Animation and Movement
Snippets about animation, movement camera systems etc
Welcome to the new Ogre Wiki!
If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
Animation and Movement
- RotateYawOnly
- ManuallyControllingBones
- 3rd person camera system tutorial
- How to limit the pitch of a camera
- Generic Manual Pose Loading
- Make A Character Look At The Camera
- Euler Angle Class
- How to drive a car
- Controlling car on twisted track
- AnimationBlender
- Morph animation
- Simple 3rd person camera
- Camcorder
- AnimationSerializer
Contributors to this page: jacmoe
.
Page last modified on Sunday 03 of January, 2010 02:51:06 GMT by jacmoe
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.
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