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| P | ID | # | Category | Severity | Status | Updated | Summary | ||
| 0000344 | 2 | [ogre] Core Library Bugs | minor | new | 2010-09-02 | Cannot set sky box, dome and plane visible. | |||
| 0000343 | 1 | [ogre] Scene Management Bugs | minor | new | 2010-09-02 | SceneManager::setSkyDome cause memory leaks | |||
| 0000341 | 1 | [ogre] Render System Bugs - D3D9 | crash | new | 2010-09-01 | HLSL skinning with 3x4 matrices | |||
| 0000342 | [ogre] Render System Bugs | major | new | 2010-09-01 | Crash on deletion/shutdown of Ogre::Root after changing the RenderSystem | ||||
| 0000340 | [ogre] Core Library Bugs | minor | new | 2010-08-27 | Viewport::clear() saves and re-sets the previous Viewport, even if that Viewport has since been deleted | ||||
| 0000339 | [ogre] Render System Bugs - GL | tweak | new | 2010-08-24 | glsl preprocessor removes source code | ||||
| 0000338 | [ogre] Render System Bugs - GL | major | new | 2010-08-24 | hardware gamma corrected textures are not working in GL | ||||
| 0000337 | [ogre] Terrain component | minor | new | 2010-08-24 | Inversed fog FOG_EXP in terrain shader | ||||
| 0000336 | [ogre] Render System Bugs | tweak | new | 2010-08-23 | Misbehaviour and wrong documentation of Root::detachRenderTarget(...) | ||||
| 0000335 | [ogre] Core Library Bugs | major | new | 2010-08-23 | Stencil shadow bug after 1.7 | ||||
| 0000334 | [ogre] Render System Bugs - GL | minor | new | 2010-08-23 | Material alpha effect error | ||||
| 0000333 | [ogre] Render System Bugs - GL | minor | new | 2010-08-22 | GL Renderer doesn't even check for PBuffer support if FBO is supported | ||||
| 0000332 | [ogre] Terrain component | major | new | 2010-08-12 | Memory leak in updateGeometry | ||||
| 0000331 | [ogre] Terrain component | minor | new | 2010-08-10 | RenderingAPIException when using setHeightAtPoint/getHeightAtPoint and using updateGeometry | ||||
| 0000330 | [ogre] Render System Bugs - GL | major | new | 2010-08-04 | bad image data for single-channel opacity maps | ||||
| 0000318 | 7 | [ogre] Render System Bugs - GL | major | resolved (CABAListic) | 2010-08-01 | Window recreation is bugged for GL, works fine for D3D. | |||
![]() | 0000327 | [ogre] Build/Compilation Errors | tweak | assigned (CABAListic) | 2010-08-01 | win32/mingw + boost; --enable-auto-imports warnings | |||
| 0000329 | [ogre] Build/Compilation Errors | minor | new | 2010-07-31 | missing #include "BaseApplication.h" in Tutorial 4 | ||||
| 0000328 | [ogre] Render System Bugs - GL | minor | new | 2010-07-22 | Ogre Windows GL renderer fails on Wine in some cases | ||||
| 0000326 | [ogre] Build/Compilation Errors | minor | new | 2010-07-17 | CmakeLists.txt finds boost, adds it to OGRE_LIBRARIES but not the directory to OGRE_INCLUDE_DIRS | ||||
| 0000325 | [ogre] Render System Bugs | minor | new | 2010-07-07 | changing the priority with setRenderQueueGroupAndPriority() has no effect in the rendering order | ||||
| 0000324 | [ogre] Scene Management Bugs | minor | new | 2010-06-23 | TextAreaOverlayElement does not show text when the text is set before the rendering loop. | ||||
| 0000323 | [ogre] Build/Compilation Errors | text | new | 2010-05-14 | GPL language in source code | ||||
| 0000322 | [ogre] Render System Bugs - GL | major | new | 2010-05-13 | Materials use wrong settings (from prev material) | ||||
| 0000321 | [ogre] Core Library Bugs | major | new | 2010-05-10 | CompositorManager::_getTexturedRectangle2D uses Rectangle2D, which for this use case incorrectly use HBU_STATIC_WRITE_ONLY | ||||
| 0000320 | [ogre] Scene Management Bugs | minor | new | 2010-05-05 | Camera debug rendereable wrong position and orientation | ||||
| 0000319 | [ogre] Platform Specific - OSX | minor | new | 2010-05-03 | Undefined symbol: "___cxa_guard_abort" using Makefiles on Mac | ||||
| 0000300 | 4 | [ogre] Build/Compilation Errors | minor | assigned (CABAListic) | 2010-04-24 | CMake picks up debug dependencies for release build if release versions are not available | |||
| 0000240 | 1 | [ogre] Resource management | crash | resolved (sinbad) | 2010-04-24 | TextAreaOverlayElement incorrectly loads Font in background thread (OGRE_THREAD_SUPPORT == 2) | |||
| 0000316 | 1 | [ogre] Render System Bugs - D3D10 | minor | acknowledged | 2010-04-15 | lots of PixelFormat are missing corresponding DXGI_FORMAT in D3D10Mappings | |||
| 0000311 | 4 | [ogre] Build/Compilation Errors | minor | resolved (CABAListic) | 2010-04-15 | CMake function ogre_config_lib() hardcodes SUFFIX to "" | |||
![]() | 0000289 | 2 | [ogre] Build/Compilation Errors | tweak | feedback (CABAListic) | 2010-04-07 | nmake chokes on precompiled header settings | ||
| 0000303 | 4 | [ogre] Build/Compilation Errors | minor | resolved (sinbad) | 2010-04-07 | VS SDKs include a reference to CMake in pre-build step | |||
| 0000314 | [ogre] Terrain component | major | resolved (sinbad) | 2010-04-07 | Terrain vertex compression doesn't work on ATI/GL | ||||
| 0000308 | 3 | [ogre] Build/Compilation Errors | minor | resolved (sinbad) | 2010-04-06 | Inclusion of _mingw.h in OgrePlatform.h breaks compilation on GCC-4.5 based Mingw | |||
| 0000313 | [ogre] Build/Compilation Errors | minor | resolved (sinbad) | 2010-04-06 | HTML.cfg.in does not handle spaces in directory name | ||||
| 0000315 | [ogre] Terrain component | minor | assigned (sinbad) | 2010-04-06 | ATI / D3D9 terrain depth shadow | ||||
| 0000306 | 1 | [ogre] Memory Leaks | minor | resolved (sinbad) | 2010-03-31 | Memory leak in SharedPtr | |||
| 0000305 | 1 | [ogre] Core Library Bugs | minor | resolved (sinbad) | 2010-03-22 | Entity::setMaterialName(material, group) only calles SubEntity::setMaterialName(material) without group. | |||
| 0000301 | 1 | [ogre] Build/Compilation Errors | trivial | acknowledged | 2010-03-16 | CMake Makefiles don't link against stdc++ (OSX) | |||
| 0000304 | 1 | [ogre] Platform Specific - iPhone | major | resolved (sinbad) | 2010-03-16 | setPolygonMode doesn't work on the iPhone | |||
| 0000302 | 5 | [ogre] Build/Compilation Errors | trivial | resolved (sinbad) | 2010-03-13 | No coherence in CMAKE vars (regarding addition features like ZZLIB) | |||
| 0000264 | 3 | [ogre] Scene Management Bugs | major | resolved (sinbad) | 2010-03-08 | There is probably a bug in the function Camera::setDirection() | |||
| 0000299 | 1 | [ogre] Scene Management Bugs | minor | resolved (sinbad) | 2010-03-08 | Sequence of light changes can cause crash because of light hash==0 | |||
| 0000280 | 3 | [ogre] Build/Compilation Errors | feature | feedback | 2010-02-16 | -DFREEIMAGE_LIB prevents dynamic linking to FreeImage | |||
| 0000252 | 2 | [ogre] Build/Compilation Errors | minor | assigned (CABAListic) | 2009-12-08 | Build error on linux with thread support == 1 | |||
| 0000214 | [ogre] Core Library Bugs | minor | assigned (sinbad) | 2009-05-22 | StringConverter localisation issues | ||||
| 0000172 | [ogre] Build/Compilation Errors | minor | confirmed | 2009-04-09 | Background loaded resources - failure & infinite retry | ||||
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