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2012-02-04 04:39 UTC
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ogre - Change Log
ogre - 1.8.0 RC1
================
-
0000423
:
[Scene Management Bugs]
CompositorInstance::getSourceForTex (masterfalcon) - resolved.
-
0000376
:
[Render System Bugs]
Truetype fonts with significant overlap get badly cropped (masterfalcon) - resolved.
-
0000475
:
[Core Library Bugs]
Compositors global textures cannot use as render target (even in the same compositor) (masterfalcon) - resolved.
-
0000473
:
[Sample problem]
Bump Mapping Shaders/Material Broken (masterfalcon) - resolved.
-
0000346
:
[Render System Bugs - GL]
Ogre::RenderTarget::copyContentsToMemory with unaligned pixel formats overruns buffer (masterfalcon) - resolved.
-
0000488
:
[Scene Management Bugs]
Node::_update problem (masterfalcon) - resolved.
-
0000367
:
[Scene Management Bugs]
setMaxRenderingDistance broken for entities with scale (masterfalcon) - resolved.
-
0000432
:
[Sample problem]
fix for shader compile errors in Particle GPU sample (masterfalcon) - resolved.
-
0000480
:
[Platform Specific - Win32]
Compile error in OgreGLSLESProgramManagerCommon.cpp on WIN32 platform (masterfalcon) - resolved.
-
0000491
:
[Core Library Bugs]
RTShaderGenerator generates duplicate function definitions in shader code under certain conditions (masterfalcon) - resolved.
-
0000349
:
[Render System Bugs - GL]
Getting "Program received signal SIGSEGV, Segmentation fault" when creating new Ogre::Root instance (masterfalcon) - resolved.
-
0000437
:
[Core Library Bugs]
compilation error with OGRE_BUILD_TESTS (masterfalcon) - resolved.
-
0000474
:
[Core Library Bugs]
Compositor::getTextureInstance (masterfalcon) - resolved.
-
0000354
:
[Render System Bugs]
Stencil shadow artifacts near clip collides shadow volume (masterfalcon) - resolved.
-
0000468
:
[Core Library Bugs]
The directional stencil shadows are scaled when a scaling parameter is set on the SceneNode containing the Entity (masterfalcon) - resolved.
-
0000429
:
[Render System Bugs]
Stencil shadows on scaled nodes (masterfalcon) - resolved.
-
0000335
:
[Core Library Bugs]
Stencil shadow bug after 1.7 (masterfalcon) - resolved.
-
0000404
:
[Render System Bugs]
SHADOWTYPE_STENCIL_ADDITIVE going haywire when clipping model. (masterfalcon) - resolved.
ogre - 1.7.4
============
-
0000471
:
[Documentation]
[Papercut] ogremeshxml.dtd 'extremes' element definition incorrect (CABAListic) - resolved.
-
0000381
:
[Build/Compilation Errors]
CMake rpath incorrect for SampleBrowser when OGRE_LIB_DIRECTORY is defined (CABAListic) - resolved.
-
0000418
:
[Build/Compilation Errors]
CMAKE script bug - Building OGRE with TBB as thread provider (CABAListic) - resolved.
-
0000467
:
[Platform Specific - Win32]
FindOGRE.cmake does not set OGRE_${COMPONENT}_BINARY_REL (CABAListic) - resolved.
-
0000357
:
[Render System Bugs - D3D9]
Root::createRenderWindow throws RenderingAPIException when called a second time - closed.
ogre - 1.8.0
============
-
0000472
:
[Documentation]
docs for compositor clear pass (masterfalcon) - resolved.
-
0000444
:
[Resource management]
Image::applyGamma applies Exposure instead of Gamma (masterfalcon) - resolved.
-
0000339
:
[Render System Bugs - GL]
glsl preprocessor removes source code (masterfalcon) - resolved.
-
0000337
:
[Terrain component]
Inversed fog FOG_EXP in terrain shader (masterfalcon) - resolved.
-
0000441
:
[Scene Management Bugs]
Material::setLodLevels does not clear mUserLodValues (masterfalcon) - resolved.
-
0000358
:
[Core Library Bugs]
Invalid index checking on poseList (masterfalcon) - resolved.
-
0000433
:
[Core Library Bugs]
fix for crash in SceneManager::deriveShadowReceiverPass (masterfalcon) - resolved.
-
0000464
:
[Platform Specific - iOS]
contentScalingFactor not Taken Into Account in EAGL2Window::create (masterfalcon) - resolved.
-
0000434
:
[Render System Bugs - GL]
Binding of used custom attributes GLSL Vertex Shaders mathes incorrectly. (masterfalcon) - resolved.
-
0000460
:
[Render System Bugs - GL]
GLSL 'uses_adjacency_information' doesn't work (masterfalcon) - resolved.
-
0000440
:
[Scene Management Bugs]
CompositorInstance::mActiveScheme is useless (masterfalcon) - resolved.
-
0000391
:
[Scene Management Bugs]
[Papercut] Light::setSpotlightRange should not throw an exception (masterfalcon) - resolved.
-
0000447
:
[Render System Bugs - GL]
Semantically wrong code (masterfalcon) - resolved.
-
0000453
:
[Render System Bugs]
RTSS FFPTexturing GLSL Fixes (masterfalcon) - resolved.
-
0000450
:
[Render System Bugs - GL]
[patch] update glew to 1.6.0 (masterfalcon) - resolved.
-
0000456
:
[Documentation]
[Papercut] ToAxisAngle, ToAngleAxis. (masterfalcon) - resolved.
-
0000343
:
[Scene Management Bugs]
SceneManager::setSkyDome cause memory leaks (masterfalcon) - resolved.
-
0000461
:
[Sample problem]
[Papercut] fps statspanel typo (masterfalcon) - resolved.
-
0000393
:
[Sample problem]
[Papercut] resolved double to float warning in two samples, patch included (masterfalcon) - resolved.
-
0000320
:
[Scene Management Bugs]
Camera debug rendereable wrong position and orientation (masterfalcon) - resolved.
-
0000410
:
[Sample problem]
[Papercut] Changes to RTShader System broken old ExampleApplication Framework, Patch included (masterfalcon) - resolved.
-
0000417
:
[Core Library Bugs]
[Papercut] Added TextureUnitState::setTexture & setCubicTexture from TexturePtr, Patch included (masterfalcon) - resolved.
-
0000366
:
[Core Library Bugs]
[Papercut] CompositorManager can't unregister CompositorLogic - resolved.
-
0000369
:
[Core Library Bugs]
[Papercut] Missing iterator and const_iterator typedefs for Ogre Container types (CABAListic) - resolved.
-
0000385
:
[Core Library Bugs]
[Papercut] Add const modifier to the VertexDeclaration's methods (CABAListic) - resolved.
-
0000398
:
[Sample problem]
[papercut] Use non-exclusive mouse mode for sample browser, at least for window mode - closed.
-
0000362
:
[Core Library Bugs]
[Papercut] No anglebetween() in Ogre::Vector2 - closed.
-
0000414
:
[Core Library Bugs]
MaterialSerializer writes out wrong LOD values - closed.
-
0000412
:
[Core Library Bugs]
crash when writing material file - closed.
-
0000424
:
[Build/Compilation Errors]
SmallVector compiling fails - closed.
-
0000325
:
[Render System Bugs]
changing the priority with setRenderQueueGroupAndPriority() has no effect in the rendering order (Assaf Raman) - closed.
-
0000309
:
[Render System Bugs - D3D9]
New depth sharing causes problems with multiple windows? - closed.
ogre - 1.7.3
============
-
0000363
:
[Core Library Bugs]
Bug: Ogre 1.7.2: DataStream::getAsString() returning empty string (CABAListic) - resolved.
-
0000443
:
[Core Library Bugs]
[Papercut] Small fix for Image::setColourAt - closed.
-
0000344
:
[Core Library Bugs]
Cannot set sky box, dome and plane visible. - closed.
-
0000340
:
[Core Library Bugs]
Viewport::clear() saves and re-sets the previous Viewport, even if that Viewport has since been deleted - closed.
-
0000365
:
[Core Library Bugs]
[Papercut] void BillBoardSet::setMaterial (const MaterialPtr &material) is missing - closed.
-
0000374
:
[Core Library Bugs]
[Papercut] PixelBox should have getColourAt and setColourAt - closed.
-
0000409
:
[Render System Bugs - GL]
[papercut]System freezes in GLPixelUtil::getMaxMipmaps when width or height is 0 - closed.
-
0000373
:
[Core Library Bugs]
[Papercut] Image has getColourAt but not setColourAt - closed.
-
0000375
:
[Core Library Bugs]
[Papercut] Image getColourAt parameters should be type size_t, not int - closed.
ogre - 1.7.2
============
-
0000419
:
[Core Library Bugs]
Crash in ProgressiveMesh with MSVC - closed.
-
0000399
:
[Core Library Bugs]
[papercut] Bug in ScriptTranslator::getConstantType - closed.
ogre - 1.7.1
============
-
0000240
:
[Resource management]
TextAreaOverlayElement incorrectly loads Font in background thread (OGRE_THREAD_SUPPORT == 2) (sinbad) - closed.
-
0000321
:
[Core Library Bugs]
CompositorManager::_getTexturedRectangle2D uses Rectangle2D, which for this use case incorrectly use HBU_STATIC_WRITE_ONLY (masterfalcon) - closed.
-
0000305
:
[Core Library Bugs]
Entity::setMaterialName(material, group) only calles SubEntity::setMaterialName(material) without group. (sinbad) - closed.
-
0000313
:
[Build/Compilation Errors]
HTML.cfg.in does not handle spaces in directory name (sinbad) - closed.
-
0000308
:
[Build/Compilation Errors]
Inclusion of _mingw.h in OgrePlatform.h breaks compilation on GCC-4.5 based Mingw (sinbad) - closed.
-
0000314
:
[Terrain component]
Terrain vertex compression doesn't work on ATI/GL (sinbad) - closed.
-
0000311
:
[Build/Compilation Errors]
CMake function ogre_config_lib() hardcodes SUFFIX to "" (CABAListic) - closed.
-
0000297
:
[Build/Compilation Errors]
Incorrect use of Boost_USE_STATIC_LIBS causes boost library search to fail (sinbad) - closed.
ogre - 1.7.0 RC1
================
-
0000232
:
[Terrain component]
Add PSSM support to terrain (colour and depth shadows) (sinbad) - closed.
ogre - 1.6.4
============
-
0000196
:
[Render System Bugs - D3D9]
Texture samplers > 8 are black after a device restore (sinbad) - closed.
-
0000207
:
[Render System Bugs]
RenderSystem::_disableTextureUnitsFrom only disables up to fixed-function units (sinbad) - closed.
-
0000226
:
[Platform Specific - OSX]
OgreOSXCocoaView cause application crash if you save the window attributes to the preferences (sinbad) - closed.
-
0000229
:
[Terrain component]
Composite map only shows the green channel on GL (sinbad) - closed.
ogre - 1.6.3
============
-
0000208
:
[Core Library Bugs]
Inconsistency between Root::loadPlugin and DynLibManager::load (sinbad) - closed.
-
0000216
:
[Resource management]
use of alpha_op_ex results in a runtime failure in debug builds, crashes in release builds (sinbad) - closed.
-
0000211
:
[Documentation]
Official Manual missing "particle_system" keyword - closed.
ogre - 1.7.0
============
-
0000288
:
[Build/Compilation Errors]
MinGW and nmake targets incorrectly use debug/release subfolders in build dir (CABAListic) - closed.
-
0000282
:
[Build/Compilation Errors]
SDK includes installed to "win32" directory, but referenced in source in "WIN32" directory (CABAListic) - closed.
-
0000274
:
[Build/Compilation Errors]
'undefined reference to dlerror' with GNU Gold (CABAListic) - closed.
-
0000285
:
[Build/Compilation Errors]
Feature summary output incorrect if OGRE_CONFIG_ALLOCATOR=1 (CABAListic) - closed.
-
0000278
:
[Build/Compilation Errors]
OgreWin32GLSupport.cpp: MonitorFromPoint not declared (CABAListic) - closed.
-
0000284
:
[Build/Compilation Errors]
CMake build system does not detect DirectX (CABAListic) - closed.
-
0000286
:
[Build/Compilation Errors]
Fix case of include directive in OgreD3D9Prerequisites.h (CABAListic) - closed.
-
0000281
:
[Build/Compilation Errors]
OgreFont.cpp: ft2build.h:56: error: freetype/config/ftheader.h: No such file or directory (CABAListic) - closed.
-
0000227
:
[Terrain component]
Non-zero terrain positions have issues (sinbad) - closed.
-
0000230
:
[Terrain component]
Terrain: OpenGL crashes in the driver when editing blend map (sinbad) - closed.
-
0000223
:
[Terrain component]
Terrain: Changinglayer world size at runtime doesn't work? (sinbad) - closed.
-
0000219
:
[Terrain component]
Terrain loses some textures on device lost / restore (sinbad) - closed.
-
0000248
:
[Build/Compilation Errors]
Arch 64 - don't build after sample soc merge (sinbad) - closed.
-
0000233
:
[Build/Compilation Errors]
CMake is unable to pickup TBB libraries from default TBB distributions (CABAListic) - closed.
-
0000255
:
[Build/Compilation Errors]
CMake rules append '-msse' on architectures which don't support SSE (CABAListic) - closed.
-
0000253
:
[Platform Specific - iOS]
setOrientation crash when not using the auto-created window (masterfalcon) - closed.
-
0000244
:
[Terrain component]
Textures blendmaps mixed/restored (sinbad) - closed.
-
0000260
:
[Render System Bugs - D3D9]
Stencil shadows do not work on Dx9 (sinbad) - closed.
-
0000257
:
[Terrain component]
getHeightAtWorldPosition() doesn't work properly if terrainGroup->setOrigin().y is more than 0. (sinbad) - closed.
-
0000254
:
[Core Library Bugs]
DXTn volume texture size calculation (sinbad) - closed.
-
0000231
:
[Build/Compilation Errors]
Samples/Terrain/src/Terrain.cpp wont compile on linux - closed.
-
0000218
:
[Terrain component]
Terrain lightmap issues (sinbad) - closed.
-
0000217
:
[Terrain component]
Terrain culling unreliable after editing terrain (sinbad) - closed.
ogre - 1.6.2
============
-
0000202
:
[Core Library Bugs]
GLSL program 'attach' directive only accepts one parameter (sinbad) - closed.
-
0000200
:
[Core Library Bugs]
StaticGeometry edge lists with LOD (sinbad) - closed.
-
0000201
:
[Scene Management Bugs]
Reinitialising Entity during _findVisibleObjects invalidates SM iterators (sinbad) - closed.
ogre - 1.6.1
============
-
0000199
:
[Vendor-specific]
Radeon 9200 crashes in GL inside _setPointParameters - closed.
ogre - 1.4.6
============
-
0000134
:
[Build/Compilation Errors]
XSI Exporter - some affectors broken after export? (sinbad) - closed.
-
0000183
:
[Resource management]
Problems with Cg after program errors (sinbad) - closed.
-
0000184
:
[Build/Compilation Errors]
Unloading & reloading shaders - problems (sinbad) - closed.
-
0000185
:
[Render System Bugs - GL]
Cannot add more than one texture transform (sinbad) - closed.
ogre - 1.4.4
============
-
0000178
:
[Render System Bugs - GL]
Compositor doesn't support all viewport options (sinbad) - closed.
ogre - 1.4.3
============
-
0000169
:
[Render System Bugs - GL]
Gl with > 8 texture units (sinbad) - closed.
-
0000175
:
[Core Library Bugs]
SharedPtr assignment issues under unusual conditions (sinbad) - closed.
-
0000165
:
[Build/Compilation Errors]
Loading DXT data from memory in D3D9 causes problems (sinbad) - closed.
-
0000174
:
[Render System Bugs - GL]
A couple of minor issues with fullscreen / windowed switching on D3D (sinbad) - closed.
-
0000176
:
[Scene Management Bugs]
Compositors assume a fixed render queue max value (sinbad) - closed.
-
0000177
:
[Render System Bugs - GL]
Modulative texture shadows & custom projection - spotlight fade (sinbad) - closed.
ogre - 1.6.0
============
-
0000198
:
[Core Library Bugs]
Setting animated texture twice fails (sinbad) - closed.
-
0000182
:
[Resource management]
SubEntities invalid after Mesh unload / reload (sinbad) - closed.
ogre - 1.4.2
============
-
0000110
:
[Resource management]
Problem loading other resources from scriptloaders (sinbad) - closed.
-
0000159
:
[Tools]
Trap buffer overruns better in XmlConverter (sinbad) - closed.
-
0000170
:
[Build/Compilation Errors]
Problems with fallbacks on non-shader capable cards (sinbad) - closed.
ogre - 1.4.1
============
-
0000157
:
[Build/Compilation Errors]
Assert on invalid AABB in debug mode when using focused shadow camera setups (sinbad) - closed.
-
0000160
:
[Build/Compilation Errors]
LiSPSM directional shadows cast backwards? (sinbad) - closed.
-
0000162
:
[Build/Compilation Errors]
FreeImage has problems on Linux if system libjpeg / libpng etc are loaded first (sinbad) - closed.
-
0000163
:
[Build/Compilation Errors]
Compositors don't get removed properly when resource groups are destroyed (sinbad) - closed.
-
0000164
:
[Documentation]
Emitting emitters missing from particle system documentation (sinbad) - closed.
ogre - 1.4.0
============
-
0000111
:
[Core Library Bugs]
Blend multiple animations in weighted average mode causing incorrect result on track-less bones (sinbad) - closed.
-
0000147
:
[Scene Management Bugs]
OctreeSceneManager ignores Camera's own cull camera (sinbad) - closed.
-
0000145
:
[Scene Management Bugs]
Infinite bounding box culling/intersect testing incorrect in OctreeSceneManager (sinbad) - closed.
-
0000142
:
[Render System Bugs - GL]
D3D9 Debug runtime and shadows (sinbad) - closed.
-
0000141
:
[Build/Compilation Errors]
Demo_DynTex fails when you lose a device in Eihort (sinbad) - closed.
-
0000140
:
[Build/Compilation Errors]
Hardware pose animation with none enabled, D3D debug error (sinbad) - closed.
-
0000137
:
[Render System Bugs - GL]
Manual texture loader - need to setNumMipMaps every time loadResource called? (sinbad) - closed.
-
0000131
:
[Build/Compilation Errors]
ANSI standards compliance (sinbad) - closed.
-
0000123
:
[Scene Management Bugs]
Entity flips casts shadows option when edge lists are not built even for texture shadows (sinbad) - closed.
-
0000118
:
[Render System Bugs - GL]
GLSL, problem setting array parameters from auto constants (
user309
) - closed.
-
0000116
:
[Render System Bugs - GL]
Lots of error messages when using HLSL when Dx9 rendersystem not loaded (sinbad) - closed.
-
0000148
:
[Render System Bugs - GL]
Problem using indexed parameters on a high-level shader (sinbad) - closed.
-
0000151
:
[Core Library Bugs]
Pass::_dirtyHash is not threadsafe (sinbad) - closed.
-
0000152
:
[Vendor-specific]
Larger speed difference between D3D and GL in Eihort (sinbad) - closed.
-
0000156
:
[Build/Compilation Errors]
locale problems with StringConverter::parseReal (sinbad) - closed.
ogre - 1.2.5
============
-
0000133
:
[Build/Compilation Errors]
Can't override an auto parameter with a non-auto (sinbad) - closed.
-
0000136
:
[Scene Management Bugs]
Octree scene manager "Depth" parameter foibles (sinbad) - closed.
ogre - 1.2.0
============
-
0000109
:
[Scene Management Bugs]
Can't use a compositor on a shadow texture (sinbad) - closed.
-
0000100
:
[Build/Compilation Errors]
Direct3D9 FSAA options don't refresh until you select another video mode (
user314
) - closed.
ogre - 1.0.4
============
-
0000104
:
[Render System Bugs - GL]
Texture shadows don't work in the standard SceneManager (sinbad) - closed.
ogre - CVS v1-0
===============
-
0000103
:
[Render System Bugs - GL]
CEGui device lost (sinbad) - closed.
ogre - 1.0.1
============
-
0000090
:
[Core Library Bugs]
StaticGeometry zero volume (sinbad) - closed.
-
0000069
:
[Render System Bugs - GL]
Error message is wrong in GTKGLSupport::createWindow (sinbad) - closed.
-
0000075
:
[Platform Specific - Win32]
Win32 InputSystem drops modifiers for consequtive events (sinbad) - closed.
-
0000093
:
[Core Library Bugs]
Cg 1.3 Support (sinbad) - closed.
-
0000094
:
[Core Library Bugs]
Crash on exit when using buffered input if frameStarted not overridden (sinbad) - closed.
-
0000095
:
[Core Library Bugs]
Crash on shutdown in TerrainSceneManager if Cg-based custom material used (sinbad) - closed.
-
0000096
:
[Build/Compilation Errors]
Light::setVisible(false) does not work when using additive shadows (sinbad) - closed.
Mantis 1.1.6
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