky
Gnoblar
Posts: 20
Joined: Wed Jun 13, 2007 6:09 am

Post by skullmunky »

/me smacks forehead.

here you go. i'm not quite sure how to fix this but i'll bet it'll be pretty obvious.

thanks

Code: Select all

14/07/2007 10:40:48 (InfL1)	+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
14/07/2007 10:40:48 (InfL1)	+                     Crazy Eddie's GUI System - Event log                    +
14/07/2007 10:40:48 (InfL1)	+                          (http://www.cegui.org.uk/)                         +
14/07/2007 10:40:48 (InfL1)	+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

14/07/2007 10:40:48 (InfL1)	CEGUI::Logger singleton created.
14/07/2007 10:40:48 (InfL1)	---- Begining CEGUI System initialisation ----
14/07/2007 10:40:48 (InfL1)	CEGUI::ImagesetManager singleton created
14/07/2007 10:40:48 (InfL1)	CEGUI::FontManager singleton created.
14/07/2007 10:40:48 (InfL1)	CEGUI::WindowFactoryManager singleton created
14/07/2007 10:40:48 (InfL1)	CEGUI::WindowManager singleton created
14/07/2007 10:40:48 (InfL1)	CEGUI::SchemeManager singleton created.
14/07/2007 10:40:48 (InfL1)	CEGUI::MouseCursor singleton created.
14/07/2007 10:40:48 (InfL1)	CEGUI::GlobalEventSet singleton created.
14/07/2007 10:40:48 (InfL1)	CEGUI::WidgetLookManager singleton created.
14/07/2007 10:40:48 (InfL1)	CEGUI::WindowRendererManager singleton created
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'DefaultWindow' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'DragContainer' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'ScrolledContainer' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'ClippedContainer' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/Checkbox' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/PushButton' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/RadioButton' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/Combobox' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/ComboDropList' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/Editbox' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/FrameWindow' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/ItemEntry' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/Listbox' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/ListHeader' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/ListHeaderSegment' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/Menubar' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/PopupMenu' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/MenuItem' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/MultiColumnList' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/MultiLineEditbox' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/ProgressBar' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/ScrollablePane' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/Scrollbar' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/Slider' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/Spinner' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/TabButton' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/TabControl' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/Thumb' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/Titlebar' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/Tooltip' windows added.
14/07/2007 10:40:48 (InfL1)	WindowFactory for 'CEGUI/ItemListbox' windows added.
14/07/2007 10:40:48 (InfL1)	Window type alias named 'DefaultGUISheet' added for window type 'DefaultWindow'.
14/07/2007 10:40:48 (InfL1)	CEGUI::System singleton created.
14/07/2007 10:40:48 (InfL1)	---- CEGUI System initialisation completed ----
14/07/2007 10:40:48 (InfL1)	---- Version 0.5.0 ----
14/07/2007 10:40:48 (InfL1)	---- Renderer module is: CEGUI::OgreRenderer - Official Ogre based renderer module for CEGUI ----
14/07/2007 10:40:48 (InfL1)	---- XML Parser module is: CEGUI::XercesParser - Official Xerces-C++ based parser module for CEGUI ----
14/07/2007 10:40:48 (InfL1)	---- Scripting module is: None ----
14/07/2007 10:40:48 (InfL1)	Attempting to load Scheme from file 'TaharezLookSkin.scheme'.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'GUIScheme.xsd'.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - XML schema file 'GUIScheme.xsd' has been initialised.
14/07/2007 10:40:48 (InfL2)	Started creation of Scheme 'TaharezLook' via XML file.
14/07/2007 10:40:48 (InfL2)	Finished creation of Scheme 'TaharezLook' via XML file.
14/07/2007 10:40:48 (InfL2)	Loaded GUI scheme 'TaharezLook' from data in file 'TaharezLookSkin.scheme'.
14/07/2007 10:40:48 (InfL2)	---- Begining resource loading for GUI scheme 'TaharezLook' ----
14/07/2007 10:40:48 (InfL1)	Attempting to create an Imageset from the information specified in file 'TaharezLook.imageset'.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'Imageset.xsd'.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - XML schema file 'Imageset.xsd' has been initialised.
14/07/2007 10:40:48 (InfL1)	Started creation of Imageset from XML specification:
14/07/2007 10:40:48 (InfL1)	---- CEGUI Imageset name: TaharezLook
14/07/2007 10:40:48 (InfL1)	---- Source texture file: TaharezLook.tga in resource group: (Default)
14/07/2007 10:40:48 (InfL1)	---- now for the try/catch
14/07/2007 10:40:48 (InfL1)	---- after try/catch
14/07/2007 10:40:48 (InfL2)	Finished creation of Imageset 'TaharezLook' via XML file.
14/07/2007 10:40:48 (InfL1)	Attempting to create Font from the information specified in file 'bluehighway-12.font'.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'Font.xsd'.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - XML schema file 'Font.xsd' has been initialised.
14/07/2007 10:40:48 (InfL1)	Started creation of FreeType Font:
14/07/2007 10:40:48 (InfL1)	---- CEGUI font name: BlueHighway-12
14/07/2007 10:40:48 (InfL1)	----     Source file: bluehigh.ttf in resource group: (Default)
14/07/2007 10:40:48 (InfL1)	---- Real point size: 12
14/07/2007 10:40:48 (InfL1)	Succsessfully loaded 289 glyphs
14/07/2007 10:40:48 (InfL2)	Finished creation of Font 'BlueHighway-12' via XML file.
14/07/2007 10:40:48 (InfL1)	Attempting to create Font from the information specified in file 'bluehighway-10.font'.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'Font.xsd'.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - XML schema file 'Font.xsd' has been initialised.
14/07/2007 10:40:48 (InfL1)	Started creation of FreeType Font:
14/07/2007 10:40:48 (InfL1)	---- CEGUI font name: BlueHighway-10
14/07/2007 10:40:48 (InfL1)	----     Source file: bluehigh.ttf in resource group: (Default)
14/07/2007 10:40:48 (InfL1)	---- Real point size: 10
14/07/2007 10:40:48 (InfL1)	Succsessfully loaded 289 glyphs
14/07/2007 10:40:48 (InfL2)	Finished creation of Font 'BlueHighway-10' via XML file.
14/07/2007 10:40:48 (InfL1)	Attempting to create Font from the information specified in file 'bluehighway-8.font'.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'Font.xsd'.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - XML schema file 'Font.xsd' has been initialised.
14/07/2007 10:40:48 (InfL1)	Started creation of FreeType Font:
14/07/2007 10:40:48 (InfL1)	---- CEGUI font name: BlueHighway-8
14/07/2007 10:40:48 (InfL1)	----     Source file: bluehigh.ttf in resource group: (Default)
14/07/2007 10:40:48 (InfL1)	---- Real point size: 8
14/07/2007 10:40:48 (InfL1)	Succsessfully loaded 289 glyphs
14/07/2007 10:40:48 (InfL2)	Finished creation of Font 'BlueHighway-8' via XML file.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - Attempting to load schema from file 'Falagard.xsd'.
14/07/2007 10:40:48 (InfL1)	XercesParser::initialiseSchema - XML schema file 'Falagard.xsd' has been initialised.
14/07/2007 10:40:48 (InfL1)	===== Falagard 'root' element: look and feel parsing begins =====
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/Button'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/Button'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/RadioButton'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/RadioButton'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/Checkbox'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/Checkbox'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/Editbox'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/Editbox'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/Titlebar'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/Titlebar'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/FrameWindow'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/FrameWindow'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/ProgressBar'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/ProgressBar'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/AltProgressBar'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/AltProgressBar'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/VUMeter'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/VUMeter'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/SliderThumb'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/SliderThumb'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/Slider'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/Slider'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/HorizontalScrollbarThumb'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/HorizontalScrollbarThumb'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/HorizontalScrollbar'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/HorizontalScrollbar'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/VerticalScrollbarThumb'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/VerticalScrollbarThumb'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/VerticalScrollbar'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/VerticalScrollbar'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/Listbox'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/Listbox'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/ComboDropList'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/ComboDropList'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/ComboEditbox'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/ComboEditbox'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/Combobox'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/Combobox'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/Spinner'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/Spinner'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/StaticShared'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/StaticShared'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/StaticImage'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/StaticImage'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/StaticText'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/StaticText'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/ListHeaderSegment'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/ListHeaderSegment'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/ListHeader'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/ListHeader'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/MultiColumnList'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/MultiColumnList'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/MultiLineEditbox'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/MultiLineEditbox'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/Tooltip'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/Tooltip'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/ScrollablePane'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/ScrollablePane'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/TabButton'.
14/07/2007 10:40:48 (InfL2)	---< End of definition for widget look 'TaharezLook/TabButton'.
14/07/2007 10:40:48 (InfL2)	---> Start of definition for widget look 'TaharezLook/TabContentPane'.
14/07/2007 10:40:48 (Error)	Exception: XercesParser::parseXMLFile - An error occurred at line nr. 3306 while parsing XML file 'TaharezLook.looknfeel'.  Additional information: Attribute 'layoutOnwrite' is not declared for element 'PropertyDefinition'
14/07/2007 10:40:48 (Error)	WidgetLookManager::parseLookNFeelSpecification - loading of look and feel data from file 'TaharezLook.looknfeel' has failed.
User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Post by jacmoe »

Please configure and rebuild CEGUI to use TinyXML instead of Xerces. :wink:
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
skullmunky
Gnoblar
Posts: 20
Joined: Wed Jun 13, 2007 6:09 am

Post by skullmunky »

FIXED!

thanks a million.
LunaCity
Gnoblar
Posts: 10
Joined: Fri Dec 21, 2007 1:12 am

Post by LunaCity »

I am getting this problem but I don't know how to recompile CEGUI with TinyXML
Can someone tell me how?
ares23
Gnoblar
Posts: 19
Joined: Mon Dec 17, 2007 3:23 pm

Post by ares23 »

I came across the same problem and recompiling CEGUI with TinyXML did the trick for me.

LunaCity: You need to download the CEGUI source from www.cegui.org.uk, then run "./configure --with-default-xml-parser=TinyXMLParser" then "make" and "make install".
raver
Gnoblar
Posts: 7
Joined: Thu Nov 13, 2008 4:51 pm

Post by raver »

Hi
I'm trying to recompile CEGUI running ./configure --with-default-xml-parser=TinyXMLParser but when I "make" i get the msg: "make: *** No targets specified and no makefile found. "

I know it's a noob question but, can anyone tell me how to make CEGUI properly ?

Thanks a lot

EDIT: Sorry, i get a config error so i could not make and install ; the wiki is allright :D
Post Reply