-AABB         Axis Aligned Bounding Box
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AABB - Axis Aligned Bounding Box.

All meshes have a "bounding box" (a cube in which the entire mesh fits in). AABBs are permanently aligned to the world axes. It's also possible to set an axis to infinite.

The AABBs of SceneNodes can be shown by using:

myNode::showBoundingBox(true)

 
See also: AABB (Wikipedia)(external link)


Contributors to this page: spacegaier4386 points  , jacmoe133512 points  and Beauty10198 points  .
Page last modified on Thursday 22 of July, 2010 19:14:50 UTC by spacegaier4386 points .


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