Mantis Bugtracker

ogre - Change Log

ogre - 1.7.1
============
- 0000297: [Build/Compilation Errors] Incorrect use of Boost_USE_STATIC_LIBS causes boost library search to fail (sinbad) - closed.

ogre - 1.7.0 RC1
================
- 0000232: [Terrain component] Add PSSM support to terrain (colour and depth shadows) (sinbad) - closed.

ogre - 1.6.4
============
- 0000196: [Render System Bugs - D3D9] Texture samplers > 8 are black after a device restore (sinbad) - closed.
- 0000207: [Render System Bugs] RenderSystem::_disableTextureUnitsFrom only disables up to fixed-function units (sinbad) - closed.
- 0000226: [Platform Specific - OSX] OgreOSXCocoaView cause application crash if you save the window attributes to the preferences (sinbad) - closed.
- 0000229: [Terrain component] Composite map only shows the green channel on GL (sinbad) - closed.

ogre - 1.6.3
============
- 0000208: [Core Library Bugs] Inconsistency between Root::loadPlugin and DynLibManager::load (sinbad) - closed.
- 0000216: [Resource management] use of alpha_op_ex results in a runtime failure in debug builds, crashes in release builds (sinbad) - closed.
- 0000211: [Documentation] Official Manual missing "particle_system" keyword - closed.

ogre - 1.7.0
============
- 0000288: [Build/Compilation Errors] MinGW and nmake targets incorrectly use debug/release subfolders in build dir (CABAListic) - closed.
- 0000282: [Build/Compilation Errors] SDK includes installed to "win32" directory, but referenced in source in "WIN32" directory (CABAListic) - closed.
- 0000274: [Build/Compilation Errors] 'undefined reference to dlerror' with GNU Gold (CABAListic) - closed.
- 0000285: [Build/Compilation Errors] Feature summary output incorrect if OGRE_CONFIG_ALLOCATOR=1 (CABAListic) - closed.
- 0000278: [Build/Compilation Errors] OgreWin32GLSupport.cpp: MonitorFromPoint not declared (CABAListic) - closed.
- 0000284: [Build/Compilation Errors] CMake build system does not detect DirectX (CABAListic) - closed.
- 0000286: [Build/Compilation Errors] Fix case of include directive in OgreD3D9Prerequisites.h (CABAListic) - closed.
- 0000281: [Build/Compilation Errors] OgreFont.cpp: ft2build.h:56: error: freetype/config/ftheader.h: No such file or directory (CABAListic) - closed.
- 0000227: [Terrain component] Non-zero terrain positions have issues (sinbad) - closed.
- 0000230: [Terrain component] Terrain: OpenGL crashes in the driver when editing blend map (sinbad) - closed.
- 0000223: [Terrain component] Terrain: Changinglayer world size at runtime doesn't work? (sinbad) - closed.
- 0000219: [Terrain component] Terrain loses some textures on device lost / restore (sinbad) - closed.
- 0000248: [Build/Compilation Errors] Arch 64 - don't build after sample soc merge (sinbad) - closed.
- 0000233: [Build/Compilation Errors] CMake is unable to pickup TBB libraries from default TBB distributions (CABAListic) - closed.
- 0000255: [Build/Compilation Errors] CMake rules append '-msse' on architectures which don't support SSE (CABAListic) - closed.
- 0000253: [Platform Specific - iPhone] setOrientation crash when not using the auto-created window (masterfalcon) - closed.
- 0000244: [Terrain component] Textures blendmaps mixed/restored (sinbad) - closed.
- 0000260: [Render System Bugs - D3D9] Stencil shadows do not work on Dx9 (sinbad) - closed.
- 0000257: [Terrain component] getHeightAtWorldPosition() doesn't work properly if terrainGroup->setOrigin().y is more than 0. (sinbad) - closed.
- 0000254: [Core Library Bugs] DXTn volume texture size calculation (sinbad) - closed.
- 0000231: [Build/Compilation Errors] Samples/Terrain/src/Terrain.cpp wont compile on linux - closed.
- 0000218: [Terrain component] Terrain lightmap issues (sinbad) - closed.
- 0000217: [Terrain component] Terrain culling unreliable after editing terrain (sinbad) - closed.

ogre - 1.6.2
============
- 0000202: [Core Library Bugs] GLSL program 'attach' directive only accepts one parameter (sinbad) - closed.
- 0000200: [Core Library Bugs] StaticGeometry edge lists with LOD (sinbad) - closed.
- 0000201: [Scene Management Bugs] Reinitialising Entity during _findVisibleObjects invalidates SM iterators (sinbad) - closed.

ogre - 1.6.1
============
- 0000199: [Vendor-specific] Radeon 9200 crashes in GL inside _setPointParameters - closed.

ogre - 1.4.6
============
- 0000134: [Build/Compilation Errors] XSI Exporter - some affectors broken after export? (sinbad) - closed.
- 0000183: [Resource management] Problems with Cg after program errors (sinbad) - closed.
- 0000184: [Build/Compilation Errors] Unloading & reloading shaders - problems (sinbad) - closed.
- 0000185: [Render System Bugs - GL] Cannot add more than one texture transform (sinbad) - closed.

ogre - 1.4.4
============
- 0000178: [Render System Bugs - GL] Compositor doesn't support all viewport options (sinbad) - closed.

ogre - 1.4.3
============
- 0000169: [Render System Bugs - GL] Gl with > 8 texture units (sinbad) - closed.
- 0000175: [Core Library Bugs] SharedPtr assignment issues under unusual conditions (sinbad) - closed.
- 0000165: [Build/Compilation Errors] Loading DXT data from memory in D3D9 causes problems (sinbad) - closed.
- 0000174: [Render System Bugs - GL] A couple of minor issues with fullscreen / windowed switching on D3D (sinbad) - closed.
- 0000176: [Scene Management Bugs] Compositors assume a fixed render queue max value (sinbad) - closed.
- 0000177: [Render System Bugs - GL] Modulative texture shadows & custom projection - spotlight fade (sinbad) - closed.

ogre - 1.6.0
============
- 0000198: [Core Library Bugs] Setting animated texture twice fails (sinbad) - closed.
- 0000182: [Resource management] SubEntities invalid after Mesh unload / reload (sinbad) - closed.

ogre - 1.4.2
============
- 0000110: [Resource management] Problem loading other resources from scriptloaders (sinbad) - closed.
- 0000159: [Tools] Trap buffer overruns better in XmlConverter (sinbad) - closed.
- 0000170: [Build/Compilation Errors] Problems with fallbacks on non-shader capable cards (sinbad) - closed.

ogre - 1.4.1
============
- 0000157: [Build/Compilation Errors] Assert on invalid AABB in debug mode when using focused shadow camera setups (sinbad) - closed.
- 0000160: [Build/Compilation Errors] LiSPSM directional shadows cast backwards? (sinbad) - closed.
- 0000162: [Build/Compilation Errors] FreeImage has problems on Linux if system libjpeg / libpng etc are loaded first (sinbad) - closed.
- 0000163: [Build/Compilation Errors] Compositors don't get removed properly when resource groups are destroyed (sinbad) - closed.
- 0000164: [Documentation] Emitting emitters missing from particle system documentation (sinbad) - closed.

ogre - 1.4.0
============
- 0000111: [Core Library Bugs] Blend multiple animations in weighted average mode causing incorrect result on track-less bones (sinbad) - closed.
- 0000147: [Scene Management Bugs] OctreeSceneManager ignores Camera's own cull camera (sinbad) - closed.
- 0000145: [Scene Management Bugs] Infinite bounding box culling/intersect testing incorrect in OctreeSceneManager (sinbad) - closed.
- 0000142: [Render System Bugs - GL] D3D9 Debug runtime and shadows (sinbad) - closed.
- 0000141: [Build/Compilation Errors] Demo_DynTex fails when you lose a device in Eihort (sinbad) - closed.
- 0000140: [Build/Compilation Errors] Hardware pose animation with none enabled, D3D debug error (sinbad) - closed.
- 0000137: [Render System Bugs - GL] Manual texture loader - need to setNumMipMaps every time loadResource called? (sinbad) - closed.
- 0000131: [Build/Compilation Errors] ANSI standards compliance (sinbad) - closed.
- 0000123: [Scene Management Bugs] Entity flips casts shadows option when edge lists are not built even for texture shadows (sinbad) - closed.
- 0000118: [Render System Bugs - GL] GLSL, problem setting array parameters from auto constants (user309) - closed.
- 0000116: [Render System Bugs - GL] Lots of error messages when using HLSL when Dx9 rendersystem not loaded (sinbad) - closed.
- 0000148: [Render System Bugs - GL] Problem using indexed parameters on a high-level shader (sinbad) - closed.
- 0000151: [Core Library Bugs] Pass::_dirtyHash is not threadsafe (sinbad) - closed.
- 0000152: [Vendor-specific] Larger speed difference between D3D and GL in Eihort (sinbad) - closed.
- 0000156: [Build/Compilation Errors] locale problems with StringConverter::parseReal (sinbad) - closed.

ogre - 1.2.5
============
- 0000133: [Build/Compilation Errors] Can't override an auto parameter with a non-auto (sinbad) - closed.
- 0000136: [Scene Management Bugs] Octree scene manager "Depth" parameter foibles (sinbad) - closed.

ogre - 1.2.0
============
- 0000109: [Scene Management Bugs] Can't use a compositor on a shadow texture (sinbad) - closed.
- 0000100: [Build/Compilation Errors] Direct3D9 FSAA options don't refresh until you select another video mode (user314) - closed.

ogre - 1.0.4
============
- 0000104: [Render System Bugs - GL] Texture shadows don't work in the standard SceneManager (sinbad) - closed.

ogre - CVS v1-0
===============
- 0000103: [Render System Bugs - GL] CEGui device lost (sinbad) - closed.

ogre - 1.0.1
============
- 0000090: [Core Library Bugs] StaticGeometry zero volume (sinbad) - closed.
- 0000069: [Render System Bugs - GL] Error message is wrong in GTKGLSupport::createWindow (sinbad) - closed.
- 0000075: [Platform Specific - Win32] Win32 InputSystem drops modifiers for consequtive events (sinbad) - closed.
- 0000093: [Core Library Bugs] Cg 1.3 Support (sinbad) - closed.
- 0000094: [Core Library Bugs] Crash on exit when using buffered input if frameStarted not overridden (sinbad) - closed.
- 0000095: [Core Library Bugs] Crash on shutdown in TerrainSceneManager if Cg-based custom material used (sinbad) - closed.
- 0000096: [Build/Compilation Errors] Light::setVisible(false) does not work when using additive shadows (sinbad) - closed.


Mantis 1.1.6[^]
Copyright © 2000 - 2008 Mantis Group
Powered by Mantis Bugtracker