OgreMax Scene Exporter        
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Author: Derek Nedelman(external link)
Project: OgreMax Scene Exporter
Type: Plug-in
Supported Versions: 2015/2014/2013/2012/2011/2010, Maya 2015/2014/2013/2012/2011/2010, Ogre 1.8/1.7.x
Home Page: www.ogremax.com(external link)


About

The OgreMax Scene Exporter exports scenes to the .scene format. In addition, it includes two viewer applications, scene loading source code, documentation, and sample scenes.

Documentation

 

Exporter Features

  • Scene Export
    • Nodes
    • Cameras
    • Lights
    • Entities
    • Meshes
    • Custom user data
    • Track/look targets
    • Environment (sky box, sky dome, sky plane, environment range, fog, ambient color, shadow settings)
    • Billboard sets and billboards
    • Planes
    • Externals
    • Terrain (using a scene stand-in)
    • Particle systems (using a scene stand-in)
    • Scene node animation
    • Note tracks
    • Models (describes a collection of objects)
  • Mesh Export
    • Pose animation. Supports the Morpher modifier
    • Morph animation. Any type of animation can be exported as a morph
    • Skeleton animation. Supports the Skin and Physique (Character Studio) modifiers
    • Export as triangles, points or lines (visible edges)
    • Vertex colors
    • Normals
    • Texture coordinates
    • Submeshes (for multi-submaterials)
    • Level-of-detail (LOD) generation
    • XML and binary formats
    • Automatic mesh instances
  • Material export
    • Custom Ogre material type and a real time material viewer
    • Full Ogre material support when using custom Ogre material type
    • Custom Ogre material integrates with the 3DS Max "render to texture" feature, making it easy to create and use precalculated lighting maps
  • Bitmap export
    • Copy/convert scene bitmaps to output directory
  • Custom Scene Viewports
    • Preview scene objects and their animations in real-time
    • OgreMax material changes shown instantly within viewports
    • Create as many viewports as you want, either embedded within the standard viewports or free-floating above the main user interface
  • Other features
    • Terrain height and color map generation
    • Cube map generation
    • Video-file to image-files conversion
    • Custom helper type

 

Viewer Features

  • Loads .scene, .model, .mesh and .zip files
  • Look through any scene camera.
  • Available for Windows, OS X, Android, iOS, and Ouya.

 


Alias: OgreMax_Scene_Exporter


Contributors to this page: nedelman65 points  , Nedelman65 points  and jacmoe177744 points  .
Page last modified on Monday 02 of June, 2014 07:05:28 UTC by nedelman65 points .


The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.