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OgreBullet

 

Bullet physics wrapper for Ogre

 

 

 
OgreBullet is in the ogre CVS repository, module ogreaddons.

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Boxes flying and colliding in Ogre Bullet Demo
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Vehicle from the same demo

 
OgreBullet is a wrapper, which allows you to easily integrate Bullet Physics Engine into your project. Bullet is available here(external link)
Currently the wrapper supports nearly all latest Bullet features (version 2.64). More are being added every week.

What is Bullet?
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including PlayStation 3, Open Source multiplatform C++ under the ZLib License.
Discrete and continuous collision detection, integrated into Blender 3D and COLLADA 1.4 Physics tools support.

Just some of the features:

Multi Platform support:
Playstation 3, XBox 360, Wii, Win32, Linux, Mac OSX etc.
Parallel optimizations for Cell SPU, multi-core
Fully Open Source, ZLib license (free for commercial use)
Used by several professional game companies in AAA titles on Playstation 3, XBox 360, Wii and PC

Supports various shape types:
Convex Polyhedron, Box, Sphere, Cone, Cylinder, Capsule, Static Triangle Mesh, Heightfield

Single Queries:
Closest Point/Normal/Distance
Penetration Depth estimation
Ray Cast
Linear Cast / Swept Collision Test
Experimental Continuous Collision Detection/Time of Impact (incl. Rotation)

Optimizations:
Sweep and Prune Broadphase
Bounding Volume Hierarchy for Static Triangle Mesh (AABB tree)
Allows re-use of graphics mesh, instead of duplicating (using index/stride)

Dynamics Features:
Framework with 2 different Constraint Solvers
Sequential Impulse
Projected Gauss Siedel (quickstep)
Hinge, Point to Point Constraint, Twist Cone Constraint (ragdolls)
Automatic de-activation (sleeping)
Generic 6 Degree of Freedom Constraint , Motors, Limits
LCP Warm starting of contact points

And more...(external link)

You can always find help and advice at the official OgreBullet forums.

Get the links to download the latest SDK (available from Tuan's website) here.

Don't forget to visit Bullet forums(external link) full of ideas, help and advise. Also, official wiki, manual and doxygen API are also there!

OgreBullet Tutorials

 

Ubuntu/Debian packages

SonSilentSea (by user SanguinarioJoe) Launchpad repository contains packages for Debian users (Ubuntu/Debian Natty Narwhal or Debian squeeze).
Ubuntu
Simply execute:

sudo apt-add-repository ppa:sonsilentsea-team/sonsilentsea
sudo apt-get update
sudo apt-get install libogrebullet-dev

Debian
As super user, add this lines to /etc/apt/sources.list:

# SonSilentSea
deb http://ppa.launchpad.net/sonsilentsea-team/sonsilentsea/ubuntu natty main 
deb-src http://ppa.launchpad.net/sonsilentsea-team/sonsilentsea/ubuntu natty main

Then execute this commands

apt-get update
apt-get install libogrebullet-dev

Contributors to this page: spacegaier3733 points  , Tuan kuranes61 points  and jacmoe111451 points  .
Page last modified on Wednesday 12 of October, 2011 20:35:33 GMT by spacegaier3733 points .


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As an exception, any source code contributed within the content is released into the Public Domain.