If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
Ogre tutorials hosted outside the Wiki.
Making a game from start to finish
Creating a shoot'em'up with Ogre 3D
: This tutorial series steps you through the process of creating a shoot'em'up game using the Ogre 3D engine. It covers scene loading, collision detection, sound effects and more.
Artis' Tutorial Pack
ARTIS
is a team of the GRAVIR
- IMAG
research lab. They released some tutorials
which show Ogre from the research-side. If you want to use Ogre as a platform for their research in Computer Graphics or these tutorials seem interesting to you - check it out!
Introduction - Installing Ogre
Tutorial1 - Displaying and manipulating a scene
Tutorial2 - Using Ogre's facilities for debugging
Tutorial3 - Assembling a nice scene
Tutorial4 - Rendering your own stuff
Contributors to this page: jacmoe
.
Page last modified on Friday 21 of January, 2011 14:13:58 GMT by jacmoe
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.


