-Pixel Shader        
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Pixel Shader (also Fragment Shader) - A small program, generally written in Assembly language, Cg, GLSL or HLSL, that performs per-pixel operations on a texture. This program runs on the GPU instead of on the CPU.

See also: Pixel Shader (Wikipedia)(external link)


Alias: Pixel_Shader


Contributors to this page: jacmoe111451 points  , Wacom and JustBoo .
Page last modified on Tuesday 29 of June, 2010 14:30:33 GMT by jacmoe111451 points .


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