Animation and Movement
Snippets about animation, movement camera systems etc
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If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
Animation and Movement
- RotateYawOnly
- ManuallyControllingBones
- 3rd person camera system tutorial
- How to limit the pitch of a camera
- Generic Manual Pose Loading
- Make A Character Look At The Camera
- Euler Angle Class
- How to drive a car
- Controlling car on twisted track
- AnimationBlender
- Morph animation
- Simple 3rd person camera
- Camcorder
- AnimationSerializer
Contributors to this page: jacmoe
.
Page last modified on Sunday 03 of January, 2010 02:51:06 UTC by jacmoe
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.
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