If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
Bullet physics wrapper for Ogre
- License MIT
- Status dormant but reviving?
- Dependencies Ogre 1.4+, Bullet Physics Engine
- Latest Version
- Support OgreBullet Forum
OgreBullet is a wrapper, which allows you to easily integrate Bullet Physics Engine into your project. Bullet is available here
Currently the wrapper supports nearly all Bullet 2.64 features.
What is Bullet?
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including PlayStation 3, Open Source multiplatform C++ under the ZLib License.
Discrete and continuous collision detection, integrated into Blender 3D and COLLADA 1.4 Physics tools support.
Just some of the features:
Multi Platform support:
Playstation 3, XBox 360, Wii, Win32, Linux, Mac OSX etc.
Parallel optimizations for Cell SPU, multi-core
Fully Open Source, ZLib license (free for commercial use)
Used by several professional game companies in AAA titles on Playstation 3, XBox 360, Wii and PC.
Supports various shape types:
Convex Polyhedron, Box, Sphere, Cone, Cylinder, Capsule, Static Triangle Mesh, Heightfield.
Penetration Depth estimation
Linear Cast / Swept Collision Test
Experimental Continuous Collision Detection/Time of Impact (incl. Rotation)
Sweep and Prune Broadphase
Bounding Volume Hierarchy for Static Triangle Mesh (AABB tree)
Allows re-use of graphics mesh, instead of duplicating (using index/stride)
Framework with 2 different Constraint Solvers
Projected Gauss Siedel (quickstep)
Hinge, Point to Point Constraint, Twist Cone Constraint (ragdolls)
Automatic de-activation (sleeping)
Generic 6 Degree of Freedom Constraint , Motors, Limits
LCP Warm starting of contact points
You can always find help and advice at the official OgreBullet forums.
Don't forget to visit Bullet forums full of ideas, help and advise. Also, official wiki, manual and doxygen API are also there!
SonSilentSea (by user SanguinarioJoe) Launchpad repository contains packages for Debian users (Ubuntu/Debian Natty Narwhal or Debian squeeze).
sudo apt-add-repository ppa:sonsilentsea-team/sonsilentsea sudo apt-get update sudo apt-get install libogrebullet-dev
As super user, add this lines to /etc/apt/sources.list:
# SonSilentSea deb http://ppa.launchpad.net/sonsilentsea-team/sonsilentsea/ubuntu natty main deb-src http://ppa.launchpad.net/sonsilentsea-team/sonsilentsea/ubuntu natty main
Then execute this commands
apt-get update apt-get install libogrebullet-dev
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.