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If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
Author: walaber?
Project: OGRE Add-On Project (gilesexporter)
Type: Plug-in
Documentation: ReadMe
Sources: OGRE Addons CVS
Binaries: walaber's site
Status and bug reports: OGRE Forums Thread
External Links: walaber.com
, Giles Website
Exporter for the Gile[s] global illumination tool - that's a tool which lights a scene realistically offline, calculating soft shadows and interreflections, and saving that information into lightmaps.
Gile[s] scene is exported into a single binary .mesh file (and .material) for use with the OGRE engine.
Features:
- Automatically fixes mask textures to work with Ogre by adding alpha channels.
- Option to copy all scene textures to destination directory.
Contributors to this page: jacmoe
and
OgreWikiBot
.
Page last modified on Monday 28 of December, 2009 08:40:08 GMT by jacmoe
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.
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