-Animation
The appropriate deformation of vertices in 3D meshes to create the effect of movement
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Animation - The appropriate deformation of vertices in 3D meshes to create the effect of movement.
See Also |
See also: Animation (Wikipedia)
See also: Skeletal animation (Wikipedia)
(aka. Skinning)
Contributors to this page: spacegaier
,
Spacegaier
and
jacmoe
.
Page last modified on Thursday 22 of July, 2010 19:24:10 GMT by spacegaier
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.
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