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OPCODE - OPtimized COllision DEtection. A collision detection library written by Pierre Terdiman. Used by -ODE for collision detection on the -vertex level. See http://www.codercorner.com/Opcode.htm
for details.
You can use it in Ogre via OgreOpcode.
Contributors to this page: jacmoe
and
Spacegaier
.
Page last modified on Friday 08 of January, 2010 00:13:01 UTC by jacmoe
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.
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