Building From Source - Shoggoth         For developers with more experience, building OGRE from source is usually the more attractive option
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Tip_icon.png This information is regarding previous versions of Ogre. (Before the switch to a CMake based build system)

Info See Building Ogre for current version.
Building From Source
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For developers with more experience, building OGRE from source is usually the more attractive option.
For some, it is the only option as prebuilt binaries are not available.
Source provides the fastest access to bug fixes and allows the developer to debug any aspect of their code or OGRE. It is also necessary for contributing patches.
Select your platform and compiler from the list below. Then move on to learn how to setup your first application.




For the latest stable code (all platforms), you can check out the source from Subversion.

 

The actual stable revision is always in a branch, e.g. " branches/v1-6 " for Shoggoth, and not trunk. Trunk is the latest unstable version and is not fully API-compatible with the stable stream, and may have temporary issues. Recommended only for experienced developers.

Contributors to this page: jacmoe111451 points  and Xavier41 points  .
Page last modified on Monday 04 of January, 2010 14:13:28 GMT by jacmoe111451 points .


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