Welcome to the new Ogre Wiki!
If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
Mad Marx Tutorials
Tutorial series for Ogre 1.7.x using a minimal NeHe-like style with lots of code comments.
Companion website: so3dtools/
- MadMarx Tutorial 1 : Simplest Beginning
- MadMarx Tutorial 2 : Empty Scene
- MadMarx Tutorial 3 : ManualObject Quad
- MadMarx Tutorial 4 : ManualObject to Mesh
- MadMarx Tutorial 5 : Basic Mesh Loading
- MadMarx Tutorial 6 : Basic Light
- MadMarx Tutorial 7 : Basic Material - Part 1
- MadMarx Tutorial 8 : Basic Material - Part 2
- MadMarx Tutorial 9 - Part 1 : Traditional Render To Texture (RTT)
- MadMarx Tutorial 9 - Part 2 : Render A Texture To Itself
- MadMarx Tutorial 9 - Part 3 : Render A Texture To Itself Using A Temporary Texture
- MadMarx Tutorial 10 : Input Using OIS
Contributors to this page: jacmoe
.
Page last modified on Friday 21 of January, 2011 14:17:17 UTC by jacmoe
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.
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