Welcome to the new Ogre Wiki!
If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
Current Features of Detritus
Detritus is a major upgrade to BloodyMess and supports most of the major features in the PhysX library adding some tools of its own including
Already in
- Visual Debugger
- Volumes / Trigger
- Kinematic Actors
- Static Geometry
- Standard classes to use Detritus with Ogre
- Heightfields
- Visual Remote Debugger support
- Convex and Triangle meshes
- Resource System
- Cloths
- Raycasting
- Joints
- Wheels
- Machines
- Mesh creation, tools and cooking
New to Detritus
- New STL Container System
- Rewrite of Resource System
- Removal of archives with aliases. (no more manual archive handling)
- Fluids/Gases
- Improved Exception handling
- Improved Visual Debugger
- Replacement of Blueprints with Descriptions
- Shape class split into Box and BoxDescription
- Removal of TimeController/simplification of time system
- Addition of CCD (continuous collision detection)
- Improved Volumes
- Additional Builds and Logging
- Particles
and more...
Still to come...
- Character Controller(implemented in buggyswires)
- Softbodies (potentially)
- Serialization
- Batching
Official Wiki and Website
- Forum
- Ogre Portal for NxOgre
Betajaen's Guide to creating a Bloody mess
Code snippetsbloody mess
General - Particles - Mesh Cooking - Cloths
Spacegaier's Tutorialsbloody mess
Setting up BloodyMess - First steps - Visual Debugger - Volumes & Triggers - Kinematics - Raycasting? - Resources and Meshes
Contributors to this page: jarwulf
,
jacmoe
and
Betajaen
.
Page last modified on Friday 21 of January, 2011 03:29:11 UTC by jarwulf
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.
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