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BasicTutorial3Source
Basic Tutorial 3 - source
Table of contents
BasicTutorial3.h
BasicTutorial3.h
/* ----------------------------------------------------------------------------- Filename: BasicTutorial3.h ----------------------------------------------------------------------------- This source file is part of the ___ __ __ _ _ _ /___\__ _ _ __ ___ / / /\ \ (_) | _(_) // // _` | '__/ _ \ \ \/ \/ / | |/ / | / \_// (_| | | | __/ \ /\ /| | <| | \___/ \__, |_| \___| \/ \/ |_|_|\_\_| |___/ Tutorial Framework http://www.ogre3d.org/tikiwiki/ ----------------------------------------------------------------------------- */ #ifndef __BasicTutorial3_h_ #define __BasicTutorial3_h_ #include "BaseApplication.h" #include <Terrain/OgreTerrain.h> #include <Terrain/OgreTerrainGroup.h> class BasicTutorial3 : public BaseApplication { private: Ogre::TerrainGlobalOptions* mTerrainGlobals; Ogre::TerrainGroup* mTerrainGroup; bool mTerrainsImported; OgreBites::Label* mInfoLabel; void defineTerrain(long x, long y); void initBlendMaps(Ogre::Terrain* terrain); void configureTerrainDefaults(Ogre::Light* light); public: BasicTutorial3(void); virtual ~BasicTutorial3(void); protected: virtual void createScene(void); virtual void createFrameListener(void); virtual void destroyScene(void); virtual bool frameRenderingQueued(const Ogre::FrameEvent& evt); }; #endif // #ifndef __BasicTutorial3_h_
BasicTutorial3.cpp
BasicTutorial3.cpp
/* ----------------------------------------------------------------------------- Filename: BasicTutorial3.cpp ----------------------------------------------------------------------------- This source file is part of the ___ __ __ _ _ _ /___\__ _ _ __ ___ / / /\ \ (_) | _(_) // // _` | '__/ _ \ \ \/ \/ / | |/ / | / \_// (_| | | | __/ \ /\ /| | <| | \___/ \__, |_| \___| \/ \/ |_|_|\_\_| |___/ Tutorial Framework http://www.ogre3d.org/tikiwiki/ ----------------------------------------------------------------------------- */ #include "BasicTutorial3.h" //------------------------------------------------------------------------------------- BasicTutorial3::BasicTutorial3(void) : mTerrainGlobals(0), mTerrainGroup(0), mTerrainsImported(false), mInfoLabel(0) { } //------------------------------------------------------------------------------------- BasicTutorial3::~BasicTutorial3(void) { } //------------------------------------------------------------------------------------- void BasicTutorial3::destroyScene(void) { OGRE_DELETE mTerrainGroup; OGRE_DELETE mTerrainGlobals; } //------------------------------------------------------------------------------------- void getTerrainImage(bool flipX, bool flipY, Ogre::Image& img) { img.load("terrain.png", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); if (flipX) img.flipAroundY(); if (flipY) img.flipAroundX(); } //------------------------------------------------------------------------------------- void BasicTutorial3::defineTerrain(long x, long y) { Ogre::String filename = mTerrainGroup->generateFilename(x, y); if (Ogre::ResourceGroupManager::getSingleton().resourceExists(mTerrainGroup->getResourceGroup(), filename)) { mTerrainGroup->defineTerrain(x, y); } else { Ogre::Image img; getTerrainImage(x % 2 != 0, y % 2 != 0, img); mTerrainGroup->defineTerrain(x, y, &img); mTerrainsImported = true; } } //------------------------------------------------------------------------------------- void BasicTutorial3::initBlendMaps(Ogre::Terrain* terrain) { Ogre::TerrainLayerBlendMap* blendMap0 = terrain->getLayerBlendMap(1); Ogre::TerrainLayerBlendMap* blendMap1 = terrain->getLayerBlendMap(2); Ogre::Real minHeight0 = 70; Ogre::Real fadeDist0 = 40; Ogre::Real minHeight1 = 70; Ogre::Real fadeDist1 = 15; float* pBlend1 = blendMap1->getBlendPointer(); for (Ogre::uint16 y = 0; y < terrain->getLayerBlendMapSize(); ++y) { for (Ogre::uint16 x = 0; x < terrain->getLayerBlendMapSize(); ++x) { Ogre::Real tx, ty; blendMap0->convertImageToTerrainSpace(x, y, &tx, &ty); Ogre::Real height = terrain->getHeightAtTerrainPosition(tx, ty); Ogre::Real val = (height - minHeight0) / fadeDist0; val = Ogre::Math::Clamp(val, (Ogre::Real)0, (Ogre::Real)1); val = (height - minHeight1) / fadeDist1; val = Ogre::Math::Clamp(val, (Ogre::Real)0, (Ogre::Real)1); *pBlend1++ = val; } } blendMap0->dirty(); blendMap1->dirty(); blendMap0->update(); blendMap1->update(); } //------------------------------------------------------------------------------------- void BasicTutorial3::configureTerrainDefaults(Ogre::Light* light) { // Configure global mTerrainGlobals->setMaxPixelError(8); // testing composite map mTerrainGlobals->setCompositeMapDistance(3000); // Important to set these so that the terrain knows what to use for derived (non-realtime) data mTerrainGlobals->setLightMapDirection(light->getDerivedDirection()); mTerrainGlobals->setCompositeMapAmbient(mSceneMgr->getAmbientLight()); mTerrainGlobals->setCompositeMapDiffuse(light->getDiffuseColour()); // Configure default import settings for if we use imported image Ogre::Terrain::ImportData& defaultimp = mTerrainGroup->getDefaultImportSettings(); defaultimp.terrainSize = 513; defaultimp.worldSize = 12000.0f; defaultimp.inputScale = 600; defaultimp.minBatchSize = 33; defaultimp.maxBatchSize = 65; // textures defaultimp.layerList.resize(3); defaultimp.layerList[0].worldSize = 100; defaultimp.layerList[0].textureNames.push_back("dirt_grayrocky_diffusespecular.dds"); defaultimp.layerList[0].textureNames.push_back("dirt_grayrocky_normalheight.dds"); defaultimp.layerList[1].worldSize = 30; defaultimp.layerList[1].textureNames.push_back("grass_green-01_diffusespecular.dds"); defaultimp.layerList[1].textureNames.push_back("grass_green-01_normalheight.dds"); defaultimp.layerList[2].worldSize = 200; defaultimp.layerList[2].textureNames.push_back("growth_weirdfungus-03_diffusespecular.dds"); defaultimp.layerList[2].textureNames.push_back("growth_weirdfungus-03_normalheight.dds"); } //------------------------------------------------------------------------------------- void BasicTutorial3::createScene(void) { mCamera->setPosition(Ogre::Vector3(1683, 50, 2116)); mCamera->lookAt(Ogre::Vector3(1963, 50, 1660)); mCamera->setNearClipDistance(0.1); mCamera->setFarClipDistance(50000); if (mRoot->getRenderSystem()->getCapabilities()->hasCapability(Ogre::RSC_INFINITE_FAR_PLANE)) { mCamera->setFarClipDistance(0); // enable infinite far clip distance if we can } // Play with startup Texture Filtering options // Note: Pressing T on runtime will discarde those settings // Ogre::MaterialManager::getSingleton().setDefaultTextureFiltering(Ogre::TFO_ANISOTROPIC); // Ogre::MaterialManager::getSingleton().setDefaultAnisotropy(7); Ogre::Vector3 lightdir(0.55, -0.3, 0.75); lightdir.normalise(); Ogre::Light* light = mSceneMgr->createLight("tstLight"); light->setType(Ogre::Light::LT_DIRECTIONAL); light->setDirection(lightdir); light->setDiffuseColour(Ogre::ColourValue::White); light->setSpecularColour(Ogre::ColourValue(0.4, 0.4, 0.4)); mSceneMgr->setAmbientLight(Ogre::ColourValue(0.2, 0.2, 0.2)); mTerrainGlobals = OGRE_NEW Ogre::TerrainGlobalOptions(); mTerrainGroup = OGRE_NEW Ogre::TerrainGroup(mSceneMgr, Ogre::Terrain::ALIGN_X_Z, 513, 12000.0f); mTerrainGroup->setFilenameConvention(Ogre::String("BasicTutorial3Terrain"), Ogre::String("dat")); mTerrainGroup->setOrigin(Ogre::Vector3::ZERO); configureTerrainDefaults(light); for (long x = 0; x <= 0; ++x) for (long y = 0; y <= 0; ++y) defineTerrain(x, y); // sync load since we want everything in place when we start mTerrainGroup->loadAllTerrains(true); if (mTerrainsImported) { Ogre::TerrainGroup::TerrainIterator ti = mTerrainGroup->getTerrainIterator(); while(ti.hasMoreElements()) { Ogre::Terrain* t = ti.getNext()->instance; initBlendMaps(t); } } mTerrainGroup->freeTemporaryResources(); Ogre::ColourValue fadeColour(0.9, 0.9, 0.9); mSceneMgr->setFog(Ogre::FOG_LINEAR, fadeColour, 0.0, 10, 1200); mWindow->getViewport(0)->setBackgroundColour(fadeColour); Ogre::Plane plane; plane.d = 100; plane.normal = Ogre::Vector3::NEGATIVE_UNIT_Y; //mSceneMgr->setSkyDome(true, "Examples/CloudySky", 5, 8, 500); mSceneMgr->setSkyPlane(true, plane, "Examples/CloudySky", 500, 20, true, 0.5, 150, 150); } //------------------------------------------------------------------------------------- void BasicTutorial3::createFrameListener(void) { BaseApplication::createFrameListener(); mInfoLabel = mTrayMgr->createLabel(OgreBites::TL_TOP, "TInfo", "", 350); } //------------------------------------------------------------------------------------- bool BasicTutorial3::frameRenderingQueued(const Ogre::FrameEvent& evt) { bool ret = BaseApplication::frameRenderingQueued(evt); if (mTerrainGroup->isDerivedDataUpdateInProgress()) { mTrayMgr->moveWidgetToTray(mInfoLabel, OgreBites::TL_TOP, 0); mInfoLabel->show(); if (mTerrainsImported) { mInfoLabel->setCaption("Building terrain, please wait..."); } else { mInfoLabel->setCaption("Updating textures, patience..."); } } else { mTrayMgr->removeWidgetFromTray(mInfoLabel); mInfoLabel->hide(); if (mTerrainsImported) { mTerrainGroup->saveAllTerrains(true); mTerrainsImported = false; } } return ret; } #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 #define WIN32_LEAN_AND_MEAN #include "windows.h" #endif #ifdef __cplusplus extern "C" { #endif #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT ) #else int main(int argc, char *argv[]) #endif { // Create application object BasicTutorial3 app; try { app.go(); } catch( Ogre::Exception& e ) { #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL); #else std::cerr << "An exception has occured: " << e.getFullDescription().c_str() << std::endl; #endif } return 0; } #ifdef __cplusplus } #endif
Contributors to this page: progman
,
peters
,
OgreWikiBot
and
jacmoe
.
Page last modified on Thursday 26 of August, 2010 15:18:25 GMT by progman
.
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As an exception, any source code contributed within the content is released into the Public Domain.

