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	<title>OGRE - Open Source 3D Graphics Engine &#187; community</title>
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		<title>Ogre News #1</title>
		<link>http://www.ogre3d.org/2011/01/16/ogre-news-1</link>
		<comments>http://www.ogre3d.org/2011/01/16/ogre-news-1#comments</comments>
		<pubDate>Sun, 16 Jan 2011 16:59:47 +0000</pubDate>
		<dc:creator>betajaen</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[torchlight]]></category>

		<guid isPermaLink="false">http://www.ogre3d.org/?p=1074</guid>
		<description><![CDATA[Over the last two weeks Ogre has been a beehive of activity. Here are a number of notable events: Our own Assaf Raman has been busy implementing basic CG support in the OpenGL ES 2.0 Render system. He has also taken the time to write “EmbeddedZipArchiveFactory” in OgreZip which allows zip resource embedding in executables [...]]]></description>
			<content:encoded><![CDATA[<p>Over the last two weeks Ogre has been a beehive of activity. Here are a number of notable events:</p>
<ul style="border-left:4px solid #ccc;margin-left:3em;padding-left:2em;">
<li>Our  own <em>Assaf Raman</em> has been busy <a href="http://twitter.com/AssafRaman/statuses/21945559040393217">implementing basic CG support</a> in the  OpenGL ES 2.0 Render system. He has also taken the time to write  <a href="http://www.ogre3d.org/forums/viewtopic.php?f=4&amp;t=62181">“EmbeddedZipArchiveFactory” in OgreZip</a> which allows zip resource  embedding in executables and shared libraries.</li>
<li><em>Choasavy </em>has posted some <a href="http://www.ogre3d.org/forums/viewtopic.php?f=11&amp;t=62233&amp;start=0">promising screenshots</a> of a still unnamed 3D space simulation game.</li>
<li><em>Xavyiy </em>has announced his amazing new <a href="http://www.ogre3d.org/forums/viewtopic.php?f=11&amp;t=62190">Paradise Framework</a>.</li>
<li>Runic Games’ “Torchlight” for XboxLive Arcade was <a href="http://www.youtube.com/watch?v=6O-tS6zOPCw" rel="shadowbox[post-1074];player=swf;width=640;height=385;">shown at the CES 2011</a>.</li>
<li><em>CoreDumped </em>added a ScriptCache, an effort to reduce script compiling time of  resources which combined with <em>Assaf Raman’s</em> already implemented ShaderCache, can <a href="http://www.ogre3d.org/forums/viewtopic.php?f=11&amp;t=62487&amp;p=415525#p415515">bring down application start-up times</a> considerably.</li>
<li><em>University of Colombo School of Computing (UCSC)</em> showed off some impressions  and insight of their naval 3D simulator for the Navy of Sri Lanka, named <a href="http://www.ogre3d.org/forums/viewtopic.php?f=11&amp;t=62475#p415227">“Vidusayura”</a>.</li>
</ul>
<p>On  a side note: Our <a href="http://www.ogre3d.org/2011/01/02/papercut-initiative">papercut initiative</a> is coming along well with many,  many submissions, but of course there can never be enough! So keep them  coming!</p>
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		<item>
		<title>Follow Sinbad on Twitter</title>
		<link>http://www.ogre3d.org/2010/03/12/follow-sinbad-on-twitter</link>
		<comments>http://www.ogre3d.org/2010/03/12/follow-sinbad-on-twitter#comments</comments>
		<pubDate>Fri, 12 Mar 2010 10:54:24 +0000</pubDate>
		<dc:creator>sinbad</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[ogre]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.ogre3d.org/?p=856</guid>
		<description><![CDATA[I&#8217;ve linked my Twitter account from the OGRE Team page for a while now, but I&#8217;ve been told that&#8217;s not really obvious enough! So, if you want to follow my tweets related to OGRE, graphics &#38; tech in general, and occasionally some random other stuff, here&#8217;s my Twitter page. In the interests of making it [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twitter.com/sinbad_ogre"><img class="alignright size-full wp-image-857" style="border: 0px initial initial;" title="twitter_small" src="http://www.ogre3d.org/wp-content/uploads/2010/03/twitter_small.gif" alt="" width="72" height="72" /></a>I&#8217;ve linked my Twitter account from the <a href="http://www.ogre3d.org/about/team" target="_self">OGRE Team</a> page for a while now, but I&#8217;ve been told that&#8217;s not really obvious enough!</p>
<p>So, if you want to follow my tweets related to OGRE, graphics &amp; tech in general, and occasionally some random other stuff, <a href="http://twitter.com/sinbad_ogre">here&#8217;s my Twitter page</a>. In the interests of making it easier to find in future, I&#8217;ve added a link to the navigation bar on the left too.</p>
<p>Enjoy!</p>
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		<title>Interview with masterfalcon on Ogre iPhone dev</title>
		<link>http://www.ogre3d.org/2009/12/07/interview-with-masterfalcon-on-ogre-iphone-dev</link>
		<comments>http://www.ogre3d.org/2009/12/07/interview-with-masterfalcon-on-ogre-iphone-dev#comments</comments>
		<pubDate>Mon, 07 Dec 2009 10:09:09 +0000</pubDate>
		<dc:creator>sinbad</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d-test.com]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[ogre]]></category>
		<category><![CDATA[PR]]></category>
		<category><![CDATA[publicity]]></category>
		<category><![CDATA[team]]></category>

		<guid isPermaLink="false">http://www.ogre3d.org/?p=726</guid>
		<description><![CDATA[French 3D specialist site 3d-test.com have just posted an interview with our David &#8216;masterfalcon&#8217; Rogers, where he talks about the Ogre iPhone port (in English ). Recommended reading if you&#8217;re interested in iPhone and iPod Touch development with Ogre. Thanks to 3d-test.com for running this interview and to David for doing such a great job [...]]]></description>
			<content:encoded><![CDATA[<p>French 3D specialist site 3d-test.com have just posted <a href="http://www.3d-test.com/interviews/ogre3d_iphone_1.htm" target="_blank">an interview</a> with our David &#8216;masterfalcon&#8217; Rogers, where he talks about the Ogre iPhone port (in English <img src='http://www.ogre3d.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ). Recommended reading if you&#8217;re interested in iPhone and iPod Touch development with Ogre.</p>
<p style="text-align: center;"><a href="http://www.3d-test.com/interviews/ogre3d_iphone_1.htm"><img class="size-full wp-image-728 alignnone" style="border: 0pt none;" title="ogre-iphone" src="http://www.ogre3d.org/wp-content/uploads/2009/12/ogre-iphone.jpg" alt="ogre-iphone" width="240" height="160" /></a></p>
<p>Thanks to 3d-test.com for running this interview and to David for doing such a great job on it.</p>
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		<title>New featured commercial projects</title>
		<link>http://www.ogre3d.org/2009/04/28/new-featured-commercial-projects</link>
		<comments>http://www.ogre3d.org/2009/04/28/new-featured-commercial-projects#comments</comments>
		<pubDate>Tue, 28 Apr 2009 21:17:11 +0000</pubDate>
		<dc:creator>sinbad</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[commercial products]]></category>
		<category><![CDATA[community]]></category>

		<guid isPermaLink="false">http://www.ogre3d.org/?p=624</guid>
		<description><![CDATA[This is a quick update just to highlight a few significant commercial projects which have been added the the Featured Projects section of the Gallery recently: Haunted by Deck13 &#8211; an adventure game by the developers of previous Ogre-based titles Ankh and Jack Keane Venetica by Deck13 &#8211; an action RPG by the same company! [...]]]></description>
			<content:encoded><![CDATA[<p>This is a quick update just to highlight a few significant commercial projects which have been added the the Featured Projects section of the <a href="http://www.ogre3d.org/gallery/" target="_self">Gallery</a> recently:</p>
<ul>
<li>Haunted by <a href="http://www.deck13.com" target="_blank">Deck13</a> &#8211; an adventure game by the developers of previous Ogre-based titles Ankh and Jack Keane</li>
<li><a href="http://www.venetica-game.com/" target="_blank">Venetica</a> by <a href="http://www.deck13.com" target="_blank">Deck13</a> &#8211; an action RPG by the same company!</li>
<li>Torchlight by <a href="http://www.runicgames.com/" target="_blank">Runic Games</a> &#8211; an action RPG by a team which includes the developers of Diablo and Diablo 2</li>
<li><a href="http://www.gb3d.com" target="_blank">GolfBlaster3D</a> by Datalink SW &#8211; a fully 3D professional golfing simulator</li>
</ul>
<p>We&#8217;re very glad to see so many polished products being made with Ogre; in particular it&#8217;s great to see experienced teams coming to Ogre and getting great things done with it.</p>
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