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Resolved [^] (1 - 10 / 13) |
0000318
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Window recreation is bugged for GL, works fine for D3D.
[ogre] Render System Bugs - GL - 2010-08-01 09:04
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0000240
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TextAreaOverlayElement incorrectly loads Font in background thread (OGRE_THREAD_SUPPORT == 2)
[ogre] Resource management - 2010-04-24 15:20
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0000311
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CMake function ogre_config_lib() hardcodes SUFFIX to ""
[ogre] Build/Compilation Errors - 2010-04-15 12:04
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0000303
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VS SDKs include a reference to CMake in pre-build step
[ogre] Build/Compilation Errors - 2010-04-07 13:39
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0000314
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Terrain vertex compression doesn't work on ATI/GL
[ogre] Terrain component - 2010-04-07 13:37
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0000308
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Inclusion of _mingw.h in OgrePlatform.h breaks compilation on GCC-4.5 based Mingw
[ogre] Build/Compilation Errors - 2010-04-06 14:46
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0000313
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HTML.cfg.in does not handle spaces in directory name
[ogre] Build/Compilation Errors - 2010-04-06 14:37
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0000306
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Memory leak in SharedPtr
[ogre] Memory Leaks - 2010-03-31 12:06
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0000305
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Entity::setMaterialName(material, group) only calles SubEntity::setMaterialName(material) without group.
[ogre] Core Library Bugs - 2010-03-22 10:32
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0000304
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setPolygonMode doesn't work on the iPhone
[ogre] Platform Specific - iPhone - 2010-03-16 14:35
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