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LowLevelOgre-h
/* ----------------------------------------------------------------------------- Filename: LowLevelOgre.h ----------------------------------------------------------------------------- This source file is part of the ___ __ __ _ _ _ /___\__ _ _ __ ___ / / /\ \ (_) | _(_) // // _` | '__/ _ \ \ \/ \/ / | |/ / | / \_// (_| | | | __/ \ /\ /| | <| | \___/ \__, |_| \___| \/ \/ |_|_|\_\_| |___/ Tutorial Framework http://www.ogre3d.org/tikiwiki/ ----------------------------------------------------------------------------- */ #ifndef __LowLevelOgre_h_ #define __LowLevelOgre_h_ #include <OgreRoot.h> #include <OgreCamera.h> #include <OgreSceneManager.h> #include <OgreRenderWindow.h> class LowLevelOgre { public: LowLevelOgre(void); virtual ~LowLevelOgre(void); bool go(void); protected: Ogre::Root *mRoot; Ogre::Camera* mCamera; Ogre::SceneManager* mSceneMgr; Ogre::RenderWindow* mWindow; }; #endif // #ifndef __LowLevelOgre_h_
Contributors to this page: jacmoe
.
Page last modified on Thursday 24 of June, 2010 13:16:29 UTC by jacmoe
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.
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