-AABB
Axis Aligned Bounding Box
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AABB - Axis Aligned Bounding Box.
All meshes have a "bounding box" (a cube in which the entire mesh fits in). AABBs are permanently aligned to the world axes. It's also possible to set an axis to infinite.
The AABBs of SceneNodes can be shown by using:
myNode::showBoundingBox(true)
See also: AABB (Wikipedia)
Contributors to this page: spacegaier
,
jacmoe
and
Beauty
.
Page last modified on Thursday 22 of July, 2010 19:14:50 UTC by spacegaier
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.
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