OgreOpcode        
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This is an OgreGallery featured project

OgreOpcode

 

OgreOpcode

 

  • License LGPL
  • Status Halted
  • Dependencies Ogre 1.4+
  • Latest Version SVN trunk(external link)
  • Instructions none
  • Support none

 

  • Lead Developer Jacmoe
  • Start Date Wed May 11, 2005

OgreOpcode is an OPCODE Collision Detection Wrapper for Ogre.

OPCODE is a synonym for optimized collision detection.

The first place of information is the <not available at the moment>.

Source code and samples you find in the SVN(external link).

See also

  • forum thread - an example code
  • forum thread - a code for rebuilding a hightmap terrain and generating a collision object for OgreOpcode (if I understood right)
  • Big o space(external link) - a game on sourceforge.net using Ogre and OPCODE

 


Contributors to this page: jacmoe111451 points  and Jacmoe111451 points  .
Page last modified on Tuesday 15 of June, 2010 14:43:35 GMT by jacmoe111451 points .


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