OgreSpeedTree        
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OgreSpeedTree.jpg
Author: Steve 'sinbad' Streeting
Project: External Project (Torus Knot Software Ltd(external link))
Type: OGRE Library
Supported Platforms: Windows
Home Page: OgreSpeedTree(external link)


OgreSpeedTree is a commercial library from my company Torus Knot Software Ltd, designed to make it ridiculously easy to get awesome looking trees created with SpeedTree(external link) tools running fast in your Ogre applications.

Features:

  • Gets realistic looking forests into your Ogre application with very little code
  • Supports very large Forests with a progressive level of detail & batching system, meaning that close up you'll see incredibly detailed, normal-mapped trees while still being able to support a large draw distance
  • GPU-based wind support
  • Customised shaders supporting typical outdoor lighting models, integrated with Ogre's material system
  • Dynamic shadow casting
  • Written from the ground up to integrate tightly with the Ogre codebase, meaning existing Ogre code & plugins can co-operate with SpeedTree rendering
  • Full source code available

 


Contributors to this page: jacmoe111451 points  and OgreWikiBot .
Page last modified on Monday 28 of December, 2009 08:24:39 GMT by jacmoe111451 points .


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