Moderators: Moderators, OGRE Team

Robomaniac wrote:- Graphics, no more, no less
Robomaniac wrote:- Subpar GUI (but that's being fixed by Crazy Eddie ( i think still) )
Robomaniac wrote:- Huge
Robomaniac wrote:- Larger Learning Curve than irrlicht

Larger Learning Curve than irrlicht


leedgitar wrote:... the design of Ogre and the thorough comments brought me to a whole new level of understanding that I couldn't seem get elsewhere.
...
Ogre's approach of implementing a core set of general 3d concepts, with the community proving in can be used in a variety of different ways (puzzle games, FPS shooters, MMORPG, card games, etc) is the ultimate accomplishment IMHO.


eugen_ wrote:Thanks!!!
i have one more question, about animation...i can see anywhere if ogre supports morphing animations? is there support for such a thing, i need to use some linear interpolation for a sphere crushing on the wall for the compression effect...if u think this could be done some other way, pls let me know !


vgmdev wrote:But ogre is 3 colors for everything and looks “dark”.

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