Posts Tagged ‘torchlight’

Ogre News #11

Friday, July 8th, 2011

It has been a while since our last news summary post…sorry for that. But on the bright side: It makes this one a lot bigger than usual, so enjoy!

  • first version of Bloom editor, a 3D text editor was showcased
  • animationsinstitue.de showed some impressions from their Emote Messaging System, that can be used to created individual, animated short messages to share with friends
  • early screenshots from the platform game Bombs&Penguins were released
  • beta pictures of the ambitous game Battle Tiers Invasion were shared
  • the Ogre AntTweakBar plugin TwOgre was updated to work with Linux
  • metaldev updated his GUI library buttonGUI as well has as his LFA Scene Manager
  • updated version of the game GraLL2 was published
  • Lightwave to Ogre exporter was updated by spacegaier to work with LW 9.6 and LW 10
  • teaser video of Will of Nature, a really nice school project from the Netherlands, was released
  • first ingame footage from the German MMORPG Espadon Online was published
  • NeoAxis game engine reached their 1.0 milestone
  • Oogst finally released his long awaited game Proun, that got a great deal of buzz on the internet – dedicated post with some additional information will follow soon

In addition, there is a lot of progress with our four Google Summer of Code projects. Check the out in this subforum.

And the breaking news is: The highly acclaimed Ogre based game Torchlight went platinum as they sold more than 1 million copies. Congratulations!

Ogre News #1

Sunday, January 16th, 2011

Over the last two weeks Ogre has been a beehive of activity. Here are a number of notable events:

On a side note: Our papercut initiative is coming along well with many, many submissions, but of course there can never be enough! So keep them coming!

Torchlight launches today!

Tuesday, October 27th, 2009

Torchlight, a fresh new Action RPG franchise developed by Runic Games and using OGRE for rendering, is launching today! Torchlight has been developed in Seattle by a veteran team composed of the designers and leads of projects like Diablo, Diablo II, Mythos, and Fate.

torchlight_logo

The single player game launches today, with an MMO version planned for 2010. Having played the single player game, it’s immediately obvious that it was designed by a team of veterans of the genre; it’s highly polished and a lot of fun to play, and we’re very proud that OGRE has been a part of creating this title.

Torchlight is available to purchase as a digital download from Perfect World, Steam, Direct2Drive and other partners. Go get it!

Ogre gets a plug at E3 thanks to Torchlight

Saturday, June 13th, 2009

We mentioned that Torchlight, an action RPG from Runic Games is using OGRE, and we have some screenshots of it in our Gallery. However, if you wanted to see it moving, check out the video from E3 below, which shows a lot of game footage and also a quick overview of the editor system which will be shipped with the game. Thanks to Travis for giving Ogre a plug during the interview!

e3_tth_torchlight