Mantis Bugtracker

ogre - Change Log

ogre - 1.8.0 RC1
================
- 0000423: [Scene Management Bugs] CompositorInstance::getSourceForTex (masterfalcon) - resolved.
- 0000376: [Render System Bugs] Truetype fonts with significant overlap get badly cropped (masterfalcon) - resolved.
- 0000475: [Core Library Bugs] Compositors global textures cannot use as render target (even in the same compositor) (masterfalcon) - resolved.
- 0000473: [Sample problem] Bump Mapping Shaders/Material Broken (masterfalcon) - resolved.
- 0000346: [Render System Bugs - GL] Ogre::RenderTarget::copyContentsToMemory with unaligned pixel formats overruns buffer (masterfalcon) - resolved.
- 0000488: [Scene Management Bugs] Node::_update problem (masterfalcon) - resolved.
- 0000367: [Scene Management Bugs] setMaxRenderingDistance broken for entities with scale (masterfalcon) - resolved.
- 0000432: [Sample problem] fix for shader compile errors in Particle GPU sample (masterfalcon) - resolved.
- 0000480: [Platform Specific - Win32] Compile error in OgreGLSLESProgramManagerCommon.cpp on WIN32 platform (masterfalcon) - resolved.
- 0000491: [Core Library Bugs] RTShaderGenerator generates duplicate function definitions in shader code under certain conditions (masterfalcon) - resolved.
- 0000349: [Render System Bugs - GL] Getting "Program received signal SIGSEGV, Segmentation fault" when creating new Ogre::Root instance (masterfalcon) - resolved.
- 0000437: [Core Library Bugs] compilation error with OGRE_BUILD_TESTS (masterfalcon) - resolved.
- 0000474: [Core Library Bugs] Compositor::getTextureInstance (masterfalcon) - resolved.
- 0000354: [Render System Bugs] Stencil shadow artifacts near clip collides shadow volume (masterfalcon) - resolved.
- 0000468: [Core Library Bugs] The directional stencil shadows are scaled when a scaling parameter is set on the SceneNode containing the Entity (masterfalcon) - resolved.
- 0000429: [Render System Bugs] Stencil shadows on scaled nodes (masterfalcon) - resolved.
- 0000335: [Core Library Bugs] Stencil shadow bug after 1.7 (masterfalcon) - resolved.
- 0000404: [Render System Bugs] SHADOWTYPE_STENCIL_ADDITIVE going haywire when clipping model. (masterfalcon) - resolved.

ogre - 1.7.4
============
- 0000471: [Documentation] [Papercut] ogremeshxml.dtd 'extremes' element definition incorrect (CABAListic) - resolved.
- 0000381: [Build/Compilation Errors] CMake rpath incorrect for SampleBrowser when OGRE_LIB_DIRECTORY is defined (CABAListic) - resolved.
- 0000418: [Build/Compilation Errors] CMAKE script bug - Building OGRE with TBB as thread provider (CABAListic) - resolved.
- 0000467: [Platform Specific - Win32] FindOGRE.cmake does not set OGRE_${COMPONENT}_BINARY_REL (CABAListic) - resolved.
- 0000357: [Render System Bugs - D3D9] Root::createRenderWindow throws RenderingAPIException when called a second time - closed.

ogre - 1.8.0
============
- 0000472: [Documentation] docs for compositor clear pass (masterfalcon) - resolved.
- 0000444: [Resource management] Image::applyGamma applies Exposure instead of Gamma (masterfalcon) - resolved.
- 0000339: [Render System Bugs - GL] glsl preprocessor removes source code (masterfalcon) - resolved.
- 0000337: [Terrain component] Inversed fog FOG_EXP in terrain shader (masterfalcon) - resolved.
- 0000441: [Scene Management Bugs] Material::setLodLevels does not clear mUserLodValues (masterfalcon) - resolved.
- 0000358: [Core Library Bugs] Invalid index checking on poseList (masterfalcon) - resolved.
- 0000433: [Core Library Bugs] fix for crash in SceneManager::deriveShadowReceiverPass (masterfalcon) - resolved.
- 0000464: [Platform Specific - iOS] contentScalingFactor not Taken Into Account in EAGL2Window::create (masterfalcon) - resolved.
- 0000434: [Render System Bugs - GL] Binding of used custom attributes GLSL Vertex Shaders mathes incorrectly. (masterfalcon) - resolved.
- 0000460: [Render System Bugs - GL] GLSL 'uses_adjacency_information' doesn't work (masterfalcon) - resolved.
- 0000440: [Scene Management Bugs] CompositorInstance::mActiveScheme is useless (masterfalcon) - resolved.
- 0000391: [Scene Management Bugs] [Papercut] Light::setSpotlightRange should not throw an exception (masterfalcon) - resolved.
- 0000447: [Render System Bugs - GL] Semantically wrong code (masterfalcon) - resolved.
- 0000453: [Render System Bugs] RTSS FFPTexturing GLSL Fixes (masterfalcon) - resolved.
- 0000450: [Render System Bugs - GL] [patch] update glew to 1.6.0 (masterfalcon) - resolved.
- 0000456: [Documentation] [Papercut] ToAxisAngle, ToAngleAxis. (masterfalcon) - resolved.
- 0000343: [Scene Management Bugs] SceneManager::setSkyDome cause memory leaks (masterfalcon) - resolved.
- 0000461: [Sample problem] [Papercut] fps statspanel typo (masterfalcon) - resolved.
- 0000393: [Sample problem] [Papercut] resolved double to float warning in two samples, patch included (masterfalcon) - resolved.
- 0000320: [Scene Management Bugs] Camera debug rendereable wrong position and orientation (masterfalcon) - resolved.
- 0000410: [Sample problem] [Papercut] Changes to RTShader System broken old ExampleApplication Framework, Patch included (masterfalcon) - resolved.
- 0000417: [Core Library Bugs] [Papercut] Added TextureUnitState::setTexture & setCubicTexture from TexturePtr, Patch included (masterfalcon) - resolved.
- 0000366: [Core Library Bugs] [Papercut] CompositorManager can't unregister CompositorLogic - resolved.
- 0000369: [Core Library Bugs] [Papercut] Missing iterator and const_iterator typedefs for Ogre Container types (CABAListic) - resolved.
- 0000385: [Core Library Bugs] [Papercut] Add const modifier to the VertexDeclaration's methods (CABAListic) - resolved.
- 0000398: [Sample problem] [papercut] Use non-exclusive mouse mode for sample browser, at least for window mode - closed.
- 0000362: [Core Library Bugs] [Papercut] No anglebetween() in Ogre::Vector2 - closed.
- 0000414: [Core Library Bugs] MaterialSerializer writes out wrong LOD values - closed.
- 0000412: [Core Library Bugs] crash when writing material file - closed.
- 0000424: [Build/Compilation Errors] SmallVector compiling fails - closed.
- 0000325: [Render System Bugs] changing the priority with setRenderQueueGroupAndPriority() has no effect in the rendering order (Assaf Raman) - closed.
- 0000309: [Render System Bugs - D3D9] New depth sharing causes problems with multiple windows? - closed.

ogre - 1.7.3
============
- 0000363: [Core Library Bugs] Bug: Ogre 1.7.2: DataStream::getAsString() returning empty string (CABAListic) - resolved.
- 0000443: [Core Library Bugs] [Papercut] Small fix for Image::setColourAt - closed.
- 0000344: [Core Library Bugs] Cannot set sky box, dome and plane visible. - closed.
- 0000340: [Core Library Bugs] Viewport::clear() saves and re-sets the previous Viewport, even if that Viewport has since been deleted - closed.
- 0000365: [Core Library Bugs] [Papercut] void BillBoardSet::setMaterial (const MaterialPtr &material) is missing - closed.
- 0000374: [Core Library Bugs] [Papercut] PixelBox should have getColourAt and setColourAt - closed.
- 0000409: [Render System Bugs - GL] [papercut]System freezes in GLPixelUtil::getMaxMipmaps when width or height is 0 - closed.
- 0000373: [Core Library Bugs] [Papercut] Image has getColourAt but not setColourAt - closed.
- 0000375: [Core Library Bugs] [Papercut] Image getColourAt parameters should be type size_t, not int - closed.

ogre - 1.7.2
============
- 0000419: [Core Library Bugs] Crash in ProgressiveMesh with MSVC - closed.
- 0000399: [Core Library Bugs] [papercut] Bug in ScriptTranslator::getConstantType - closed.

ogre - 1.7.1
============
- 0000240: [Resource management] TextAreaOverlayElement incorrectly loads Font in background thread (OGRE_THREAD_SUPPORT == 2) (sinbad) - closed.
- 0000321: [Core Library Bugs] CompositorManager::_getTexturedRectangle2D uses Rectangle2D, which for this use case incorrectly use HBU_STATIC_WRITE_ONLY (masterfalcon) - closed.
- 0000305: [Core Library Bugs] Entity::setMaterialName(material, group) only calles SubEntity::setMaterialName(material) without group. (sinbad) - closed.
- 0000313: [Build/Compilation Errors] HTML.cfg.in does not handle spaces in directory name (sinbad) - closed.
- 0000308: [Build/Compilation Errors] Inclusion of _mingw.h in OgrePlatform.h breaks compilation on GCC-4.5 based Mingw (sinbad) - closed.
- 0000314: [Terrain component] Terrain vertex compression doesn't work on ATI/GL (sinbad) - closed.
- 0000311: [Build/Compilation Errors] CMake function ogre_config_lib() hardcodes SUFFIX to "" (CABAListic) - closed.
- 0000297: [Build/Compilation Errors] Incorrect use of Boost_USE_STATIC_LIBS causes boost library search to fail (sinbad) - closed.

ogre - 1.7.0 RC1
================
- 0000232: [Terrain component] Add PSSM support to terrain (colour and depth shadows) (sinbad) - closed.

ogre - 1.6.4
============
- 0000196: [Render System Bugs - D3D9] Texture samplers > 8 are black after a device restore (sinbad) - closed.
- 0000207: [Render System Bugs] RenderSystem::_disableTextureUnitsFrom only disables up to fixed-function units (sinbad) - closed.
- 0000226: [Platform Specific - OSX] OgreOSXCocoaView cause application crash if you save the window attributes to the preferences (sinbad) - closed.
- 0000229: [Terrain component] Composite map only shows the green channel on GL (sinbad) - closed.

ogre - 1.6.3
============
- 0000208: [Core Library Bugs] Inconsistency between Root::loadPlugin and DynLibManager::load (sinbad) - closed.
- 0000216: [Resource management] use of alpha_op_ex results in a runtime failure in debug builds, crashes in release builds (sinbad) - closed.
- 0000211: [Documentation] Official Manual missing "particle_system" keyword - closed.

ogre - 1.7.0
============
- 0000288: [Build/Compilation Errors] MinGW and nmake targets incorrectly use debug/release subfolders in build dir (CABAListic) - closed.
- 0000282: [Build/Compilation Errors] SDK includes installed to "win32" directory, but referenced in source in "WIN32" directory (CABAListic) - closed.
- 0000274: [Build/Compilation Errors] 'undefined reference to dlerror' with GNU Gold (CABAListic) - closed.
- 0000285: [Build/Compilation Errors] Feature summary output incorrect if OGRE_CONFIG_ALLOCATOR=1 (CABAListic) - closed.
- 0000278: [Build/Compilation Errors] OgreWin32GLSupport.cpp: MonitorFromPoint not declared (CABAListic) - closed.
- 0000284: [Build/Compilation Errors] CMake build system does not detect DirectX (CABAListic) - closed.
- 0000286: [Build/Compilation Errors] Fix case of include directive in OgreD3D9Prerequisites.h (CABAListic) - closed.
- 0000281: [Build/Compilation Errors] OgreFont.cpp: ft2build.h:56: error: freetype/config/ftheader.h: No such file or directory (CABAListic) - closed.
- 0000227: [Terrain component] Non-zero terrain positions have issues (sinbad) - closed.
- 0000230: [Terrain component] Terrain: OpenGL crashes in the driver when editing blend map (sinbad) - closed.
- 0000223: [Terrain component] Terrain: Changinglayer world size at runtime doesn't work? (sinbad) - closed.
- 0000219: [Terrain component] Terrain loses some textures on device lost / restore (sinbad) - closed.
- 0000248: [Build/Compilation Errors] Arch 64 - don't build after sample soc merge (sinbad) - closed.
- 0000233: [Build/Compilation Errors] CMake is unable to pickup TBB libraries from default TBB distributions (CABAListic) - closed.
- 0000255: [Build/Compilation Errors] CMake rules append '-msse' on architectures which don't support SSE (CABAListic) - closed.
- 0000253: [Platform Specific - iOS] setOrientation crash when not using the auto-created window (masterfalcon) - closed.
- 0000244: [Terrain component] Textures blendmaps mixed/restored (sinbad) - closed.
- 0000260: [Render System Bugs - D3D9] Stencil shadows do not work on Dx9 (sinbad) - closed.
- 0000257: [Terrain component] getHeightAtWorldPosition() doesn't work properly if terrainGroup->setOrigin().y is more than 0. (sinbad) - closed.
- 0000254: [Core Library Bugs] DXTn volume texture size calculation (sinbad) - closed.
- 0000231: [Build/Compilation Errors] Samples/Terrain/src/Terrain.cpp wont compile on linux - closed.
- 0000218: [Terrain component] Terrain lightmap issues (sinbad) - closed.
- 0000217: [Terrain component] Terrain culling unreliable after editing terrain (sinbad) - closed.

ogre - 1.6.2
============
- 0000202: [Core Library Bugs] GLSL program 'attach' directive only accepts one parameter (sinbad) - closed.
- 0000200: [Core Library Bugs] StaticGeometry edge lists with LOD (sinbad) - closed.
- 0000201: [Scene Management Bugs] Reinitialising Entity during _findVisibleObjects invalidates SM iterators (sinbad) - closed.

ogre - 1.6.1
============
- 0000199: [Vendor-specific] Radeon 9200 crashes in GL inside _setPointParameters - closed.

ogre - 1.4.6
============
- 0000134: [Build/Compilation Errors] XSI Exporter - some affectors broken after export? (sinbad) - closed.
- 0000183: [Resource management] Problems with Cg after program errors (sinbad) - closed.
- 0000184: [Build/Compilation Errors] Unloading & reloading shaders - problems (sinbad) - closed.
- 0000185: [Render System Bugs - GL] Cannot add more than one texture transform (sinbad) - closed.

ogre - 1.4.4
============
- 0000178: [Render System Bugs - GL] Compositor doesn't support all viewport options (sinbad) - closed.

ogre - 1.4.3
============
- 0000169: [Render System Bugs - GL] Gl with > 8 texture units (sinbad) - closed.
- 0000175: [Core Library Bugs] SharedPtr assignment issues under unusual conditions (sinbad) - closed.
- 0000165: [Build/Compilation Errors] Loading DXT data from memory in D3D9 causes problems (sinbad) - closed.
- 0000174: [Render System Bugs - GL] A couple of minor issues with fullscreen / windowed switching on D3D (sinbad) - closed.
- 0000176: [Scene Management Bugs] Compositors assume a fixed render queue max value (sinbad) - closed.
- 0000177: [Render System Bugs - GL] Modulative texture shadows & custom projection - spotlight fade (sinbad) - closed.

ogre - 1.6.0
============
- 0000198: [Core Library Bugs] Setting animated texture twice fails (sinbad) - closed.
- 0000182: [Resource management] SubEntities invalid after Mesh unload / reload (sinbad) - closed.

ogre - 1.4.2
============
- 0000110: [Resource management] Problem loading other resources from scriptloaders (sinbad) - closed.
- 0000159: [Tools] Trap buffer overruns better in XmlConverter (sinbad) - closed.
- 0000170: [Build/Compilation Errors] Problems with fallbacks on non-shader capable cards (sinbad) - closed.

ogre - 1.4.1
============
- 0000157: [Build/Compilation Errors] Assert on invalid AABB in debug mode when using focused shadow camera setups (sinbad) - closed.
- 0000160: [Build/Compilation Errors] LiSPSM directional shadows cast backwards? (sinbad) - closed.
- 0000162: [Build/Compilation Errors] FreeImage has problems on Linux if system libjpeg / libpng etc are loaded first (sinbad) - closed.
- 0000163: [Build/Compilation Errors] Compositors don't get removed properly when resource groups are destroyed (sinbad) - closed.
- 0000164: [Documentation] Emitting emitters missing from particle system documentation (sinbad) - closed.

ogre - 1.4.0
============
- 0000111: [Core Library Bugs] Blend multiple animations in weighted average mode causing incorrect result on track-less bones (sinbad) - closed.
- 0000147: [Scene Management Bugs] OctreeSceneManager ignores Camera's own cull camera (sinbad) - closed.
- 0000145: [Scene Management Bugs] Infinite bounding box culling/intersect testing incorrect in OctreeSceneManager (sinbad) - closed.
- 0000142: [Render System Bugs - GL] D3D9 Debug runtime and shadows (sinbad) - closed.
- 0000141: [Build/Compilation Errors] Demo_DynTex fails when you lose a device in Eihort (sinbad) - closed.
- 0000140: [Build/Compilation Errors] Hardware pose animation with none enabled, D3D debug error (sinbad) - closed.
- 0000137: [Render System Bugs - GL] Manual texture loader - need to setNumMipMaps every time loadResource called? (sinbad) - closed.
- 0000131: [Build/Compilation Errors] ANSI standards compliance (sinbad) - closed.
- 0000123: [Scene Management Bugs] Entity flips casts shadows option when edge lists are not built even for texture shadows (sinbad) - closed.
- 0000118: [Render System Bugs - GL] GLSL, problem setting array parameters from auto constants (user309) - closed.
- 0000116: [Render System Bugs - GL] Lots of error messages when using HLSL when Dx9 rendersystem not loaded (sinbad) - closed.
- 0000148: [Render System Bugs - GL] Problem using indexed parameters on a high-level shader (sinbad) - closed.
- 0000151: [Core Library Bugs] Pass::_dirtyHash is not threadsafe (sinbad) - closed.
- 0000152: [Vendor-specific] Larger speed difference between D3D and GL in Eihort (sinbad) - closed.
- 0000156: [Build/Compilation Errors] locale problems with StringConverter::parseReal (sinbad) - closed.

ogre - 1.2.5
============
- 0000133: [Build/Compilation Errors] Can't override an auto parameter with a non-auto (sinbad) - closed.
- 0000136: [Scene Management Bugs] Octree scene manager "Depth" parameter foibles (sinbad) - closed.

ogre - 1.2.0
============
- 0000109: [Scene Management Bugs] Can't use a compositor on a shadow texture (sinbad) - closed.
- 0000100: [Build/Compilation Errors] Direct3D9 FSAA options don't refresh until you select another video mode (user314) - closed.

ogre - 1.0.4
============
- 0000104: [Render System Bugs - GL] Texture shadows don't work in the standard SceneManager (sinbad) - closed.

ogre - CVS v1-0
===============
- 0000103: [Render System Bugs - GL] CEGui device lost (sinbad) - closed.

ogre - 1.0.1
============
- 0000090: [Core Library Bugs] StaticGeometry zero volume (sinbad) - closed.
- 0000069: [Render System Bugs - GL] Error message is wrong in GTKGLSupport::createWindow (sinbad) - closed.
- 0000075: [Platform Specific - Win32] Win32 InputSystem drops modifiers for consequtive events (sinbad) - closed.
- 0000093: [Core Library Bugs] Cg 1.3 Support (sinbad) - closed.
- 0000094: [Core Library Bugs] Crash on exit when using buffered input if frameStarted not overridden (sinbad) - closed.
- 0000095: [Core Library Bugs] Crash on shutdown in TerrainSceneManager if Cg-based custom material used (sinbad) - closed.
- 0000096: [Build/Compilation Errors] Light::setVisible(false) does not work when using additive shadows (sinbad) - closed.


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