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If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
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Texture - An image file that is embedded to a material and laid over a mesh (to create a nice skin for objects).
See also
- Ogre::Texture Class Reference
- Material
- Collection of Ogre material templates
- Displaying 2D Backgrounds
- A Brief Summary of Image File Formats usable with Ogre
- Creating dynamic textures
- Projective Decals - dynamic texture projection on top of a terrain texture
- MadMarx Tutorial 9 - Part 1 - Traditional Render To Texture (RTT)
- MadMarx Tutorial 9 - Part 2 - Render A Texture To Itself
- MadMarx Tutorial 9 - Part 3 - Render A Texture To Itself Using A Temporary Texture
- Texture mapping
- on Wikipedia
Alias: -texture
Contributors to this page: Beauty
,
Spacegaier
,
sarcacid
and
jacmoe
.
Page last modified on Thursday 17 of March, 2011 15:58:36 GMT by Beauty
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.

